FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/JRQJjxYg"]
[Date "2025.02.09"]
[Round "-"]
[White "kargchess"]
[Black "dingotor9"]
[Result "1-0"]
[GameId "JRQJjxYg"]
[UTCDate "2025.02.09"]
[UTCTime "15:08:03"]
[WhiteElo "1505"]
[BlackElo "1655"]
[WhiteRatingDiff "+60"]
[BlackRatingDiff "-8"]
[Variant "Racing Kings"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Nxf1?? { (0.00 → 2.49) Blunder. Kb3 was best. } { [%eval 2.49] } (1... Kb3 2. Nxc2 Rxc2 3. Kg4 Kc4 4. Kf5 Kd5 5. Nd4 Rc7 6. Kf6) 2. Kh4?? { (2.49 → -2.58) Blunder. Nxc2 was best. } { [%eval -2.58] } (2. Nxc2 Rxc2 3. Bd4 Rxe2 4. Bxa1 Rxg2 5. Kxg2 Kb3 6. Qh4 Rxa1) 2... Rb5?? { (-2.58 → 0.88) Blunder. Nxf2 was best. } { [%eval 0.88] } (2... Nxf2 3. Rxf2 Bb3 4. Nd3 Rxe2 5. Rfxf1 Bd5 6. Qh2 Be4 7. Nf4) 3. Nxc2 { [%eval 0.38] } 3... Qe5?? { (0.38 → 2.70) Blunder. Nxf2 was best. } { [%eval 2.7] } (3... Nxf2 4. Rxf2 Kb3 5. Rfxf1 Bd2 6. Rd1 Rxd1 7. Rxd1 Qxd1 8. Qxd1 Rd5 9. Qxd2) 4. Rg5?? { (2.70 → 0.53) Blunder. Ned4 was best. } { [%eval 0.53] } (4. Ned4 Nxf2) 4... Qxe2 { [%eval 0.81] } 5. Rxb5 { [%eval 0.35] } 5... Rxb5 { [%eval 0.75] } 6. Rxf1 { [%eval 0.37] } 6... Kb3 { [%eval 0.61] } 7. Rxd1 { [%eval 0.16] } 7... Qxc2?? { (0.16 → 1.95) Blunder. Bd2 was best. } { [%eval 1.95] } (7... Bd2 8. Ba7) 8. Rxc1 { [%eval 1.52] } 8... Qxc1?? { (1.52 → 7.82) Blunder. Qd2 was best. } { [%eval 7.82] } (8... Qd2 9. Rc8) 9. Qxc1 { [%eval 7.08] } 9... Ka4?! { (7.08 → 13.00) Inaccuracy. Kb4 was best. } { [%eval 13.0] } (9... Kb4 10. Kg4) 10. Bc5 { [%eval 10.51] } 10... Ka5?! { (10.51 → Mate in 20) Checkmate is now unavoidable. Rb7 was best. } { [%eval #20] } (10... Rb7 11. Qf1) 11. Kh5 { [%eval 13.25] } 11... Ka6?! { (13.25 → Mate in 11) Checkmate is now unavoidable. Rb6 was best. } { [%eval #11] } (11... Rb6 12. Qf1) 12. Qh1 { [%eval #10] } 12... Rb7 { [%eval #11] } 13. Kg6 { [%eval #8] } 13... Rc7 { [%eval #7] } 14. Bd4 { [%eval #11] } 14... Rd7 { Black offers draw } { [%eval #9] } 15. Bc5 { [%eval #8] } 15... Rc7 { [%eval #7] } 16. Be3 { [%eval #11] } 16... Re7 { [%eval #10] } 17. Bf2?! { (Mate in 10 → 15.10) Lost forced checkmate sequence. Qd5 was best. } { [%eval 15.1] } (17. Qd5 Rc7 18. Kf6 Re7 19. Qd8 Rb7 20. Bd4 Rh7 21. Kg6 Rb7 22. Qc8 Kb5) 17... Re2?! { (15.10 → Mate in 2) Checkmate is now unavoidable. Rd7 was best. } { [%eval #2] } (17... Rd7 18. Qe4) 18. Kg7 { [%eval #5] } 18... Re8 { [%eval #5] } 19. Qh8 { [%eval #6] } 19... Rxh8 { [%eval #1] } 20. Kxh8# { Game ends by variant rule. } 1-0
