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[Event "casual variant:crazyhouse game"] [Site "https://lichess.org/K5M23nin"] [Date "2021.12.28"] [Round "-"] [White "NiKiTa00134"] [Black "Russian_balalaika"] [Result "1/2-1/2"] [GameId "K5M23nin"] [UTCDate "2021.12.28"] [UTCTime "21:43:48"] [WhiteElo "1677"] [BlackElo "2007"] [Variant "Crazyhouse"] [TimeControl "180+2"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.33] } 1... d5 { [%eval 0.93] } 2. Nf3 { [%eval 0.73] } 2... Nf6?! { (0.73 → 1.37) Inaccuracy. Bf5 was best. } { [%eval 1.37] } (2... Bf5 3. Bf4 Nf6 4. e3 e6 5. Bd3 Ne4 6. O-O Be7 7. Ne5) 3. e3?? { (1.37 → -1.69) Blunder. Nc3 was best. } { [%eval -1.69] } { D04 Queen's Pawn Game: Colle System } (3. Nc3 Bf5 4. Bg5 e6 5. e3 Nbd7 6. Ne5 h6 7. Bh4 Be7) 3... c5?? { (-1.69 → 3.55) Blunder. Bg4 was best. } { [%eval 3.55] } (3... Bg4) 4. dxc5 { [%eval 3.32] } 4... Nc6 { [%eval 3.71] } 5. c4?? { (3.71 → 0.39) Blunder. Nc3 was best. } { [%eval 0.39] } (5. Nc3) 5... e6?? { (0.39 → 3.55) Blunder. Bg4 was best. } { [%eval 3.55] } (5... Bg4 6. cxd5) 6. Nc3?? { (3.55 → -0.14) Blunder. P@d6 was best. } { [%eval -0.14] } (6. P@d6) 6... Bxc5 { [%eval 0.52] } 7. Be2?? { (0.52 → -1.15) Blunder. cxd5 was best. } { [%eval -1.15] } (7. cxd5 Nxd5) 7... O-O { [%eval -1.27] } 8. O-O { [%eval -1.84] } 8... dxc4?! { (-1.84 → -0.78) Inaccuracy. P@g4 was best. } { [%eval -0.78] } (8... P@g4) 9. Bxc4?? { (-0.78 → -6.30) Blunder. Qxd8 was best. } { [%eval -6.3] } (9. Qxd8 Rxd8) 9... a6?? { (-6.30 → 5.76) Blunder. Qxd1 was best. } { [%eval 5.76] } (9... Qxd1 10. Rxd1 P@g4 11. Nd4 P@f3 12. Bf1 fxg2 13. Bxg2 P@f3 14. Bf1 Q@h4 15. P@h3 gxh3 16. Nxf3) 10. a3?? { (5.76 → -5.80) Blunder. Qxd8 was best. } { [%eval -5.8] } (10. Qxd8) 10... b5?? { (-5.80 → 2.69) Blunder. Qxd1 was best. } { [%eval 2.69] } (10... Qxd1) 11. Bd3?? { (2.69 → -3.74) Blunder. Qxd8 was best. } { [%eval -3.74] } (11. Qxd8 Rxd8 12. P@g5 Nh5 13. Q@h4 bxc4 14. Qxh5 B@g6 15. Qh4 Q@d3 16. P@e2 Qd6 17. N@e4 Qe7) 11... Bb7?? { (-3.74 → 1.87) Blunder. P@g4 was best. } { [%eval 1.87] } (11... P@g4 12. P@g5) 12. Qe2?? { (1.87 → -10.07) Blunder. P@g5 was best. } { [%eval -10.07] } (12. P@g5 Nd7) 12... Qc7?? { (-10.07 → 0.85) Blunder. P@g4 was best. } { [%eval 0.85] } (12... P@g4) 13. Bd2?? { (0.85 → -7.66) Blunder. P@g5 was best. } { [%eval -7.66] } (13. P@g5) 13... Bd6?? { (-7.66 → -0.17) Blunder. P@g4 was best. } { [%eval -0.17] } (13... P@g4 14. P@d5) 14. e4?? { (-0.17 → -8.61) Blunder. P@g5 was best. } { [%eval -8.61] } (14. P@g5 Ne5) 14... Ne5?? { (-8.61 → 0.70) Blunder. P@g4 was best. } { [%eval 0.7] } (14... P@g4 15. P@g3 gxf3 16. gxf3 P@g4 17. P@g2 Nd4 18. Qd1 N@e5 19. P@e2 Nxd3 20. Be3 Nxf3+ 21. exf3) 15. Nxe5 { [%eval -1.77] } 15... Bxe5 { [%eval -2.08] } 16. h3?? { (-2.08 → -11.11) Blunder. P@f4 was best. } { [%eval -11.11] } (16. P@f4 P@h3) 16... Rfd8?? { (-11.11 → -2.01) Blunder. N@d4 was best. } { [%eval -2.01] } (16... N@d4 17. N@f3) 17. Rad1?? { (-2.01 → -13.72) Blunder. P@f4 was best. } { [%eval -13.72] } (17. P@f4 N@d4) 17... Bxc3?? { (-13.72 → 2.26) Blunder. N@d4 was best. } { [%eval 2.26] } (17... N@d4 18. Qe3 P@f3 19. P@f4 fxg2 20. fxe5 gxf1=Q+ 21. Rxf1 P@g2 22. P@e7 gxf1=Q+ 23. Bxf1 Qxc3 24. exd8=R+) 18. Bxc3 { [%eval 2.06] } 18... Rxd3 { [%eval 2.33] } 19. Qxd3 { [%eval 0.16] } 19... Bxe4 { [%eval -1.06] } 20. Qd6?? { (-1.06 → Mate in 7) Checkmate is now unavoidable. N@h6+ was best. } { [%eval #-7] } (20. N@h6+ Kh8) 20... Qb7?? { (Mate in 7 → 20.94) Lost forced checkmate sequence. N@e2+ was best. } { [%eval 20.94] } (20... N@e2+ 21. Kh2 Qxd6+ 22. Be5 N@g4+ 23. hxg4 Q@h4+ 24. P@h3 Nxg4+ 25. Kh1 Qxh3+ 26. P@h2 Qxg2#) 21. Bxf6 { [%eval 26.32] } 21... gxf6?! { (26.32 → Mate in 6) Checkmate is now unavoidable. N@e2+ was best. } { [%eval #6] } (21... N@e2+ 22. Kh2) 22. Qg3+?! { (Mate in 6 → 26.98) Lost forced checkmate sequence. N@h6+ was best. } { [%eval 26.98] } (22. N@h6+ Kh8 23. P@g7+ Kxg7 24. B@f8+ Rxf8 25. Qxf8+ Kxf8 26. R@g8+ Ke7 27. R@e8#) 22... Bg6?! { (26.98 → Mate in 5) Checkmate is now unavoidable. P@g4 was best. } { [%eval #5] } (22... P@g4 23. N@h6+) 23. Rd4?? { (Mate in 5 → -21.70) Lost forced checkmate sequence. N@h6+ was best. } { [%eval -21.7] } (23. N@h6+ Kh8 24. P@g7+ Kxg7 25. N@h5+ Kf8 26. R@g8+ Ke7 27. Qd6#) 23... Kh8?? { (-21.70 → Mate in 5) Checkmate is now unavoidable. N@e2+ was best. } { [%eval #5] } (23... N@e2+) 24. Qh4?? { (Mate in 5 → -0.69) Lost forced checkmate sequence. P@g7+ was best. } { [%eval -0.69] } (24. P@g7+ Kxg7 25. N@h5+ Kg8 26. N@h6+ Kf8 27. R@g8+ Ke7 28. Qd6#) 24... Kg7?? { (-0.69 → Mate in 4) Checkmate is now unavoidable. N@f3+ was best. } { [%eval #4] } (24... N@f3+ 25. gxf3) 25. Rf4?? { (Mate in 4 → -5.81) Lost forced checkmate sequence. B@h6+ was best. } { [%eval -5.81] } (25. B@h6+ Kg8 26. R@h8+ Kxh8 27. Qxf6+ Kg8 28. Qg7#) 25... f5?? { (-5.81 → Mate in 3) Checkmate is now unavoidable. N@e2+ was best. } { [%eval #3] } (25... N@e2+ 26. Kh1) 26. Rf3?! { (Mate in 3 → 35.95) Lost forced checkmate sequence. B@h6+ was best. } { [%eval 35.95] } (26. B@h6+ Kg8 27. N@f6+ Kh8 28. P@g7#) 26... e5?! { (35.95 → Mate in 3) Checkmate is now unavoidable. f6 was best. } { [%eval #3] } (26... f6 27. P@h6+) 27. Rd3?! { (Mate in 3 → 30.73) Lost forced checkmate sequence. B@h6+ was best. } { [%eval 30.73] } (27. B@h6+ Kg8 28. N@f6+ Kh8 29. P@g7#) 27... Rc8?! { (30.73 → Mate in 3) Checkmate is now unavoidable. N@e2+ was best. } { [%eval #3] } (27... N@e2+ 28. Kh1) 28. Rd6?! { (Mate in 3 → 28.28) Lost forced checkmate sequence. B@f6+ was best. } { [%eval 28.28] } (28. B@f6+ Kf8 29. P@g7+ Kg8 30. R@h8#) 28... Kg8?! { (28.28 → Mate in 4) Checkmate is now unavoidable. P@h2+ was best. } { [%eval #4] } (28... P@h2+) 29. Qf6? { (Mate in 4 → 9.00) Lost forced checkmate sequence. N@h6+ was best. } { [%eval 9.0] } (29. N@h6+ Kh8 30. P@g7+ Kxg7 31. B@f6+ Kf8 32. R@g8#) 29... Re8? { (9.00 → Mate in 1) Checkmate is now unavoidable. Qxg2+ was best. } { [%eval #1] } (29... Qxg2+ 30. Kxg2 N@f4+ 31. Kg3 Nh5+ 32. Kh2 B@f4+ 33. B@g3 N@f3+ 34. Kh1 Nxf6 35. R@d8+ Q@f8 36. N@e7+) 30. Rfd1?? { (Mate in 1 → -0.38) Lost forced checkmate sequence. R@h8# was best. } { [%eval -0.38] } (30. R@h8#) 30... Qe7?? { (-0.38 → Mate in 1) Checkmate is now unavoidable. Qxg2+ was best. } { [%eval #1] } (30... Qxg2+ 31. Kxg2 N@f4+ 32. Kh2 P@g3+ 33. Kxg3 Nh5+ 34. Kh2 B@f4+ 35. P@g3 N@f3+ 36. Kh1 P@g2+ 37. Kxg2) 31. Qxe7?! { (Mate in 1 → 55.06) Lost forced checkmate sequence. R@h8# was best. } { [%eval 55.06] } (31. R@h8#) 31... Rxe7?! { (55.06 → Mate in 3) Checkmate is now unavoidable. B@h2+ was best. } { [%eval #3] } (31... B@h2+ 32. Kxh2) 32. Rd8+ { [%eval #5] } 32... Kg7 { [%eval #3] } 33. R1d7?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. B@f8+ was best. } { [%eval #-9] } (33. B@f8+ Kf6 34. Bxe7+ Kxe7 35. Q@d6#) 33... Re6?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. N@e2+ was best. } { [%eval #3] } (33... N@e2+ 34. Kf1 Q@g1+ 35. Kxe2 N@c1+ 36. Kd2 Rxd7+ 37. B@d5 Qxf2+ 38. Kxc1 R@a1+ 39. R@b1) 34. Rd6?? { (Mate in 3 → -90.07) Lost forced checkmate sequence. R@g8+ was best. } { [%eval -90.07] } (34. R@g8+ Kh6 35. Q@h4+ P@h5 36. B@g7#) 34... Re7?? { (-90.07 → Mate in 1) Checkmate is now unavoidable. N@e2+ was best. } { [%eval #1] } (34... N@e2+ 35. Kf1 Q@g1+ 36. Kxe2 N@d4+ 37. Rxd4 exd4+ 38. B@e5+ Rxe5+ 39. Kd3 Qf1+ 40. Kc2) 35. R6d7?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. Q@f8# was best. } { [%eval #-6] } (35. Q@f8#) 35... Re6?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. N@e2+ was best. } { [%eval #3] } (35... N@e2+ 36. Kf1 N@g3+ 37. fxg3 Nxg3+ 38. Kg1 Q@f1+ 39. Kh2 B@g1+ 40. Kxg3 Qf2#) 36. Rd6?? { (Mate in 3 → -61.98) Lost forced checkmate sequence. B@f8+ was best. } { [%eval -61.98] } (36. B@f8+ Kf6 37. Rxf7+ Bxf7 38. Q@g7#) 36... Re7?? { (-61.98 → Mate in 1) Checkmate is now unavoidable. N@e2+ was best. } { [%eval #1] } (36... N@e2+ 37. Kf1 Q@g1+ 38. Kxe2 N@f4+ 39. Kd2 Rxd6+ 40. Rxd6 Qxf2+ 41. Kc3) 37. R8d7?? { (Mate in 1 → -43.23) Lost forced checkmate sequence. Q@f8# was best. } { [%eval -43.23] } (37. Q@f8#) 37... Re8?? { (-43.23 → Mate in 2) Checkmate is now unavoidable. N@e2+ was best. } { [%eval #2] } (37... N@e2+) 38. Rd8?? { (Mate in 2 → -48.43) Lost forced checkmate sequence. B@f6+ was best. } { [%eval -48.43] } (38. B@f6+ Kh6 39. Q@g5#) 38... Re7?? { (-48.43 → Mate in 1) Checkmate is now unavoidable. N@e2+ was best. } { [%eval #1] } { The game is a draw. } (38... N@e2+ 39. Kf1 Q@g1+ 40. Kxe2 P@d3+ 41. Rxd3 B@f1+ 42. Kd2 N@e4+ 43. Kc2 Bxd3+ 44. Rxd3) 1/2-1/2