FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/K6OW29uh"]
[Date "2020.11.28"]
[Round "-"]
[White "JCTheo18"]
[Black "SamochernovNick"]
[Result "0-1"]
[GameId "K6OW29uh"]
[UTCDate "2020.11.28"]
[UTCTime "23:56:13"]
[WhiteElo "1431"]
[BlackElo "1536"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+37"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.94] } 2. Bxb5 { [%eval 0.95] } 2... d6?? { (0.95 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #13] } 5. Nf3?? { (Mate in 13 → -1.78) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.78] } (5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Ne2 Bxg2 9. Nc2 Bxh1) 5... Bxf3 { [%eval -2.8] } 6. gxf3 { [%eval -2.8] } 6... Qa4?? { (-2.80 → -0.58) Blunder. Nh6 was best. } { [%eval -0.58] } (6... Nh6) 7. b4?? { (-0.58 → -5.19) Blunder. b3 was best. } { [%eval -5.19] } (7. b3 Qxb3) 7... Qxa2?? { (-5.19 → -0.86) Blunder. Qxc2 was best. } { [%eval -0.86] } (7... Qxc2 8. Na3) 8. Rxa2 { [%eval -1.61] } 8... Na6?? { (-1.61 → 0.36) Blunder. g5 was best. } { [%eval 0.36] } (8... g5 9. Rxa7) 9. Rxa6 { [%eval -0.44] } 9... Rd8?? { (-0.44 → 1.74) Blunder. Re8 was best. } { [%eval 1.74] } (9... Re8 10. Rxd6) 10. Rxd6 { [%eval 0.88] } 10... Rxd6? { (0.88 → 2.27) Mistake. cxd6 was best. } { [%eval 2.27] } (10... cxd6 11. b5 a5 12. bxa6 Rd7 13. a7 Rxa7 14. Na3 Rxa3 15. Bxa3 e5 16. Bxd6 Bxd6 17. f4) 11. d4?? { (2.27 → Mate in 10) Checkmate is now unavoidable. b5 was best. } { [%eval #-10] } (11. b5 Rxd2 12. Bxd2 a6 13. bxa6 Nf6 14. Na3 Nh5 15. Bb4 c5 16. Bxc5 Ng3 17. Bxe7 Bxe7) 11... Rxd4 { [%eval #-10] } 12. exd4 { [%eval #-9] } 12... a5 { [%eval #-9] } 13. bxa5 { [%eval #-8] } 13... c5?? { (Mate in 8 → 6.26) Lost forced checkmate sequence. g5 was best. } { [%eval 6.26] } (13... g5 14. Bxg5 e5 15. dxe5 Ba3 16. Nxa3 Ne7 17. Bxe7 c5 18. Bxc5 f6 19. exf6 Rf8 20. Bxf8) 14. dxc5 { [%eval 4.74] } 14... Nf6? { (4.74 → 8.20) Mistake. f5 was best. } { [%eval 8.2] } (14... f5 15. Bh6) 15. Bh6 { [%eval 7.37] } 15... gxh6 { [%eval 6.75] } 16. f4?! { (6.75 → 4.97) Inaccuracy. Nd2 was best. } { [%eval 4.97] } (16. Nd2) 16... e5?? { (4.97 → Mate in 17) Checkmate is now unavoidable. Bg7 was best. } { [%eval #17] } (16... Bg7 17. Kd2) 17. fxe5 { [%eval #17] } 17... Bxc5 { [%eval #16] } 18. exf6 { [%eval #21] } 18... Bxf2 { [%eval #20] } 19. Kxf2 { [%eval 9.52] } 19... Rb8? { (9.52 → Mate in 6) Checkmate is now unavoidable. h5 was best. } { [%eval #6] } (19... h5) 20. Ke1 { [%eval #6] } 20... Rxb1 { [%eval #5] } 21. Kf2 { [%eval #6] } 21... Rxh1 { [%eval #5] } 22. Ke3 { [%eval #10] } 22... Rxh2 { [%eval #9] } 23. Kd3 { [%eval #11] } 23... Rxc2 { [%eval #10] } 24. Kxc2 { [%eval #10] } 24... h5 { [%eval #9] } 25. Kb3 { [%eval #10] } 25... h4 { [%eval #9] } 26. Kc3 { [%eval #11] } 26... h3 { [%eval #10] } 27. Kb3 { [%eval #15] } 27... h2 { [%eval #15] } 28. Ka4?? { (Mate in 15 → 1.35) Lost forced checkmate sequence. a6 was best. } { [%eval 1.35] } (28. a6 h1=K 29. Kc4 Kg2 30. a7 Kg3 31. Kd5 Kg4 32. a8=R Kh4 33. Ke5 Kh5 34. Ra5 Kh6) 28... h1=R?? { (1.35 → Mate in 14) Checkmate is now unavoidable. h5 was best. } { [%eval #14] } (28... h5 29. a6) 29. Kb5 { [%eval #15] } 29... h5 { [%eval #14] } 30. Kc4 { [%eval #14] } 30... h4 { [%eval #13] } 31. Kd3?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. a6 was best. } { [%eval 0.0] } (31. a6 h3 32. Kd5 Re1 33. a7 Re4 34. Kxe4 h2 35. Ke5 h1=R 36. Ke6 fxe6 37. a8=R Rh8) 31... Rg1?! { (0.00 → 0.79) Inaccuracy. Rd1 was best. } { [%eval 0.79] } (31... Rd1 32. Kc4 h3 33. a6 h2 34. a7 h1=R 35. Kb5 Rdg1 36. Kc6 Rh8 37. Kb5 Rhh1) 32. Ke3?! { (0.79 → 0.00) Inaccuracy. a6 was best. } { [%eval 0.0] } (32. a6 h3) 32... h3 { [%eval 0.0] } 33. Kf3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. a6 was best. } { [%eval #-2] } (33. a6 h2 34. a7 h1=R 35. Ke2 Re1 36. Kxe1 Rxe1 37. a8=K Rc1 38. Ka7 Rc2 39. Ka6 Rc8) 33... Rg3 { [%eval #-2] } 34. Kxg3 { [%eval #-1] } 34... h2 { [%eval #-1] } 35. Kxh2# { Game ends by variant rule. } 0-1
