FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/LLEBxu29"]
[Date "2024.06.07"]
[Round "-"]
[White "serg23"]
[Black "TheKingOfKingsPawn"]
[Result "1-0"]
[GameId "LLEBxu29"]
[UTCDate "2024.06.07"]
[UTCTime "13:27:46"]
[WhiteElo "1578"]
[BlackElo "1956"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-10"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... g6 { [%eval -0.01] } 2. Ba3 { [%eval -0.25] } 2... c5 { [%eval -0.18] } 3. Bxc5 { [%eval -0.26] } 3... Qa5?! { (-0.26 → 0.71) Inaccuracy. a5 was best. } { [%eval 0.71] } (3... a5 4. Bxe7 Nxe7 5. g3 b5 6. a4 bxa4 7. Rxa4 Bg7 8. Rxa5) 4. Bxe7?! { (0.71 → 0.15) Inaccuracy. Bxa7 was best. } { [%eval 0.15] } (4. Bxa7 Qxa2 5. Rxa2 Rxa7 6. Rxa7 b6 7. Rxd7 Kxd7 8. c4 b5) 4... Nxe7 { [%eval 0.58] } 5. b4? { (0.58 → -0.87) Mistake. d4 was best. } { [%eval -0.87] } (5. d4 Qxa2) 5... Qxa2 { [%eval -1.13] } 6. Rxa2 { [%eval -0.75] } 6... a5? { (-0.75 → 0.65) Mistake. Nbc6 was best. } { [%eval 0.65] } (6... Nbc6 7. Rxa7 Nxb4 8. Rxb7 Nxc2 9. Rxd7 Bxd7 10. Qxc2 Bh3 11. gxh3 Ng8 12. Qxg6) 7. Rxa5 { [%eval 0.68] } 7... Rxa5 { [%eval 0.76] } 8. bxa5 { [%eval 0.67] } 8... Na6?? { (0.67 → 3.38) Blunder. Bg7 was best. } { [%eval 3.38] } (8... Bg7 9. e3 g5 10. a6 bxa6 11. Bxa6 Nxa6 12. Qe2 Bc3 13. Qxa6 Bxa6 14. dxc3) 9. e3 { [%eval 3.81] } 9... b6 { [%eval 3.11] } 10. axb6?? { (3.11 → Mate in 10) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #-10] } (10. Bxa6) 10... Nc7 { [%eval #-10] } 11. bxc7 { [%eval #-9] } 11... Kd8?? { (Mate in 9 → 6.23) Lost forced checkmate sequence. Ba6 was best. } { [%eval 6.23] } (11... Ba6 12. Bxa6 Kd8 13. cxd8=Q Ng8 14. Qxf8 Nf6 15. Qxf7 Rc8 16. Qxh7 Rxc2 17. Qxg6) 12. cxd8=R { [%eval 4.62] } 12... Ba6 { [%eval 5.46] } 13. Rxf8? { (5.46 → 3.46) Mistake. Rxd7 was best. } { [%eval 3.46] } (13. Rxd7) 13... Rxf8 { [%eval 3.54] } 14. Bxa6 { [%eval 2.56] } 14... Rc8?? { (2.56 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (14... g5 15. Bc8) 15. Bxc8 { [%eval #13] } 15... Nxc8 { [%eval 12.69] } 16. Qh5 { [%eval 12.69] } 16... gxh5 { [%eval #11] } 17. g4 { [%eval #11] } 17... hxg4 { [%eval #10] } 18. Nf3 { [%eval #10] } 18... gxf3 { [%eval #9] } 19. Ke2 { [%eval #9] } 19... fxe2 { [%eval #8] } 20. Rd1 { [%eval #8] } 20... exd1=K { [%eval #7] } 21. Nc3?? { (Mate in 7 → -0.57) Lost forced checkmate sequence. d4 was best. } { [%eval -0.57] } (21. d4 Kxc2 22. Nc3 Kxc3 23. e4 Kxd4 24. h4 Kxe4 25. f4 Kxf4 26. h5 Ne7) 21... Kxd2 { [%eval -0.15] } 22. e4? { (-0.15 → -1.57) Mistake. Nb1 was best. } { [%eval -1.57] } (22. Nb1 Kxe3) 22... Kxc3 { [%eval -1.46] } 23. e5 { [%eval -1.64] } 23... Kxc2 { [%eval -0.82] } 24. e6?? { (-0.82 → Mate in 12) Checkmate is now unavoidable. f4 was best. } { [%eval #-12] } (24. f4 f6 25. exf6 Nb6 26. f7 d5 27. f8=K d4 28. f5 d3 29. f6 Na4) 24... fxe6?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. dxe6 was best. } { [%eval #9] } (24... dxe6 25. f4 e5 26. fxe5 f5 27. exf6 Kd3 28. f7 Ne7 29. f8=R Nf5 30. Rxf5) 25. h4?? { (Mate in 9 → -1.12) Lost forced checkmate sequence. f4 was best. } { [%eval -1.12] } (25. f4 e5 26. fxe5 Ne7 27. e6 dxe6 28. h4 Nf5 29. h5 Ng7 30. h6 e5) 25... h5?? { (-1.12 → Mate in 3) Checkmate is now unavoidable. d5 was best. } { [%eval #3] } (25... d5 26. h5 Kd3 27. f4 e5 28. fxe5 h6 29. e6 Na7 30. e7 Ke4 31. e8=K) 26. f4 { [%eval #3] } 26... e5 { [%eval #2] } 27. fxe5 { [%eval #2] } 27... d6 { [%eval #1] } 28. exd6 { [%eval #1] } 28... Nxd6# { Game ends by variant rule. } 1-0
