FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/LaAJpXet"]
[Date "2023.03.12"]
[Round "-"]
[White "CitizenStrain"]
[Black "bluey1"]
[Result "0-1"]
[GameId "LaAJpXet"]
[UTCDate "2023.03.12"]
[UTCTime "23:45:11"]
[WhiteElo "1689"]
[BlackElo "1569"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #15] } 3. d3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-15] } (3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. g4 Bxh1 7. Qh6 Nxh6) 3... Bxe1 { [%eval #-15] } 4. Qxe1 { [%eval #-14] } 4... Qh4?? { (Mate in 14 → -0.87) Lost forced checkmate sequence. Qg5 was best. } { [%eval -0.87] } (4... Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7 Ne5 8. Bxe5 Nh6 9. Bxg7 Ng4 10. Bxh8 Nxh2 11. Rxh2) 5. gxh4 { [%eval -1.81] } 5... g5?! { (-1.81 → -0.84) Inaccuracy. a5 was best. } { [%eval -0.84] } (5... a5 6. Qxa5) 6. hxg5 { [%eval -0.37] } 6... Nf6 { [%eval -1.01] } 7. gxf6 { [%eval -0.44] } 7... Ke7?? { (-0.44 → 2.32) Blunder. a5 was best. } { [%eval 2.32] } (7... a5 8. Qxa5) 8. fxe7 { [%eval 2.38] } 8... Rf8 { [%eval 2.45] } 9. exf8=N?! { (2.45 → 1.64) Inaccuracy. exf8=B was best. } { [%eval 1.64] } (9. exf8=B h6) 9... h5?? { (1.64 → 4.51) Blunder. e5 was best. } { [%eval 4.51] } (9... e5 10. Nxd7) 10. Nxd7?! { (4.51 → 3.31) Inaccuracy. Nxe6 was best. } { [%eval 3.31] } (10. Nxe6 dxe6) 10... Bxd7 { [%eval 4.18] } 11. a4?? { (4.18 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (11. h4 Be8) 11... Bxa4 { [%eval #-9] } 12. Rxa4 { [%eval #-8] } 12... Na6?? { (Mate in 8 → 4.77) Lost forced checkmate sequence. a5 was best. } { [%eval 4.77] } (12... a5 13. Qxa5 Rxa5 14. Rxa5 c5 15. Rxc5 e5 16. Rxe5 f5 17. Rxf5 Nc6 18. Rxh5 Na5 19. Rxa5) 13. Rxa6 { [%eval 5.02] } 13... bxa6 { [%eval 4.29] } 14. Na3?? { (4.29 → Mate in 7) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-7] } (14. Nd2 h4) 14... h4?? { (Mate in 7 → 1.51) Lost forced checkmate sequence. a5 was best. } { [%eval 1.51] } (14... a5 15. Qxa5 Rb8 16. Qxc7 h4 17. Qxf7 a6 18. Qxe6 Rb4 19. Qxa6 Rb2 20. Bxb2 h3 21. Nxh3#) 15. Nb5 { [%eval 1.75] } 15... axb5 { [%eval 1.76] } 16. c4?? { (1.76 → Mate in 8) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-8] } (16. Qd1 Rb8 17. Nh3 a5 18. Rg1 Rg8 19. Rxg8 f5 20. Rg4 fxg4 21. Ng1 h3 22. Bxh3 gxh3) 16... bxc4 { [%eval #-8] } 17. dxc4 { [%eval #-7] } 17... h3 { [%eval #-7] } 18. Nxh3 { [%eval #-6] } 18... Rh8?? { (Mate in 6 → 4.48) Lost forced checkmate sequence. Rf8 was best. } { [%eval 4.48] } (18... Rf8 19. Bg2 a5 20. Qxa5 c5 21. Qxc5 f6 22. Qxf8 e5 23. Qxf6 e4 24. Bxe4#) 19. Ng5?? { (4.48 → Mate in 5) Checkmate is now unavoidable. Be3 was best. } { [%eval #-5] } (19. Be3 Rxh3) 19... Rxh2 { [%eval #-5] } 20. Nxe6 { [%eval #-4] } 20... Rxf2 { [%eval #-4] } 21. Nxc7 { [%eval #-3] } 21... Rxf1 { [%eval #-3] } 22. Qxf1 { [%eval #-2] } 22... f6 { [%eval #-2] } 23. Qxf6 { [%eval #-1] } 23... a6 { [%eval #-1] } 24. Qxa6# { Game ends by variant rule. } 0-1
