FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/LelW75FR"]
[Date "2023.09.01"]
[Round "-"]
[White "UjaantheLiom"]
[Black "nishanth1596"]
[Result "0-1"]
[GameId "LelW75FR"]
[UTCDate "2023.09.01"]
[UTCTime "08:43:42"]
[WhiteElo "1376"]
[BlackElo "1617"]
[WhiteRatingDiff "-29"]
[BlackRatingDiff "+36"]
[Variant "Racing Kings"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Be4 { [%eval 0.48] } 2. Bd4 { [%eval 0.0] } 2... Ka3?! { (0.00 → 0.59) Inaccuracy. Nxf1 was best. } { [%eval 0.59] } (2... Nxf1 3. Kg4 Kb3 4. Bxb2 Rxb2 5. Kh5 Kc4 6. Nxc1 Rb7 7. Nb3) 3. Nxc1 { [%eval 0.77] } 3... Rxc1?! { (0.77 → 1.50) Inaccuracy. Nxf1 was best. } { [%eval 1.5] } (3... Nxf1 4. Kg4 Ka4 5. Rxb2 Bxh1 6. Rxb1 Qxb1 7. Rxh1 Ng3 8. Rh6) 4. Nd3?! { (1.50 → 0.63) Inaccuracy. Kg4 was best. } { [%eval 0.63] } (4. Kg4 Rc6) 4... Qa2?? { (0.63 → 2.71) Blunder. Rc4 was best. } { [%eval 2.71] } (4... Rc4) 5. Nxc1 { [%eval 2.84] } 5... Qd5 { [%eval 2.01] } 6. Ne2 { [%eval 1.45] } 6... Nf3?? { (1.45 → 4.74) Blunder. Kb4 was best. } { [%eval 4.74] } (6... Kb4 7. Bxb2) 7. Rg5 { [%eval 4.38] } 7... Qd6 { [%eval 5.27] } 8. Kg4?? { (5.27 → 1.56) Blunder. R1g3 was best. } { [%eval 1.56] } (8. R1g3) 8... Nxd4?? { (1.56 → 6.81) Blunder. Nxg5 was best. } { [%eval 6.81] } (8... Nxg5) 9. Qxe4 { [%eval 6.85] } 9... Nxe2 { [%eval 7.54] } 10. Bxe2 { [%eval 7.86] } 10... Nc3 { [%eval 8.07] } 11. Qc4 { [%eval 6.18] } 11... Nxe2 { [%eval 6.52] } 12. Kh5 { [%eval 5.49] } 12... Nxg1 { [%eval 4.72] } 13. Rxg1 { [%eval 4.75] } 13... Rb4 { [%eval 9.04] } 14. Qc5 { [%eval 8.99] } 14... Qb6? { (8.99 → Mate in 7) Checkmate is now unavoidable. Qa6 was best. } { [%eval #7] } (14... Qa6 15. Rg6) 15. Rg6? { (Mate in 7 → 9.50) Lost forced checkmate sequence. Qxb6 was best. } { [%eval 9.5] } (15. Qxb6 Rxb6 16. Rg6 Kb2 17. Kh6 Rb7 18. Rg7 Rb8 19. Kh7 Kc1 20. Rg8 Kd1 21. Kh8#) 15... Qb7 { [%eval 14.53] } 16. Kh6 { [%eval 11.49] } 16... Ka4?! { (11.49 → Mate in 9) Checkmate is now unavoidable. Kb3 was best. } { [%eval #9] } (16... Kb3 17. Rg7) 17. Rg7 { [%eval #7] } 17... Qe4 { [%eval #5] } 18. Kg5? { (Mate in 5 → 9.11) Lost forced checkmate sequence. Rf7 was best. } { [%eval 9.11] } (18. Rf7 Qe5 19. Qxe5 Rb8 20. Kg7 Re8 21. Rf8 Re6 22. Kh8#) 18... Rb5? { (9.11 → Mate in 7) Checkmate is now unavoidable. Qc6 was best. } { [%eval #7] } (18... Qc6 19. Rg6) 19. Re7?? { (Mate in 7 → -7.19) Lost forced checkmate sequence. Kf6 was best. } { [%eval -7.19] } (19. Kf6 Rxc5 20. Kf7 Qa8 21. Rg8 Rh5 22. Kg7 Ka3 23. Rf8 Qd5 24. Re8 Qe4 25. Kf8#) 19... Qd3?? { (-7.19 → Mate in 6) Checkmate is now unavoidable. Qc6 was best. } { [%eval #6] } (19... Qc6 20. Kf5 Ka5 21. Rf7 Ka6 22. Ke5 Rb7 23. Re7 Qb6 24. Re8 Ka7 25. Qf8 Qc6 26. Re7) 20. Re3?? { (Mate in 6 → -7.50) Lost forced checkmate sequence. Kf6 was best. } { [%eval -7.5] } (20. Kf6 Qh7 21. Rxh7 Rxc5 22. Kg7 Rc8 23. Rh8 Rb8 24. Rxb8 Ka3 25. Kh8#) 20... Qd6 { [%eval -9.07] } 21. Kf5 { [%eval -10.31] } 21... Ka5 { [%eval -9.54] } 22. Re6? { (-9.54 → Mate in 5) Checkmate is now unavoidable. Rb3 was best. } { [%eval #-5] } (22. Rb3 Qc6) 22... Qd7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ka6 was best. } { [%eval 0.0] } (22... Ka6 23. Qd5 Ka7 24. Re8 Qb8 25. Rc8 Rb7 26. Rxb8 Kxb8#) 23. Ke5 { [%eval 0.0] } 23... Qb7 { [%eval 0.0] } 24. Qd5 { [%eval 0.0] } 24... Qf7 { [%eval 0.37] } 25. Rc6 { [%eval 0.0] } 25... Qd7 { [%eval 0.0] } 26. Rh6 { [%eval 0.0] } 26... Qf7?? { (0.00 → 9.18) Blunder. Rc5 was best. } { [%eval 9.18] } (26... Rc5 27. Rg6 Kb5 28. Re6 Qd8 29. Rh6 Ka5 30. Rd6 Qc8 31. Re6 Qf8 32. Rg6 Kb5 33. Ke6) 27. Rf6?? { (9.18 → 0.00) Blunder. Kd6 was best. } { [%eval 0.0] } (27. Kd6) 27... Qg7 { [%eval 0.0] } 28. Kf5 { [%eval 0.0] } 28... Qe7 { [%eval 0.0] } 29. Kg5 { [%eval 0.0] } 29... Qd7 { [%eval 0.0] } 30. Kh5 { [%eval 0.0] } 30... Qg7 { [%eval 0.0] } 31. Rg6 { [%eval 0.0] } 31... Qf7 { [%eval 0.0] } 32. Kh6?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Kg5 was best. } { [%eval #-10] } (32. Kg5 Rc5 33. Rd6 Kb5 34. Rh6 Qd7 35. Rf6 Qc8 36. Rg6 Ka5 37. Rd6 Qb8 38. Rf6 Qe8) 32... Rxd5 { [%eval #-8] } 33. Rg7 { [%eval #-8] } 33... Rd7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Qa7 was best. } { [%eval 0.0] } (33... Qa7 34. Rg6 Rd7 35. Kg5 Rb7 36. Rh6 Qb6 37. Rh7 Rxh7 38. Kg4 Ka6 39. Kg3 Ka7 40. Kg4) 34. Kh7 { [%eval 0.0] } 34... Qf8 { [%eval 0.0] } 35. Rxd7 { [%eval 0.0] } 35... Ka6 { [%eval 0.0] } 36. Kg6 { [%eval 0.0] } 36... Qc8 { [%eval 0.0] } 37. Kh7 { [%eval 0.0] } 37... Qf8 { [%eval 0.0] } 38. Kg6 { [%eval 0.0] } 38... Kb6 { [%eval 0.0] } 39. Kh7 { [%eval 0.0] } 39... Kc6 { [%eval 0.0] } 40. Kg6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rf7 was best. } { [%eval #-2] } (40. Rf7 Qe8 41. Kg7 Kd6 42. Rf8 Ke7 43. Kg8 Kd8) 40... Kxd7 { [%eval #-1] } 41. Kh7 { [%eval #-1] } 41... Kd8# { Game ends by variant rule. } 0-1