FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/M5xiSJ3s"]
[Date "2026.01.04"]
[Round "-"]
[White "tharun18"]
[Black "sppererapower"]
[Result "1-0"]
[GameId "M5xiSJ3s"]
[UTCDate "2026.01.04"]
[UTCTime "06:22:11"]
[WhiteElo "1441"]
[BlackElo "1500"]
[WhiteRatingDiff "+207"]
[BlackRatingDiff "-274"]
[Variant "King of the Hill"]
[TimeControl "180+2"]
[ECO "A40"]
[Opening "Horwitz Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.81] } 1... e6 { [%eval 0.94] } { A40 Horwitz Defense } 2. Kd2?? { (0.94 → -0.94) Blunder. e4 was best. } { [%eval -0.94] } (2. e4 d5 3. Nc3 dxe4 4. Nxe4 Nf6 5. Bd3 Nxe4 6. Bxe4 f5) 2... Ke7?? { (-0.94 → 1.07) Blunder. d5 was best. } { [%eval 1.07] } (2... d5 3. Nf3 c5 4. e3 Nc6 5. b3 g5 6. Bb2 Bg7 7. Ke1) 3. Ke3?? { (1.07 → -1.29) Blunder. e4 was best. } { [%eval -1.29] } (3. e4 d5) 3... f5?! { (-1.29 → -0.24) Inaccuracy. d5 was best. } { [%eval -0.24] } (3... d5 4. Nf3 Nc6 5. Nc3 g5 6. Ne5 Nh6 7. Kd3 Nb4+ 8. Kd2 c5 9. e3) 4. Kf4?? { (-0.24 → -15.80) Blunder. Nc3 was best. } { [%eval -15.8] } (4. Nc3 Nf6) 4... Kd6 { [%eval #-14] } 5. e4 { [%eval #-9] } 5... g5+?? { (Mate in 9 → 1.53) Lost forced checkmate sequence. Qh4+ was best. } { [%eval 1.53] } (5... Qh4+ 6. g4 Qxf2+ 7. Nf3 Be7 8. gxf5 g5+ 9. fxg6 hxg6 10. h4) 6. Kf3?? { (1.53 → -0.32) Blunder. Ke3 was best. } { [%eval -0.32] } (6. Ke3 Nc6) 6... g4+?? { (-0.32 → 2.67) Blunder. Nf6 was best. } { [%eval 2.67] } (6... Nf6 7. c4) 7. Kf4?? { (2.67 → -24.85) Blunder. Ke2 was best. } { [%eval -24.85] } (7. Ke2 Nc6) 7... Bh6+ { [%eval -23.3] } 8. Kg3 { [%eval -21.15] } 8... fxe4?? { (-21.15 → -3.60) Blunder. Nf6 was best. } { [%eval -3.6] } (8... Nf6) 9. Bc4?? { (-3.60 → -8.14) Blunder. Nc3 was best. } { [%eval -8.14] } (9. Nc3 Qf6) 9... Qf6 { [%eval -7.91] } 10. Bxh6?! { (-7.91 → -21.71) Inaccuracy. f4 was best. } { [%eval -21.71] } (10. f4 gxf3) 10... Nxh6 { [%eval -21.4] } 11. Nc3 { [%eval -23.37] } 11... Nf5+?? { (-23.37 → -4.62) Blunder. Qe5+ was best. } { [%eval -4.62] } (11... Qe5+ 12. f4 gxf3+ 13. Kf2 Ng4+ 14. Ke1 fxg2 15. Qxg4 gxh1=Q 16. Bb3 Rf8 17. Nb5+) 12. Kf4 { [%eval -4.09] } 12... Ng3+ { [%eval -3.87] } 13. Ke3?? { (-3.87 → Mate in 4) Checkmate is now unavoidable. Kxg3 was best. } { [%eval #-4] } (13. Kxg3 Qe5+) 13... Qg5+ { [%eval #-3] } 14. f4 { [%eval #-3] } 14... exf3+?! { (Mate in 3 → -10.07) Lost forced checkmate sequence. gxf3+ was best. } { [%eval -10.07] } (14... gxf3+ 15. Kf2 e3+ 16. Ke1 f2#) 15. Kd3 { [%eval -18.21] } 15... Qf5+ { [%eval -17.08] } 16. Ke3 { [%eval -15.99] } 16... Rf8?? { (-15.99 → 17.45) Blunder. Qe5+ was best. } { [%eval 17.45] } (16... Qe5+) 17. hxg3 { [%eval 15.96] } 17... f2 { [%eval 17.49] } 18. Bd3?? { (17.49 → -8.14) Blunder. Rh5 was best. } { [%eval -8.14] } (18. Rh5) 18... fxg1=Q+?? { (-8.14 → -1.47) Blunder. Qe5+ was best. } { [%eval -1.47] } (18... Qe5+) 19. Rxg1?? { (-1.47 → -7.38) Blunder. Qxg1 was best. } { [%eval -7.38] } (19. Qxg1 Qe5+) 19... Nc6?? { (-7.38 → 17.90) Blunder. Qe5+ was best. } { [%eval 17.9] } (19... Qe5+) 20. Bxf5 { [%eval 17.41] } 20... Ne5?! { (17.41 → Mate in 1) Checkmate is now unavoidable. exf5 was best. } { [%eval #1] } (20... exf5 21. Qd3) 21. Ke4# { Game ends by variant rule. } 1-0
