FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/M97jbxdf"]
[Date "2025.08.30"]
[Round "-"]
[White "RubberPunch56"]
[Black "miss_skull_Face"]
[Result "1-0"]
[GameId "M97jbxdf"]
[UTCDate "2025.08.30"]
[UTCTime "15:13:24"]
[WhiteElo "1117"]
[BlackElo "1252"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... a6?? { (1.19 → Mate in 20) Checkmate is now unavoidable. e6 was best. } { [%eval #20] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 20 → 2.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 2.93] } (3. Bxa6 Nxa6 4. b4 Nxb4 5. c4 Nxa2 6. Rxa2 Rxa2 7. Qc2 Rxc2) 3... Kxd7 { [%eval 3.3] } 4. d3? { (3.30 → 1.59) Mistake. Nc3 was best. } { [%eval 1.59] } (4. Nc3 Ra7) 4... h6? { (1.59 → 3.10) Mistake. Nf6 was best. } { [%eval 3.1] } (4... Nf6 5. g4) 5. Qh5? { (3.10 → 1.34) Mistake. Nh3 was best. } { [%eval 1.34] } (5. Nh3 Ke6) 5... g6? { (1.34 → 3.04) Mistake. Nc6 was best. } { [%eval 3.04] } (5... Nc6 6. Qxf7) 6. Qxh6?? { (3.04 → -0.61) Blunder. Qxg6 was best. } { [%eval -0.61] } (6. Qxg6) 6... Rxh6?? { (-0.61 → 3.15) Blunder. Nxh6 was best. } { [%eval 3.15] } (6... Nxh6 7. Nd2 Kc6 8. c4 Qxd3 9. c5 Kxc5 10. b4 Kxb4 11. Ba3 Qxa3 12. g4) 7. Nh3?? { (3.15 → -1.20) Blunder. Na3 was best. } { [%eval -1.2] } (7. Na3 Rxh2) 7... Rxh3 { [%eval -1.53] } 8. gxh3 { [%eval -1.92] } 8... Nh6?? { (-1.92 → 0.10) Blunder. Nc6 was best. } { [%eval 0.1] } (8... Nc6 9. b4 Nxb4 10. Kd2 Nxa2 11. Rxa2 Bg7 12. Rxa6 Bxa6 13. Bb2 Bxb2 14. c3) 9. h4?? { (0.10 → Mate in 11) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-11] } (9. Nc3 Nc6 10. b4 Nxb4 11. a4 Nxd3 12. cxd3 a5 13. Na2 c5 14. h4 f5) 9... g5 { [%eval #-11] } 10. hxg5 { [%eval #-10] } 10... Bg7 { [%eval #-10] } 11. gxh6 { [%eval #-9] } 11... Bxb2 { [%eval #-9] } 12. Bxb2 { [%eval #-8] } 12... e5 { [%eval #-9] } 13. Bxe5 { [%eval #-8] } 13... Qf6?? { (Mate in 8 → 1.95) Lost forced checkmate sequence. Ke7 was best. } { [%eval 1.95] } (13... Ke7 14. Bxc7 Qxd3 15. Bxb8 Rxb8 16. cxd3 Rxb1 17. Rxb1 Bb7 18. Rxb7 a5 19. Rxe7) 14. Bxc7 { [%eval 1.65] } 14... Qxf2?? { (1.65 → 5.84) Blunder. Qxh6 was best. } { [%eval 5.84] } (14... Qxh6 15. Bxb8 Qxe3 16. fxe3 Rxb8 17. Nc3 Rb5 18. Nxb5 axb5 19. h4 f5 20. h5) 15. Kxf2 { [%eval 5.48] } 15... Kxc7 { [%eval 5.24] } 16. Nc3?! { (5.24 → 3.80) Inaccuracy. Rg1 was best. } { [%eval 3.8] } (16. Rg1 a5) 16... Nc6?? { (3.80 → Mate in 9) Checkmate is now unavoidable. a5 was best. } { [%eval #9] } (16... a5 17. h7 Na6 18. Nd1 f5 19. Rg1 f4 20. exf4 Bg4 21. Rxg4 Nb4 22. h8=K) 17. Nb5 { [%eval #9] } 17... axb5 { [%eval #8] } 18. Rab1 { [%eval #8] } 18... Rxa2 { [%eval #7] } 19. Rxb5 { [%eval #7] } 19... Rxc2 { [%eval #6] } 20. Ra1 { [%eval #6] } 20... Rxf2 { [%eval #5] } 21. Ra3 { [%eval #5] } 21... Rxh2 { [%eval #4] } 22. Rh5 { [%eval #5] } 22... Rxh5 { [%eval #4] } 23. e4 { [%eval #4] } 23... Rxh6 { [%eval #3] } 24. d4 { [%eval #3] } 24... Nxd4 { [%eval #2] } 25. Rf3 { [%eval #2] } 25... Nxf3 { [%eval #1] } 26. e5 { [%eval #1] } 26... Nxe5# { Game ends by variant rule. } 1-0
