FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/McUHzeCv"]
[Date "2022.01.23"]
[Round "-"]
[White "manitodeplomo"]
[Black "TenThousandDays"]
[Result "0-1"]
[GameId "McUHzeCv"]
[UTCDate "2022.01.23"]
[UTCTime "06:53:38"]
[WhiteElo "2063"]
[BlackElo "2340"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+2"]
[WhiteTitle "IM"]
[Variant "Three-check"]
[TimeControl "60+0"]
[ECO "A20"]
[Opening "English Opening: King's English Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.55) Inaccuracy. e4 was best. } { [%eval -0.55] } (1. e4 Nc6 2. Nf3 e6 3. Nc3 Bb4 4. Bc4 Nf6 5. O-O O-O) 1... e5 { [%eval 0.17] } { A20 English Opening: King's English Variation } 2. e3 { [%eval 0.27] } 2... Nf6 { [%eval -0.09] } 3. a3?! { (-0.09 → -1.07) Inaccuracy. Nc3 was best. } { [%eval -1.07] } (3. Nc3 c6 4. Nf3 Bb4 5. Nxe5 d6 6. Nf3 Nbd7 7. Be2 Ne5) 3... c6 { [%eval -0.85] } 4. Nc3 { [%eval -1.02] } 4... d5 { [%eval -1.11] } 5. cxd5 { [%eval -1.14] } 5... Bd6 { [%eval -1.17] } 6. dxc6?! { (-1.17 → -2.01) Inaccuracy. Bd3 was best. } { [%eval -2.01] } (6. Bd3) 6... Nxc6?! { (-2.01 → -0.90) Inaccuracy. O-O was best. } { [%eval -0.9] } (6... O-O) 7. Nf3? { (-0.90 → -2.46) Mistake. Bd3 was best. } { [%eval -2.46] } (7. Bd3 Bg4) 7... O-O { [%eval -2.82] } 8. Bd3 { [%eval -3.07] } 8... Kh8 { [%eval -2.89] } 9. Qc2?! { (-2.89 → -4.46) Inaccuracy. h3 was best. } { [%eval -4.46] } (9. h3 e4) 9... Qe7 { [%eval -3.73] } 10. Ng5?? { (-3.73 → -8.24) Blunder. Be4 was best. } { [%eval -8.24] } (10. Be4 Nd4 11. exd4 exd4 12. d3 dxc3 13. bxc3 Nxe4 14. dxe4 Bf5 15. O-O Bxe4 16. Qe2 Qe6) 10... Nd4 { [%eval -7.85] } 11. Qd1 { [%eval -8.96] } 11... e4 { [%eval -6.54] } 12. Ncxe4?! { (-6.54 → -10.66) Inaccuracy. Be2 was best. } { [%eval -10.66] } (12. Be2 Nxe2) 12... Nxe4 { [%eval -9.77] } 13. Nxe4 { [%eval -10.46] } 13... Bf5 { [%eval -10.3] } 14. exd4?! { (-10.30 → Mate in 7) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-7] } (14. Qa4 Bxe4 15. Qxd4 f5 16. Be2 Rac8 17. Bf3 Qc7 18. Qc3 Qb6 19. h4 Rxc3 20. dxc3 Bxf3) 14... Bxe4 { [%eval #-6] } 15. Qe2 { [%eval #-6] } 15... Rae8 { [%eval #-5] } 16. Bxe4 { [%eval #-5] } 16... Qxe4 { [%eval #-4] } 17. Qxe4 { [%eval #-4] } 17... Rxe4+ { [%eval #-3] } 18. Kd1 { [%eval #-3] } 18... Rfe8 { [%eval #-2] } 19. d3 { [%eval #-2] } 19... Re1+ { [%eval #-1] } 20. Rxe1 { [%eval #-1] } 20... Rxe1+ { Game ends by variant rule. } 0-1
