FEN
[Event "Kill Anything that moves Arena"]
[Site "https://lichess.org/MdHvr2Pq"]
[Date "2020.02.17"]
[Round "-"]
[White "The_Promise"]
[Black "Jeffritz"]
[Result "0-1"]
[GameId "MdHvr2Pq"]
[UTCDate "2020.02.17"]
[UTCTime "08:26:04"]
[WhiteElo "1889"]
[BlackElo "1590"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+86"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4? { (0.15 → -1.05) Mistake. e3 was best. } { [%eval -1.05] } (1. e3 b5) 1... f5?? { (-1.05 → 2.22) Blunder. g6 was best. } { [%eval 2.22] } (1... g6 2. Nh3) 2. gxf5 { [%eval 1.92] } 2... g6?! { (1.92 → 2.75) Inaccuracy. h5 was best. } { [%eval 2.75] } (2... h5 3. f6) 3. fxg6 { [%eval 2.66] } 3... hxg6 { [%eval 1.87] } 4. b4?? { (1.87 → -18.27) Blunder. e3 was best. } { [%eval -18.27] } (4. e3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Ba6 Nxa6 8. Qg4 Nxg4 9. Kd1 Nxe3 10. dxe3 c5) 4... Rxh2 { [%eval -15.39] } 5. Rxh2 { [%eval -9.37] } 5... c5?? { (-9.37 → -3.13) Blunder. Bh6 was best. } { [%eval -3.13] } (5... Bh6 6. Rxh6 Nxh6 7. Na3 c5 8. bxc5 d6 9. cxd6 Qxd6 10. Nb1 Qxd2 11. Kxd2 Nc6 12. c3) 6. bxc5 { [%eval -2.66] } 6... Bh6?? { (-2.66 → 2.56) Blunder. d6 was best. } { [%eval 2.56] } (6... d6 7. cxd6 exd6 8. Rh4 Qxh4 9. Bg2 Qxf2 10. Bxb7 Qxg1 11. Bxc8 Qxe1 12. Qxe1 a6 13. Bxa6) 7. Rxh6 { [%eval 1.66] } 7... Nxh6 { [%eval 1.24] } 8. c6?? { (1.24 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #-13] } (8. e4 Ng4 9. Qxg4 Qa5 10. Qxd7 Kxd7 11. Ba6 Qxc5 12. Bxb7 Qxc2 13. Bxc8 Kxc8 14. Ne2 Qxe4) 8... bxc6?? { (Mate in 13 → 0.14) Lost forced checkmate sequence. dxc6 was best. } { [%eval 0.14] } (8... dxc6 9. f4 Qxd2 10. Kxd2 Nf5 11. Kc3 e5 12. fxe5 Kd8 13. Qxd8 c5 14. Qxc8 c4 15. Qxb7) 9. Na3?? { (0.14 → Mate in 14) Checkmate is now unavoidable. e3 was best. } { [%eval #-14] } (9. e3 Ng4) 9... c5 { [%eval -18.08] } 10. Nb5?! { (-18.08 → Mate in 13) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-13] } (10. Nb1 Qa5) 10... Qa5?? { (Mate in 13 → Mate in 19) Lost forced checkmate sequence. Na6 was best. } { [%eval #19] } (10... Na6 11. Nxa7 Rxa7 12. c4 d6 13. Bg2 Bh3 14. Bxh3 Ng4 15. Bxg4 e6 16. Bxe6 Qc8 17. Bxc8) 11. Nxa7 { [%eval #19] } 11... Qxd2 { [%eval #11] } 12. Qxd2?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Kxd2 was best. } { [%eval #-9] } (12. Kxd2 Rxa7 13. Ba3 Rxa3 14. Rc1 Rxa2 15. Rb1 Rxc2 16. Rxb8 Rxd2 17. Rxc8 Rxd1 18. Rxc5 Rxf1) 12... Rxa7 { [%eval #-9] } 13. Qxd7 { [%eval #-7] } 13... Rxd7 { [%eval #-8] } 14. Bxh6 { [%eval #-7] } 14... Kf8 { [%eval #-7] } 15. Bxf8 { [%eval #-6] } 15... Rd3 { [%eval #-6] } 16. Bxe7 { [%eval #-5] } 16... Rd6 { [%eval #-5] } 17. Bxd6 { [%eval #-4] } 17... Nc6 { [%eval #-4] } 18. Bxc5 { [%eval #-3] } 18... Ne7 { [%eval #-3] } 19. Bxe7 { [%eval #-2] } 19... g5 { [%eval #-2] } 20. Bxg5 { [%eval #-1] } 20... Bh3 { [%eval #-1] } 21. Nxh3# { Game ends by variant rule. } 0-1
