FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/MldetWMc"]
[Date "2026.01.12"]
[Round "-"]
[White "Hill_Theory"]
[Black "AdamSChess12-19"]
[Result "1-0"]
[GameId "MldetWMc"]
[UTCDate "2026.01.12"]
[UTCTime "22:06:45"]
[WhiteElo "2000"]
[BlackElo "1914"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-6"]
[Variant "King of the Hill"]
[TimeControl "30+0"]
[ECO "A40"]
[Opening "Queen's Pawn Game: Modern Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.81] } 1... g6?! { (0.81 → 1.43) Inaccuracy. d5 was best. } { [%eval 1.43] } { A40 Queen's Pawn Game: Modern Defense } (1... d5 2. c4 e6 3. Nc3 c5 4. Nf3 Nc6 5. Bf4 cxd4 6. cxd5) 2. c4 { [%eval 1.59] } 2... Bg7 { [%eval 1.46] } 3. e4 { [%eval 1.3] } 3... c5 { [%eval 1.61] } 4. e5?? { (1.61 → -1.96) Blunder. dxc5 was best. } { [%eval -1.96] } (4. dxc5 Nc6 5. Nf3 Qa5+ 6. Nc3 Bxc3+ 7. bxc3 Nf6 8. Qc2 Nxe4 9. Qxe4 Qxc3+) 4... cxd4 { [%eval -1.07] } 5. Nf3?! { (-1.07 → -2.00) Inaccuracy. f4 was best. } { [%eval -2.0] } (5. f4 d6 6. Qxd4 Nc6 7. Qd5 Bf5 8. Nc3 dxe5 9. Nf3 Qxd5) 5... Nc6 { [%eval -1.12] } 6. Ke2?? { (-1.12 → -4.44) Blunder. Qa4 was best. } { [%eval -4.44] } (6. Qa4 f5 7. Bf4 e6 8. Bd3 a6 9. O-O Qb6) 6... Qb6?? { (-4.44 → -1.42) Blunder. d6 was best. } { [%eval -1.42] } (6... d6) 7. Bf4?? { (-1.42 → -5.75) Blunder. Qb3 was best. } { [%eval -5.75] } (7. Qb3 f5) 7... f5?? { (-5.75 → -1.90) Blunder. d6 was best. } { [%eval -1.9] } (7... d6) 8. exf6?? { (-1.90 → -4.84) Blunder. Qb3 was best. } { [%eval -4.84] } (8. Qb3 Qc5 9. Qb5 b6 10. b4 Nxb4 11. Qxc5 bxc5 12. Nbd2) 8... Nxf6 { [%eval -3.76] } 9. Ne5?? { (-3.76 → -9.12) Blunder. Qb3 was best. } { [%eval -9.12] } (9. Qb3 d6 10. Qxb6 axb6 11. Nbd2 e5 12. Bg5 Bf5 13. Bxf6 Bxf6 14. g4 Bxg4) 9... Nxe5 { [%eval -9.25] } 10. Bxe5 { [%eval -9.14] } 10... Qe6 { [%eval -8.12] } 11. f4 { [%eval -9.02] } 11... d6 { [%eval -9.87] } 12. Qxd4 { [%eval -9.83] } 12... dxe5 { [%eval -8.43] } 13. Qxe5 { [%eval -9.85] } 13... Qg4+?? { (-9.85 → Mate in 4) Checkmate is now unavoidable. Qxc4+ was best. } { [%eval #4] } (13... Qxc4+ 14. Ke1) 14. Ke3 { [%eval #3] } 14... Qd7 { [%eval #3] } 15. Qxf6 { [%eval #2] } 15... exf6 { [%eval #1] } 16. Ke4# { Game ends by variant rule. } 1-0
