FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/N0BJOQ9j"]
[Date "2025.11.27"]
[Round "-"]
[White "inouiii"]
[Black "Killer_knight_Mz"]
[Result "0-1"]
[GameId "N0BJOQ9j"]
[UTCDate "2025.11.27"]
[UTCTime "11:17:50"]
[WhiteElo "1243"]
[BlackElo "1193"]
[WhiteRatingDiff "-17"]
[BlackRatingDiff "+68"]
[Variant "Antichess"]
[TimeControl "180+7"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f4?? { (0.15 → -14.58) Blunder. e3 was best. } { [%eval -14.58] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5?? { (-14.58 → 0.03) Blunder. e5 was best. } { [%eval 0.03] } (1... e5 2. fxe5 Ba3 3. bxa3 Qh4 4. Nf3 Qxh2 5. Nxh2 Na6 6. e6) 2. fxg5 { [%eval -0.07] } 2... Nh6 { [%eval 0.42] } 3. gxh6 { [%eval 0.49] } 3... Bxh6 { [%eval 1.68] } 4. d4?? { (1.68 → Mate in 14) Checkmate is now unavoidable. d3 was best. } { [%eval #-14] } (4. d3 Bxc1) 4... Bxc1 { [%eval #-14] } 5. Qxc1 { [%eval #-15] } 5... c5?? { (Mate in 15 → 0.52) Lost forced checkmate sequence. e5 was best. } { [%eval 0.52] } (5... e5 6. dxe5 Qg5 7. Qxg5 f6 8. Qxf6 a5 9. Qxh8 Ra6 10. Qxh7 d5 11. Qxc7) 6. dxc5 { [%eval 0.4] } 6... d6? { (0.40 → 2.00) Mistake. b5 was best. } { [%eval 2.0] } (6... b5 7. cxb6) 7. cxd6 { [%eval 1.46] } 7... Qxd6 { [%eval 1.5] } 8. Nh3? { (1.50 → 0.08) Mistake. Qf4 was best. } { [%eval 0.08] } (8. Qf4 Qxf4) 8... Qxh2 { [%eval 0.36] } 9. Rxh2 { [%eval 0.56] } 9... Bxh3 { [%eval 0.22] } 10. Rxh3?? { (0.22 → Mate in 8) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-8] } (10. gxh3 Kd7 11. Kf2 Rd8 12. Qe3 b6 13. Qxe7 Kxe7 14. Nd2 Rxd2 15. Rd1 Rxe2) 10... Rg8 { [%eval #-8] } 11. Rxh7 { [%eval #-7] } 11... Rxg2 { [%eval #-7] } 12. Rxf7 { [%eval #-5] } 12... Kxf7 { [%eval #-5] } 13. Bxg2 { [%eval #-4] } 13... b6?? { (Mate in 4 → 1.38) Lost forced checkmate sequence. Na6 was best. } { [%eval 1.38] } (13... Na6 14. Bxb7 Rh8 15. Bxa6 Rh6 16. Qxh6 Ke6 17. Qxe6#) 14. Bxa8 { [%eval 1.21] } 14... Nc6? { (1.21 → 2.48) Mistake. b5 was best. } { [%eval 2.48] } (14... b5 15. Bc6) 15. Bxc6 { [%eval 1.75] } 15... Ke8?? { (1.75 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (15... b5) 16. Bxe8 { [%eval 6.8] } 16... b5?? { (6.80 → Mate in 15) Checkmate is now unavoidable. e5 was best. } { [%eval #15] } (16... e5 17. Bh5) 17. Bxb5 { [%eval #15] } 17... a6 { [%eval #13] } 18. Bxa6 { [%eval #12] } 18... e5 { [%eval #12] } 19. Qf4?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Qd1 was best. } { [%eval 0.0] } (19. Qd1 e4 20. Qd8 e3 21. Kf2 exf2 22. Bc8 f1=K 23. Nd2 Kxe2 24. Qe8 Kxd2) 19... exf4 { [%eval 0.0] } 20. e3 { [%eval 0.0] } 20... fxe3 { [%eval 0.0] } 21. Kf2 { [%eval 0.0] } 21... exf2 { [%eval 0.0] } 22. Bf1# { Game ends by variant rule. } 0-1
