FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/N0q36vvl"]
[Date "2026.01.15"]
[Round "-"]
[White "esirak"]
[Black "LucianoPetrillo"]
[Result "1-0"]
[GameId "N0q36vvl"]
[UTCDate "2026.01.15"]
[UTCTime "22:56:09"]
[WhiteElo "1558"]
[BlackElo "1589"]
[WhiteRatingDiff "+25"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. d3?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-15] } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Bxc2) 3... Bxe1 { [%eval #-15] } 4. Qxe1 { [%eval #-14] } 4... Qh4?? { (Mate in 14 → -1.30) Lost forced checkmate sequence. Qg5 was best. } { [%eval -1.3] } (4... Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7 d6 8. Bxd6 Ne5 9. Bxe5 a6 10. Bxg7) 5. gxh4 { [%eval -1.0] } 5... g5 { [%eval -0.45] } 6. hxg5 { [%eval -0.61] } 6... Nf6 { [%eval -0.82] } 7. gxf6 { [%eval -0.52] } 7... Ke7?? { (-0.52 → 2.28) Blunder. Kf8 was best. } { [%eval 2.28] } (7... Kf8 8. Qb4 Kg7 9. fxg7 b5 10. Qxb5 Nc6 11. gxh8=R h6 12. Rxh6) 8. fxe7 { [%eval 2.21] } 8... Rd8 { [%eval 2.57] } 9. exd8=N { [%eval 2.21] } 9... Na6?? { (2.21 → Mate in 13) Checkmate is now unavoidable. b5 was best. } { [%eval #13] } (9... b5 10. Nxe6) 10. Nxb7 { [%eval #13] } 10... Bxb7 { [%eval #12] } 11. Bg2 { [%eval #12] } 11... Bxg2 { [%eval #11] } 12. Nc3?? { (Mate in 11 → 2.24) Lost forced checkmate sequence. a4 was best. } { [%eval 2.24] } (12. a4 Bxh1 13. Qb4 Nxb4 14. d4 Nxc2 15. Ra2 Nxd4 16. e4 Bxe4 17. a5 Bxb1) 12... Bxh1 { [%eval 1.76] } 13. Nd5 { [%eval 2.18] } 13... exd5 { [%eval 2.37] } 14. Qb4 { [%eval 1.46] } 14... Nxb4 { [%eval 2.84] } 15. e4?? { (2.84 → -1.83) Blunder. Be3 was best. } { [%eval -1.83] } (15. Be3 Nxd3) 15... Nxa2?? { (-1.83 → Mate in 8) Checkmate is now unavoidable. Bxe4 was best. } { [%eval #8] } (15... Bxe4 16. dxe4) 16. exd5?? { (Mate in 8 → -2.88) Lost forced checkmate sequence. Rxa2 was best. } { [%eval -2.88] } (16. Rxa2 dxe4 17. Rxa7 exd3 18. cxd3 Rxa7 19. Ba3 Rxa3 20. Ne2 Rxd3 21. h3 Rxh3) 16... Nxc1?? { (-2.88 → Mate in 6) Checkmate is now unavoidable. Bxd5 was best. } { [%eval #6] } (16... Bxd5 17. Rxa2 Bxa2 18. d4 Bb3 19. cxb3 f5 20. f4 Rg8 21. h4 Rxg1 22. d5) 17. Rxc1?? { (Mate in 6 → 2.07) Lost forced checkmate sequence. Rxa7 was best. } { [%eval 2.07] } (17. Rxa7 Rxa7 18. c4 Nxd3 19. d6 Nxf2 20. dxc7 Rxc7 21. c5 Rxc5 22. Nh3 Nxh3#) 17... Bxd5 { [%eval #22] } 18. Nf3 { [%eval #22] } 18... Bxf3 { [%eval #21] } 19. Rd1 { [%eval #21] } 19... Bxd1 { [%eval #20] } 20. f4 { [%eval #20] } 20... Bxc2 { [%eval #19] } 21. f5 { [%eval #19] } 21... Bxd3 { [%eval #18] } 22. h4 { [%eval #18] } 22... Bxf5 { [%eval #17] } 23. h5 { [%eval #17] } 23... Bg6 { [%eval #1] } 24. hxg6 { [%eval #1] } 24... hxg6# { Game ends by variant rule. } 1-0
