FEN
[Event "casual variant:racingKings game"]
[Site "https://lichess.org/NBa1iFZs"]
[Date "2025.07.27"]
[Round "-"]
[White "kilerurik"]
[Black "KMC_ChessMaster_2025"]
[Result "0-1"]
[GameId "NBa1iFZs"]
[UTCDate "2025.07.27"]
[UTCTime "16:17:44"]
[WhiteElo "1500"]
[BlackElo "1819"]
[Variant "Racing Kings"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.0] } 1... Ka3?? { (0.00 → 2.35) Blunder. Be4 was best. } { [%eval 2.35] } (1... Be4 2. Kg3 Kb3 3. Kf4 Kc4 4. Ke5 Qa6 5. Bxb2 Rxb2 6. Nd3) 2. Nxc1 { [%eval 2.43] } 2... Rxc1?? { (2.43 → 6.91) Blunder. Be4 was best. } { [%eval 6.91] } (2... Be4 3. Kg3 Kb4 4. Kf4 Qa5 5. Rxd2 Bxh1 6. Rxd1 Qh5 7. Rxh1) 3. Rxd2 { [%eval 7.06] } 3... Kb4 { [%eval 7.01] } 4. Bxb2?? { (7.01 → 2.95) Blunder. Rxc2 was best. } { [%eval 2.95] } (4. Rxc2 Nc3 5. Bd3 Rd1 6. Rd2 Qa5 7. Rg6 Ra1 8. Nf3 Ra4) 4... Qxb2 { [%eval 3.01] } 5. Rxc2 { [%eval 2.98] } 5... Qf6?? { (2.98 → 8.13) Blunder. Ne3 was best. } { [%eval 8.13] } (5... Ne3 6. Rf2) 6. Qc6?? { (8.13 → 0.00) Blunder. Rxc1 was best. } { [%eval 0.0] } (6. Rxc1) 6... Qxc6 { [%eval 0.0] } 7. Rxc6 { [%eval 0.0] } 7... Rxc6 { [%eval 0.0] } 8. Rg5 { [%eval 0.0] } 8... Rc5 { [%eval 0.0] } 9. Kg3 { [%eval 0.0] } 9... Ka5? { (0.00 → 1.46) Mistake. Ne3 was best. } { [%eval 1.46] } (9... Ne3 10. Rg6 Nd5 11. Ng2 Ne7 12. Kf4 Rc6 13. Rxc6 Nxc6 14. Kf5 Kc5 15. Ke6) 10. Rg6 { [%eval 1.02] } 10... Ne3 { [%eval 0.81] } 11. Kf4?? { (0.81 → -4.38) Blunder. Nf3 was best. } { [%eval -4.38] } (11. Nf3 Rd5) 11... Nxf1 { [%eval -2.92] } 12. Nd3?? { (-2.92 → -5.90) Blunder. Kg4 was best. } { [%eval -5.9] } (12. Kg4 Nd2) 12... Rb5 { [%eval -5.42] } 13. Ne5? { (-5.42 → -12.36) Mistake. Rf6 was best. } { [%eval -12.36] } (13. Rf6 Ne3) 13... Rb6 { [%eval -10.64] } 14. Rg7 { [%eval #-11] } 14... Ka6 { [%eval -12.02] } 15. Kf5?! { (-12.02 → Mate in 6) Checkmate is now unavoidable. Kg5 was best. } { [%eval #-6] } (15. Kg5) 15... Rb7 { [%eval #-5] } 16. Kf6 { [%eval #-3] } 16... Ka7 { [%eval #-2] } 17. Rg8 { [%eval #-2] } 17... Rb8 { [%eval #-1] } 18. Kf7 { [%eval #-1] } 18... Ka8# { Game ends by variant rule. } 0-1
