FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/NaNXkzst"]
[Date "2025.04.29"]
[Round "-"]
[White "a_the_is_t_prakhar"]
[Black "Hexanaut"]
[Result "1-0"]
[GameId "NaNXkzst"]
[UTCDate "2025.04.29"]
[UTCTime "12:29:08"]
[WhiteElo "1396"]
[BlackElo "1323"]
[WhiteRatingDiff "+151"]
[BlackRatingDiff "-102"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (-0.62 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. c4 Bxa3 3. Nxa3 b5 4. cxb5 d6 5. Qc2 Nc6 6. Qxc6) 2. c3?? { (Mate in 16 → 0.30) Lost forced checkmate sequence. e4 was best. } { [%eval 0.3] } (2. e4 dxe4 3. Qg4 Bxg4 4. Kd1 Bxd1 5. Ra2 Bxc2 6. Nh3 Bxb1) 2... Bg4?? { (0.30 → 6.01) Blunder. d4 was best. } { [%eval 6.01] } (2... d4 3. cxd4) 3. e3?? { (6.01 → Mate in 14) Checkmate is now unavoidable. Qb3 was best. } { [%eval #-14] } (3. Qb3 Bxe2) 3... Bxd1 { [%eval #-14] } 4. Kxd1 { [%eval #-13] } 4... d4 { [%eval #-13] } 5. exd4 { [%eval #-12] } 5... Qxd4 { [%eval #-12] } 6. cxd4 { [%eval #-11] } 6... e6?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (6... b5 7. Bxb5 g5 8. Bxe8 h5 9. Bxf7 Nh6 10. Bxh5 Ng4 11. Bxg4 Rxh2 12. Rxh2) 7. d5 { [%eval 3.94] } 7... exd5?? { (3.94 → Mate in 12) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #12] } (7... Bxa3 8. Nxa3) 8. Bc4 { [%eval #13] } 8... dxc4 { [%eval #12] } 9. b3 { [%eval #12] } 9... cxb3 { [%eval #11] } 10. Ra2 { [%eval #11] } 10... bxa2 { [%eval #10] } 11. Nf3?? { (Mate in 10 → -1.57) Lost forced checkmate sequence. d3 was best. } { [%eval -1.57] } (11. d3 axb1=Q 12. f4 Qxd3 13. Kd2 Qxd2 14. Bxd2 Bxa3 15. Bc1 Bxc1 16. h4 Bxf4) 11... axb1=Q?? { (-1.57 → Mate in 9) Checkmate is now unavoidable. axb1=N was best. } { [%eval #9] } (11... axb1=N) 12. h3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Ne1 was best. } { [%eval #-11] } (12. Ne1 Bxa3 13. Bxa3 Qxd1 14. Nc2 Qxd2 15. Na1 Qxf2 16. Rc1 Qxg2 17. Rxc7 Qxh2) 12... Qxc1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Bxa3 was best. } { [%eval #7] } (12... Bxa3 13. Bxa3 Qxd1 14. Rxd1 Kf8 15. Bxf8 Nh6 16. Bxg7 Re8 17. Bxh6 Re5 18. Nxe5) 13. Kxc1 { [%eval #7] } 13... Bxa3 { [%eval #6] } 14. Rh2 { [%eval #6] } 14... Bxc1 { [%eval #5] } 15. Ne1 { [%eval #5] } 15... Bxd2 { [%eval #4] } 16. h4 { [%eval #4] } 16... Bxe1 { [%eval #3] } 17. Rh3 { [%eval #3] } 17... Bxf2 { [%eval #2] } 18. Rg3 { [%eval #4] } 18... Bxg3 { [%eval #3] } 19. h5 { [%eval #3] } 19... Nd7 { [%eval #1] } 20. h6 { [%eval #1] } 20... Nxh6# { Game ends by variant rule. } 1-0
