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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/NaVT3a4P"] [Date "2020.11.25"] [Round "-"] [White "kavitham"] [Black "Dhairyakumar"] [Result "0-1"] [GameId "NaVT3a4P"] [UTCDate "2020.11.25"] [UTCTime "05:09:23"] [WhiteElo "1304"] [BlackElo "1146"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+53"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... c5? { (Mate in 15 → -8.00) Lost forced checkmate sequence. e5 was best. } { [%eval -8.0] } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. dxc5 { [%eval -11.15] } 2... Qb6?? { (-11.15 → Mate in 18) Checkmate is now unavoidable. g5 was best. } { [%eval #18] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. cxb6 { [%eval #18] } 3... axb6 { [%eval #17] } 4. Qxd7 { [%eval #17] } 4... Rxa2 { [%eval #15] } 5. Rxa2 { [%eval #15] } 5... Bxd7 { [%eval #11] } 6. Bh6 { [%eval #11] } 6... gxh6 { [%eval #11] } 7. Ra6?? { (Mate in 11 → 5.46) Lost forced checkmate sequence. Ra4 was best. } { [%eval 5.46] } (7. Ra4 Bxa4 8. Nf3 Bxc2 9. b4 Bxb1 10. Ng5 hxg5 11. e4 Bxe4 12. g4 Bxh1 13. Bg2 Bxg2) 7... bxa6 { [%eval 6.42] } 8. e4?? { (6.42 → Mate in 10) Checkmate is now unavoidable. g4 was best. } { [%eval #-10] } (8. g4 Bxg4 9. Bh3 Bxh3 10. Nxh3 h5 11. Nd2 Nd7 12. Kf1 Kd8 13. Kg2 Nh6 14. Kf3 h4) 8... Nc6 { [%eval #-10] } 9. Bxa6 { [%eval #-9] } 9... Bc8 { [%eval #-11] } 10. Bxc8 { [%eval #-10] } 10... Kd7?? { (Mate in 10 → 2.66) Lost forced checkmate sequence. f5 was best. } { [%eval 2.66] } (10... f5 11. exf5 Kd7 12. Bxd7 Nf6 13. Bxc6 b5 14. Bxb5 e6 15. fxe6 Ne8 16. Bxe8 h5 17. Bxh5) 11. Bxd7 { [%eval 2.19] } 11... b5?? { (2.19 → 7.20) Blunder. Nf6 was best. } { [%eval 7.2] } (11... Nf6 12. Bxc6 Nxe4 13. Bxe4 Rg8 14. Bxh7 Rxg2 15. Nh3 Rxh2 16. Rxh2 f6 17. b4 h5 18. Bf5) 12. Bxc6 { [%eval 5.06] } 12... e5? { (5.06 → 10.36) Mistake. h5 was best. } { [%eval 10.36] } (12... h5 13. Bxb5) 13. Bxb5 { [%eval 10.65] } 13... f5 { [%eval 9.63] } 14. exf5 { [%eval 7.74] } 14... Bc5? { (7.74 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (14... Ba3 15. Nxa3) 15. b4 { [%eval #12] } 15... Bxf2 { [%eval #11] } 16. Kxf2 { [%eval #11] } 16... Nf6 { [%eval #9] } 17. Be8 { [%eval #11] } 17... Rxe8 { [%eval #8] } 18. g4 { [%eval #8] } 18... Nxg4 { [%eval #7] } 19. h4 { [%eval #7] } 19... Nxf2 { [%eval #6] } 20. Nh3?? { (Mate in 6 → 0.83) Lost forced checkmate sequence. Nf3 was best. } { [%eval 0.83] } (20. Nf3 Nxh1 21. Nxe5 Rxe5 22. Na3 Rxf5 23. Nb5 Rxb5 24. c4 Rxb4 25. h5 Rxc4#) 20... Nxh3?! { (0.83 → 1.58) Inaccuracy. Nxh1 was best. } { [%eval 1.58] } (20... Nxh1 21. Ng1 h5 22. f6 e4 23. Na3 Nf2 24. b5 Ng4 25. b6 Nxf6 26. Nb5 e3 27. Nh3) 21. Rxh3 { [%eval 1.31] } 21... Rg8?? { (1.31 → 5.35) Blunder. e4 was best. } { [%eval 5.35] } (21... e4 22. Nc3 Ra8 23. Nxe4 h5 24. Rc3 Ra5 25. bxa5 h6 26. Ng5 hxg5 27. hxg5 h4 28. Rg3) 22. Rg3?? { (5.35 → 1.25) Blunder. f6 was best. } { [%eval 1.25] } (22. f6) 22... Rxg3 { [%eval 1.99] } 23. c3?? { (1.99 → 0.03) Blunder. c4 was best. } { [%eval 0.03] } (23. c4 Rg8) 23... Rxc3 { [%eval 0.03] } 24. Nxc3 { [%eval 0.03] } 24... e4 { [%eval 0.03] } 25. Nxe4 { [%eval 0.03] } 25... h5 { [%eval 0.03] } 26. Nd6?? { (0.03 → Mate in 1) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-1] } (26. Ng5 h6 27. f6 hxg5 28. hxg5 h4 29. g6 h3 30. f7 h2 31. f8=B h1=B 32. Bh6 Bd5) 26... h6 { [%eval #-1] } 27. Nf7# { Game ends by variant rule. } 0-1