FEN
[Event "Weekly Bot Bullet Arena"]
[Site "https://lichess.org/OKXeZJA7"]
[Date "2026.03.24"]
[Round "-"]
[White "WildWizard"]
[Black "WildorderBot"]
[Result "0-1"]
[GameId "OKXeZJA7"]
[UTCDate "2026.03.24"]
[UTCTime "14:58:31"]
[WhiteElo "1559"]
[BlackElo "1618"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+44"]
[BlackTitle "BOT"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... d5?! { (1.68 → 2.64) Inaccuracy. e6 was best. } { [%eval 2.64] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Nf3?? { (2.64 → -0.63) Blunder. Nc3 was best. } { [%eval -0.63] } (2. Nc3 a6 3. d4 Nh6 4. h3 e5 5. Nxd5 Be6 6. c3 Nc6) 2... dxe4 { [%eval -0.65] } 3. d4 { [%eval -0.61] } 3... Nf6 { [%eval -0.24] } 4. Bc4?? { (-0.24 → -4.04) Blunder. Qf3 was best. } { [%eval -4.04] } (4. Qf3 e6 5. Na3 Bd6 6. Bb5+ c6 7. Bxc6 b5 8. Bg5 Bb7) 4... e6 { [%eval -2.93] } 5. Bg5 { [%eval -4.79] } 5... Bb4+ { [%eval -3.01] } 6. c3 { [%eval -3.91] } 6... Bxc3 { [%eval -2.56] } 7. Qa4+? { (-2.56 → -4.86) Mistake. Nc3 was best. } { [%eval -4.86] } (7. Nc3 Qd6) 7... b5 { [%eval -5.0] } 8. Qa3 { [%eval -4.61] } 8... Qd6 { [%eval -4.76] } 9. Nc3 { [%eval -5.01] } 9... Na6 { [%eval -4.17] } 10. Ne4? { (-4.17 → -8.47) Mistake. d5 was best. } { [%eval -8.47] } (10. d5) 10... Qb4+ { [%eval -8.3] } 11. Qxb4 { [%eval -8.17] } 11... Nb4 { [%eval -7.62] } 12. Nc5 { [%eval -9.07] } 12... Nxa2 { [%eval -8.99] } 13. Nxe6 { [%eval -9.0] } 13... f6 { [%eval -9.19] } 14. O-O { [%eval -10.62] } 14... fxg5 { [%eval -11.0] } 15. Re1+ { [%eval -12.0] } 15... Be6 { [%eval -11.15] } 16. d5 { [%eval -11.69] } 16... O-O { [%eval -10.81] } 17. f4 { [%eval -11.84] } 17... Rfe8 { [%eval -11.72] } 18. f5 { [%eval -11.82] } 18... Bc8 { [%eval -11.54] } 19. f6 { [%eval -13.25] } 19... gxf6 { [%eval -12.0] } 20. Rf1?! { (-12.00 → Mate in 2) Checkmate is now unavoidable. g4 was best. } { [%eval #-2] } (20. g4 Re2) 20... Re2 { [%eval #-1] } 21. Rf8+ { [%eval #-1] } 21... Rxg2# { Game ends by variant rule. } 0-1

