lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Ofqhs2Oa"] [Date "2024.04.12"] [Round "-"] [White "mark-07"] [Black "amenallah08"] [Result "1-0"] [GameId "Ofqhs2Oa"] [UTCDate "2024.04.12"] [UTCTime "17:00:51"] [WhiteElo "1433"] [BlackElo "1436"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-211"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... h6?? { (Mate in 15 → 1.97) Lost forced checkmate sequence. b5 was best. } { [%eval 1.97] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. Ba6 { [%eval 1.53] } 2... bxa6? { (1.53 → 3.37) Mistake. Nxa6 was best. } { [%eval 3.37] } (2... Nxa6 3. e5) 3. e5 { [%eval 2.08] } 3... d6?? { (2.08 → 7.34) Blunder. c5 was best. } { [%eval 7.34] } (3... c5 4. Nc3) 4. exd6 { [%eval 5.1] } 4... Qxd6 { [%eval 5.17] } 5. Qg4?? { (5.17 → 0.37) Blunder. h4 was best. } { [%eval 0.37] } (5. h4 Qxd2) 5... Bxg4 { [%eval 0.67] } 6. d4?? { (0.67 → Mate in 15) Checkmate is now unavoidable. h4 was best. } { [%eval #-15] } (6. h4 Qxd2) 6... Qxh2 { [%eval #-15] } 7. Bxh6 { [%eval #-14] } 7... Rxh6?? { (Mate in 14 → Mate in 9) Lost forced checkmate sequence. Nxh6 was best. } { [%eval #9] } (7... Nxh6 8. Rxh2 e5 9. dxe5 Nf5 10. Rxh8 Be7 11. Rxe8 Bb4 12. Rxb8 Bxe1 13. Rxa8 Bxf2 14. Rxa7) 8. Rxh2 { [%eval #9] } 8... Rxh2 { [%eval #8] } 9. Kd1 { [%eval #9] } 9... Rxg2 { [%eval #8] } 10. c4 { [%eval #9] } 10... Bxd1 { [%eval #8] } 11. a3 { [%eval #8] } 11... Rxf2 { [%eval #6] } 12. Nd2?? { (Mate in 6 → Mate in 24) Lost forced checkmate sequence. b3 was best. } { [%eval #-24] } (12. b3 Bxb3 13. Nc3 Bxc4 14. Nf3 Rxf3 15. Nd5 Bxd5 16. Rh1 Rxa3 17. Rh3 Rxh3#) 12... Rxd2 { [%eval #-24] } 13. Rxd1 { [%eval #-25] } 13... Rxd4 { [%eval #-22] } 14. Rxd4 { [%eval #-21] } 14... Kd8 { [%eval #-22] } 15. Rxd8 { [%eval #-23] } 15... a5?? { (Mate in 23 → Mate in 5) Lost forced checkmate sequence. Nc6 was best. } { [%eval #5] } (15... Nc6 16. Rxf8 Rxf8 17. a4 Nb4 18. Ne2 Nf6 19. Ng1 Rd8 20. c5 c6 21. Ne2 Rf8 22. Ng1) 16. Rxb8 { [%eval #5] } 16... Rxb8 { [%eval #4] } 17. b4?? { (Mate in 4 → -1.75) Lost forced checkmate sequence. b3 was best. } { [%eval -1.75] } (17. b3 Rxb3 18. Ne2 Rxa3 19. Nc3 Rxc3 20. c5 Rxc5#) 17... axb4?? { (-1.75 → Mate in 3) Checkmate is now unavoidable. Rxb4 was best. } { [%eval #3] } (17... Rxb4 18. axb4 axb4 19. Ne2 b3 20. Nc3 a5 21. Na2 bxa2 22. c5 Nf6 23. c6 Nd7 24. cxd7) 18. axb4 { [%eval #3] } 18... Rxb4 { [%eval #2] } 19. Nf3 { [%eval #2] } 19... Rxc4 { [%eval #1] } 20. Nd4 { [%eval #1] } 20... Rxd4# { Game ends by variant rule. } 1-0