FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/OhLmLHwM"]
[Date "2025.02.09"]
[Round "-"]
[White "hordeyucel"]
[Black "R4gn4rL0dbr0k"]
[Result "1-0"]
[GameId "OhLmLHwM"]
[UTCDate "2025.02.09"]
[UTCTime "11:52:02"]
[WhiteElo "1584"]
[BlackElo "1935"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... e6 { [%eval -1.61] } 2. Ba3 { [%eval -1.37] } 2... Bxa3 { [%eval -2.22] } 3. Nxa3 { [%eval -0.67] } 3... b5 { [%eval -1.9] } 4. Nxb5 { [%eval -0.38] } 4... Qh4?! { (-0.38 → 0.28) Inaccuracy. Nc6 was best. } { [%eval 0.28] } (4... Nc6 5. Nxc7 Qxc7 6. d4 Nxd4 7. Qxd4 Qxc2 8. Qxg7 Qxa2 9. Rxa2) 5. Nxa7 { [%eval 0.1] } 5... Rxa7 { [%eval 0.64] } 6. Rb1?! { (0.64 → -0.33) Inaccuracy. c4 was best. } { [%eval -0.33] } (6. c4 Qxh2 7. Rxh2 Rxa2 8. Rxa2 Kf8 9. Rxh7 Rxh7 10. Ra6 Bxa6) 6... Rxa2 { [%eval -0.31] } 7. Rb2 { [%eval 0.48] } 7... Rxb2 { [%eval -0.76] } 8. Qa1 { [%eval -0.74] } 8... Rxb3 { [%eval -0.82] } 9. Qxg7 { [%eval -0.65] } 9... Qxh2? { (-0.65 → 0.90) Mistake. Qxf2 was best. } { [%eval 0.9] } (9... Qxf2) 10. Qxh7?? { (0.90 → -1.04) Blunder. cxb3 was best. } { [%eval -1.04] } (10. cxb3) 10... Qxh1?? { (-1.04 → Mate in 9) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #9] } (10... Rxh7 11. Rxh2 Rxh2 12. cxb3 Rxg2 13. Bxg2 Bb7 14. Bxb7 Ne7 15. Bd5 exd5 16. d4) 11. Qxg8?? { (Mate in 9 → -0.88) Lost forced checkmate sequence. cxb3 was best. } { [%eval -0.88] } (11. cxb3 Qxh7 12. e4 Qxe4 13. g4 Qxg4 14. Kd1 Qxd1 15. d4 Qxf1 16. Nf3 Qxf2) 11... Qxg1?? { (-0.88 → Mate in 8) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #8] } (11... Rxg8) 12. cxb3 { [%eval #8] } 12... Qxf2 { [%eval #6] } 13. Kxf2 { [%eval #6] } 13... Rxg8 { [%eval #5] } 14. g4 { [%eval #5] } 14... Rxg4 { [%eval #4] } 15. b4 { [%eval #5] } 15... Rxb4 { [%eval #4] } 16. d4 { [%eval #4] } 16... Rxd4 { [%eval #3] } 17. e4 { [%eval #3] } 17... Rxe4 { [%eval #2] } 18. Ba6 { [%eval #2] } 18... Nxa6 { [%eval #1] } 19. Ke1 { [%eval #1] } 19... Rxe1# { Game ends by variant rule. } 1-0

