FEN
[Event "casual variant:kingOfTheHill game"]
[Site "https://lichess.org/PB8KHbdg"]
[Date "2021.11.14"]
[Round "-"]
[White "Satscho"]
[Black "Frenchfrie"]
[Result "0-1"]
[GameId "PB8KHbdg"]
[UTCDate "2021.11.14"]
[UTCTime "20:28:15"]
[WhiteElo "1634"]
[BlackElo "1729"]
[WhiteTitle "FM"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "A06"]
[Opening "Zukertort Opening: Ampel Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.4] } 1... d5 { [%eval 0.79] } 2. Rg1? { (0.79 → -0.51) Mistake. d4 was best. } { [%eval -0.51] } { A06 Zukertort Opening: Ampel Variation } (2. d4 Bf5 3. c4 e6 4. Nc3 Nf6 5. Bg5 Bb4 6. g4 Bxg4) 2... Nf6 { [%eval -0.6] } 3. h3 { [%eval -1.0] } 3... c5 { [%eval -1.11] } 4. g4 { [%eval -1.3] } 4... Nc6 { [%eval -1.61] } 5. g5 { [%eval -2.01] } 5... Ne4?! { (-2.01 → -1.07) Inaccuracy. Nh5 was best. } { [%eval -1.07] } (5... Nh5 6. e3 g6 7. d4 Bg7 8. Nc3 cxd4 9. exd4 O-O 10. Be3 e6 11. Qd3 Nb4 12. Qe2) 6. d3 { [%eval -0.97] } 6... Nd6 { [%eval -0.84] } 7. Nc3?! { (-0.84 → -1.92) Inaccuracy. e4 was best. } { [%eval -1.92] } (7. e4 dxe4 8. dxe4 e5 9. Nc3 Be6 10. Be3 Qa5 11. Nd2 c4 12. Be2 Rd8 13. Bg4 Bxg4) 7... d4 { [%eval -2.0] } 8. Ne4 { [%eval -1.84] } 8... e5 { [%eval -1.76] } 9. e3 { [%eval -2.25] } 9... Bf5 { [%eval -1.92] } 10. Ng3 { [%eval -2.05] } 10... Bg6 { [%eval -1.46] } 11. h4 { [%eval -1.69] } 11... h5? { (-1.69 → -0.45) Mistake. e4 was best. } { [%eval -0.45] } (11... e4 12. dxe4) 12. e4 { [%eval -0.52] } 12... Be7 { [%eval 0.0] } 13. Bh3 { [%eval 0.0] } 13... O-O { [%eval 0.53] } 14. Nf5? { (0.53 → -0.74) Mistake. Kf1 was best. } { [%eval -0.74] } (14. Kf1 c4 15. Kg2 Qc7 16. Qe2 b5 17. Bd2 Rad8 18. Nh2 f5 19. gxf6 Bxf6 20. Nf3 Rde8) 14... Bxf5?! { (-0.74 → 0.15) Inaccuracy. Nxf5 was best. } { [%eval 0.15] } (14... Nxf5) 15. exf5 { [%eval -0.14] } 15... e4 { [%eval -0.22] } 16. Nd2 { [%eval -0.65] } 16... exd3 { [%eval -0.6] } 17. Qxh5 { [%eval -1.28] } 17... Re8 { [%eval -1.72] } 18. g6?? { (-1.72 → -3.90) Blunder. Kf1 was best. } { [%eval -3.9] } (18. Kf1 dxc2) 18... fxg6?? { (-3.90 → 0.00) Blunder. Bf6+ was best. } { [%eval 0.0] } (18... Bf6+) 19. fxg6 { [%eval 0.0] } 19... Bg5+?? { (0.00 → 3.39) Blunder. Bf6+ was best. } { [%eval 3.39] } (19... Bf6+ 20. Kf1 dxc2 21. Qd5+ Kh8 22. Qh5+) 20. Kf1 { [%eval 3.15] } 20... Bh6 { [%eval 3.73] } 21. Nf3 { [%eval 3.99] } 21... d2?! { (3.99 → 5.30) Inaccuracy. Qf6 was best. } { [%eval 5.3] } (21... Qf6 22. cxd3) 22. Bxd2 { [%eval 5.79] } 22... Qf6 { [%eval 7.66] } 23. Bxh6 { [%eval 7.23] } 23... gxh6 { [%eval 7.39] } 24. Qxh6 { [%eval 7.44] } 24... Re7 { [%eval 9.58] } 25. Qg5?? { (9.58 → -6.07) Blunder. Re1 was best. } { [%eval -6.07] } (25. Re1) 25... Qxg5?? { (-6.07 → 0.90) Blunder. Qxf3 was best. } { [%eval 0.9] } (25... Qxf3 26. Bg4 Qe4 27. Qh6 Rae8 28. Rd1 Nb4 29. g7 Nf7 30. Qf6 Qxc2 31. b3 Qc3 32. Kg2) 26. Nxg5 { [%eval 0.43] } 26... Kg7?! { (0.43 → 1.44) Inaccuracy. Rae8 was best. } { [%eval 1.44] } (26... Rae8) 27. h5? { (1.44 → 0.00) Mistake. Ne6+ was best. } { [%eval 0.0] } (27. Ne6+ Kf6) 27... Kf6?? { (0.00 → 4.00) Blunder. Nb4 was best. } { [%eval 4.0] } (27... Nb4 28. Nh7 Rae8 29. Rg5 Ne4 30. Rf5 Nxc2 31. Rc1 d3 32. Bg4 Ng3+ 33. fxg3 Ne3+ 34. Kf2) 28. Nf3?? { (4.00 → -11.75) Blunder. f4 was best. } { [%eval -11.75] } (28. f4 Re3 29. Re1 Rae8 30. Nh7+ Kg7 31. Rxe3 Rxe3 32. Bd7 Ne4 33. f5 Ne5 34. f6+ Kh6) 28... Ne5 { [%eval -16.79] } 29. Nd2?! { (-16.79 → Mate in 6) Checkmate is now unavoidable. Ne1 was best. } { [%eval #-6] } (29. Ne1 Nxg6) 29... Nf5?! { (Mate in 6 → -22.38) Lost forced checkmate sequence. Ng4 was best. } { [%eval -22.38] } (29... Ng4 30. f4 Ke6 31. c4 dxc3 32. Bg2 Ne3+ 33. Ke2 Nxg2 34. Kf3 Kd5#) 30. f4?! { (-22.38 → Mate in 5) Checkmate is now unavoidable. Re1 was best. } { [%eval #-5] } (30. Re1 Ke6) 30... Nc6?? { (Mate in 5 → 7.33) Lost forced checkmate sequence. Ke6 was best. } { [%eval 7.33] } (30... Ke6 31. Bg2 Ne3+ 32. Kf2 Nxg2 33. c4 dxc3 34. h6 Kd5#) 31. Kf2?? { (7.33 → -3.92) Blunder. Rg5 was best. } { [%eval -3.92] } (31. Rg5 Nh4 32. g7 Rae8 33. g8=N+ Rxg8 34. Rxg8 Re3 35. Re1 Rxh3 36. Rf8+ Kg7 37. Ree8 Kh6) 31... Ke6 { [%eval -4.66] } 32. Bxf5+?? { (-4.66 → Mate in 1) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-1] } (32. Bg2 Ne3) 32... Kd5# { Game ends by variant rule. } 0-1

