FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/PY1zGdr8"]
[Date "2025.05.16"]
[Round "-"]
[White "dansemdan2011"]
[Black "Salva0348"]
[Result "0-1"]
[GameId "PY1zGdr8"]
[UTCDate "2025.05.16"]
[UTCTime "14:49:22"]
[WhiteElo "1891"]
[BlackElo "1583"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+91"]
[WhiteBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.0] } 1... Nxf2 { [%eval 0.0] } 2. Nxa1 { [%eval 0.0] } 2... Nxh1 { [%eval 0.0] } 3. Kh3?? { (0.00 → -3.52) Blunder. Rxh1 was best. } { [%eval -3.52] } (3. Rxh1 Rxa1 4. Kg3 Rb4 5. Rf2 Kb3 6. Bg2 Bb2 7. Rxa1 Bxa1) 3... Nxf1 { [%eval -3.25] } 4. Kh4?? { (-3.25 → -12.34) Blunder. Rxf1 was best. } { [%eval -12.34] } (4. Rxf1 Rxa1 5. Kg4 Rxe2 6. Rxh1 Kb2 7. Rh5 Rf2 8. Rf5 Rc2) 4... Ne3?? { (-12.34 → 0.70) Blunder. Rxe2 was best. } { [%eval 0.7] } (4... Rxe2 5. Kg4 Nhg3 6. Rxg3 Nxg3 7. Rxg3 Rb5 8. Nb3 Rxb3 9. Rg1) 5. Rg8 { [%eval 0.5] } 5... Rxe2?! { (0.50 → 1.45) Inaccuracy. Rb5 was best. } { [%eval 1.45] } (5... Rb5 6. R8g5) 6. Kg5 { [%eval 1.54] } 6... Rb6 { [%eval 1.15] } 7. Kh5?? { (1.15 → -2.89) Blunder. Rg6 was best. } { [%eval -2.89] } (7. Rg6 Rb7) 7... Nf5?? { (-2.89 → -0.16) Blunder. Rg2 was best. } { [%eval -0.16] } (7... Rg2) 8. R1g6?? { (-0.16 → -2.74) Blunder. Rxc1 was best. } { [%eval -2.74] } (8. Rxc1 Ka3) 8... Ree6 { [%eval -2.31] } 9. Rxe6 { [%eval -2.19] } 9... Rxe6 { [%eval -2.03] } 10. Rg6 { [%eval -1.94] } 10... Re7?! { (-1.94 → -1.06) Inaccuracy. Ra6 was best. } { [%eval -1.06] } (10... Ra6) 11. Kg4?? { (-1.06 → -5.35) Blunder. Rb6 was best. } { [%eval -5.35] } (11. Rb6 Rg7) 11... Nhg3 { [%eval -4.62] } 12. Nc2 { [%eval -5.38] } 12... Kb3 { [%eval -5.0] } 13. Ne3?? { (-5.00 → Mate in 9) Checkmate is now unavoidable. Rc6 was best. } { [%eval #-9] } (13. Rc6 Nd4 14. Rc5 Ne4 15. Rc8 Re5 16. Na3 Bxa3 17. Kf4 Re7 18. Rh8 Kb4) 13... Bxe3 { [%eval #-10] } 14. Kf3 { [%eval #-8] } 14... Kc4 { [%eval #-7] } 15. Kg4 { [%eval #-6] } 15... Kc5 { [%eval #-6] } 16. Kf3 { [%eval #-5] } 16... Nd6 { [%eval #-4] } 17. Kg4 { [%eval #-4] } 17... Kc6 { [%eval #-3] } 18. Rg8 { [%eval #-3] } 18... Kd7 { [%eval #-2] } 19. Kxg3 { [%eval #-2] } 19... Ne8 { [%eval #-1] } 20. Rxe8 { [%eval #-1] } 20... Kxe8# { Game ends by variant rule. } 0-1
