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[Event "rated variant:antichess game"] [Site "https://lichess.org/Ps98OTEV"] [Date "2023.04.12"] [Round "-"] [White "tejashvarkr"] [Black "Jsemjenhrac"] [Result "0-1"] [GameId "Ps98OTEV"] [UTCDate "2023.04.12"] [UTCTime "11:04:56"] [WhiteElo "1500"] [BlackElo "1876"] [WhiteRatingDiff "-85"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 { [%eval #-22] } 2. Bxg5 { [%eval #-21] } 2... e6?? { (Mate in 21 → Mate in 17) Lost forced checkmate sequence. c5 was best. } { [%eval #17] } (2... c5 3. Bxe7 Nxe7 4. dxc5 Qa5 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Bxd8 { [%eval #17] } 3... Kxd8 { [%eval #15] } 4. Na3?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (4. b4 Bxb4 5. Qd3 Bxe1 6. Qxh7 Bxf2 7. Qxf7 Bxd4 8. Qxd7 Kxd7) 4... Bxa3 { [%eval #-14] } 5. bxa3 { [%eval #-16] } 5... e5 { [%eval #-13] } 6. dxe5 { [%eval #-12] } 6... Nf6 { [%eval #-12] } 7. exf6 { [%eval #-11] } 7... d5?? { (Mate in 11 → 6.57) Lost forced checkmate sequence. Ke7 was best. } { [%eval 6.57] } (7... Ke7 8. Qxd7 Bxd7 9. fxe7 Rd8 10. exd8=B Bc6 11. Bxc7 Bxg2 12. Bxb8 Rxb8 13. Bxg2 Rd8 14. Bxb7) 8. Qxd5 { [%eval 6.49] } 8... Bh3?? { (6.49 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (8... Nc6 9. Qxd8) 9. Qxd8?? { (Mate in 12 → 2.64) Lost forced checkmate sequence. Qxb7 was best. } { [%eval 2.64] } (9. Qxb7 Bxg2 10. Qxa7 Rxa7 11. Bxg2 Rxa3 12. Rb1 Rxa2 13. Rxb8 Rxc2 14. Rxd8 Rxd8 15. Kd2 Rcxd2) 9... Rxd8 { [%eval 2.84] } 10. gxh3?? { (2.84 → 0.68) Blunder. Nxh3 was best. } { [%eval 0.68] } (10. Nxh3 b6 11. Rd1 Rxd1 12. Kxd1 Nc6 13. Kd2 Rb8 14. g4 b5 15. Nf4 a5 16. Ng6 hxg6) 10... Rd3 { [%eval 3.0] } 11. cxd3 { [%eval 2.18] } 11... Na6?? { (2.18 → 4.77) Blunder. c5 was best. } { [%eval 4.77] } (11... c5 12. Nf3) 12. Nf3?! { (4.77 → 3.04) Inaccuracy. e4 was best. } { [%eval 3.04] } (12. e4) 12... Nb4?? { (3.04 → 9.61) Blunder. c5 was best. } { [%eval 9.61] } (12... c5 13. Nd4) 13. axb4 { [%eval 9.53] } 13... b6 { [%eval 11.77] } 14. Nd4?? { (11.77 → Mate in 4) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-4] } (14. Rg1 a5) 14... b5 { [%eval #-5] } 15. Nxb5 { [%eval #-4] } 15... Rh8?? { (Mate in 4 → 11.73) Lost forced checkmate sequence. Rg8 was best. } { [%eval 11.73] } (15... Rg8 16. Nxa7 c5 17. bxc5 Rg4 18. hxg4 h5 19. gxh5#) 16. Nxa7?? { (11.73 → Mate in 4) Checkmate is now unavoidable. Nxc7 was best. } { [%eval #-4] } (16. Nxc7) 16... c6 { [%eval #-4] } 17. Nxc6 { [%eval #-3] } 17... Rd8 { [%eval #-3] } 18. Nxd8 { [%eval #-2] } 18... h5 { [%eval #-2] } 19. Nxf7 { [%eval #-1] } 19... h4 { [%eval #-1] } 20. f4# { Game ends by variant rule. } 0-1