FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Pv7HtFoN"]
[Date "2025.06.01"]
[Round "-"]
[White "Totoshik"]
[Black "SarthakArya2014"]
[Result "0-1"]
[GameId "Pv7HtFoN"]
[UTCDate "2025.06.01"]
[UTCTime "11:50:56"]
[WhiteElo "1307"]
[BlackElo "995"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+16"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Kxd7?? { (1.53 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qe2?? { (Mate in 14 → 0.14) Lost forced checkmate sequence. c4 was best. } { [%eval 0.14] } (4. c4 Bxc4 5. Qf3 Bxa2 6. Qxf7 Bxf7 7. Rxa7 Rxa7 8. b3 Bxb3) 4... Bxe2 { [%eval 0.06] } 5. Kxe2 { [%eval 0.02] } 5... Ke8?? { (0.02 → 2.37) Blunder. e6 was best. } { [%eval 2.37] } (5... e6 6. b4 Bxb4 7. a4 Bxd2 8. Bxd2 Qh4 9. c4 Qxh2 10. Rxh2) 6. b3 { [%eval 2.36] } 6... Qxd2 { [%eval 2.0] } 7. Kxd2 { [%eval 1.84] } 7... e6?? { (1.84 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (7... Nc6 8. b4 Nxb4 9. a3 Nxc2 10. Kxc2 e6 11. Bd2 Bxa3 12. Nxa3 Rc8 13. Kc3) 8. Ba3?? { (Mate in 12 → 1.53) Lost forced checkmate sequence. b4 was best. } { [%eval 1.53] } (8. b4 Bxb4 9. Ke1 Bxe1 10. Ba3 Bxf2 11. Nh3 Bxe3 12. Nf2 Bxf2 13. Rg1 Bxg1) 8... Bxa3 { [%eval 2.38] } 9. Nxa3 { [%eval 2.21] } 9... Ne7 { [%eval 1.94] } 10. g3?! { (1.94 → 0.97) Inaccuracy. c4 was best. } { [%eval 0.97] } (10. c4 Kd7) 10... Nf5?? { (0.97 → Mate in 12) Checkmate is now unavoidable. Ng6 was best. } { [%eval #12] } (10... Ng6 11. Ne2 Kd7 12. Rhd1 Kc6 13. Nb5 Kxb5 14. b4 Kxb4 15. c3 Kxc3 16. Nxc3) 11. Kd3?? { (Mate in 12 → 2.16) Lost forced checkmate sequence. Nb5 was best. } { [%eval 2.16] } (11. Nb5 Nxg3 12. Nxc7 Nxh1 13. Nxa8 Nxf2 14. e4 Nxe4 15. b4 Nxd2 16. Rb1 Nxb1) 11... Nxe3 { [%eval 2.53] } 12. fxe3 { [%eval 2.38] } 12... Kd7?! { (2.38 → 3.59) Inaccuracy. Nd7 was best. } { [%eval 3.59] } (12... Nd7 13. Ne2) 13. Ne2 { [%eval 2.88] } 13... e5 { [%eval 3.61] } 14. e4 { [%eval 2.9] } 14... Kd6?! { (2.90 → 4.34) Inaccuracy. h6 was best. } { [%eval 4.34] } (14... h6 15. g4) 15. Kd4?? { (4.34 → Mate in 10) Checkmate is now unavoidable. g4 was best. } { [%eval #-10] } (15. g4) 15... exd4 { [%eval #-10] } 16. Nxd4 { [%eval #-9] } 16... Ke5?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Kd5 was best. } { [%eval #9] } (16... Kd5 17. exd5 f5 18. Nxf5 Rc8 19. Nxg7 Re8 20. Nxe8 Nd7 21. Nxc7 Re8 22. Nxe8) 17. Nc4?? { (Mate in 9 → -2.91) Lost forced checkmate sequence. Nf3 was best. } { [%eval -2.91] } (17. Nf3 Kxe4 18. h3 Kxf3 19. Rhd1 Kxg3 20. c4 Kxh3 21. Rd6 cxd6 22. c5 dxc5) 17... Kxe4?? { (-2.91 → Mate in 9) Checkmate is now unavoidable. Kxd4 was best. } { [%eval #9] } (17... Kxd4 18. Na3) 18. b4 { [%eval #9] } 18... Kxd4 { [%eval #8] } 19. a4?? { (Mate in 8 → -2.01) Lost forced checkmate sequence. Nb6 was best. } { [%eval -2.01] } (19. Nb6 cxb6 20. c3 Kxc3 21. a4 Kxb4 22. Rhb1 Kxa4 23. Rxb6 axb6 24. Rxa4 Rxa4) 19... Kxc4 { [%eval -0.87] } 20. Rhe1 { [%eval 0.08] } 20... Kxb4 { [%eval 0.0] } 21. Rab1?? { (0.00 → -6.61) Blunder. Rad1 was best. } { [%eval -6.61] } (21. Rad1 Kxa4 22. Rd7 Nxd7 23. Re5 Nxe5 24. g4 Nxg4 25. c4 Nxh2 26. c5 Rhb8) 21... Kxa4 { [%eval -5.72] } 22. Rxb8 { [%eval -5.85] } 22... Rhxb8 { [%eval -5.84] } 23. Re8?! { (-5.84 → -7.97) Inaccuracy. c4 was best. } { [%eval -7.97] } (23. c4 a5 24. c5 Rb1 25. Rxb1 Kb4 26. Rxb4 axb4 27. g4 b3 28. g5 g6) 23... Rxe8 { [%eval -7.23] } 24. h3 { [%eval -8.89] } 24... Kb3?! { (-8.89 → -5.86) Inaccuracy. c5 was best. } { [%eval -5.86] } (24... c5 25. c4) 25. cxb3 { [%eval -5.84] } 25... Re5 { [%eval -4.71] } 26. g4 { [%eval -4.92] } 26... Rf5?? { (-4.92 → -1.13) Blunder. Re1 was best. } { [%eval -1.13] } (26... Re1 27. h4) 27. gxf5 { [%eval -2.29] } 27... g6? { (-2.29 → -0.87) Mistake. f6 was best. } { [%eval -0.87] } (27... f6 28. b4) 28. fxg6 { [%eval -2.0] } 28... hxg6 { [%eval -1.97] } 29. b4 { [%eval -1.66] } 29... c5 { [%eval -1.56] } 30. bxc5 { [%eval -1.09] } 30... Rb8?! { (-1.09 → 0.00) Inaccuracy. a5 was best. } { [%eval 0.0] } (30... a5 31. h4) 31. c6 { [%eval 0.0] } 31... Rb7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Re8 was best. } { [%eval #5] } (31... Re8 32. h4 g5 33. hxg5 Re6 34. g6 Rxc6 35. gxf7 Rb6 36. f8=N Rb3 37. Ne6) 32. cxb7 { [%eval #5] } 32... a5 { [%eval #4] } 33. b8=R { [%eval #4] } 33... a4 { [%eval #3] } 34. h4 { [%eval #7] } 34... g5 { [%eval #6] } 35. hxg5 { [%eval #6] } 35... f6 { [%eval #5] } 36. gxf6 { [%eval #5] } 36... a3 { [%eval #4] } 37. Rb2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. f7 was best. } { [%eval #-4] } (37. f7 a2 38. f8=Q a1=N 39. Rb3 Nxb3 40. Qc5 Nxc5#) 37... axb2 { [%eval #-4] } 38. f7 { [%eval #-3] } 38... b1=R { [%eval #-7] } 39. f8=K { [%eval #-6] } 39... Rd1 { [%eval #-10] } 40. Kf7 { [%eval #-8] } 40... Rd5 { [%eval #-8] } 41. Kf8 { [%eval #-4] } 41... Rd6 { [%eval #-4] } 42. Kg8 { [%eval #-3] } 42... Re6 { [%eval #-3] } 43. Kh8 { [%eval #-2] } 43... Rf6 { [%eval #-2] } 44. Kh7 { [%eval #-1] } 44... Rh6 { [%eval #-1] } 45. Kxh6# { Game ends by variant rule. } 0-1