FEN
[Event "LOS REYES DEL AJEDREZ Arena"]
[Site "https://lichess.org/Q9GBrqzQ"]
[Date "2025.06.20"]
[Round "-"]
[White "Mathias_RengokuUWU"]
[Black "rviza777"]
[Result "0-1"]
[GameId "Q9GBrqzQ"]
[UTCDate "2025.06.20"]
[UTCTime "23:59:47"]
[WhiteElo "1306"]
[BlackElo "1129"]
[WhiteRatingDiff "-44"]
[BlackRatingDiff "+38"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qe2?? { (Mate in 16 → -0.23) Lost forced checkmate sequence. Ba6 was best. } { [%eval -0.23] } (2. Ba6 bxa6 3. Qg4 Bxg4 4. Kd1 Bxd1 5. d3 Bxc2 6. Na3 Bxd3) 2... Bg4 { [%eval 0.15] } 3. Qxg4 { [%eval -0.97] } 3... Qd7?? { (-0.97 → Mate in 15) Checkmate is now unavoidable. g5 was best. } { [%eval #15] } (3... g5 4. Qxg5) 4. Qxg7 { [%eval #15] } 4... Bxg7 { [%eval #15] } 5. Ba6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (5. b4 Bxa1 6. Bb2 Bxb2 7. Na3 Bxa3 8. d3 Bxb4 9. c3 Bxc3 10. Ne2 Bxe1) 5... bxa6?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #12] } (5... Bxb2 6. Bxb2 Nxa6 7. Bxh8 Qb5 8. Bb2 Qxb2 9. Nc3 Qxa2 10. Rxa2 b5 11. Rxa6) 6. Nf3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (6. b4 Bxa1 7. Bb2 Bxb2 8. Na3 Bxa3 9. d4 Bxb4 10. c3 Bxc3 11. d5 Bxe1) 6... Bxb2 { [%eval #-13] } 7. Bxb2 { [%eval #-12] } 7... Qh3?? { (Mate in 12 → -0.53) Lost forced checkmate sequence. d5 was best. } { [%eval -0.53] } (7... d5 8. Bxh8 Qh3 9. gxh3 e5 10. Nxe5 Kd8 11. Nxf7 h5 12. Nxd8 Nc6 13. Nxc6) 8. gxh3?? { (-0.53 → Mate in 10) Checkmate is now unavoidable. Bxh8 was best. } { [%eval #-10] } (8. Bxh8 Qxf3 9. gxf3 Nd7 10. Na3 a5 11. Ke2 a4 12. f4 f6 13. Bxf6 exf6) 8... Nh6 { [%eval #-12] } 9. Bxh8 { [%eval #-11] } 9... Ng4 { [%eval #-11] } 10. hxg4 { [%eval #-10] } 10... Nc6?? { (Mate in 10 → 4.76) Lost forced checkmate sequence. e5 was best. } { [%eval 4.76] } (10... e5 11. Nxe5 dxe5 12. Bxe5 a5 13. Bxc7 Na6 14. Bxa5 Nb4 15. Bxb4 Ke7 16. Bxe7) 11. Bf6 { [%eval 4.47] } 11... exf6 { [%eval 4.12] } 12. Ne5? { (4.12 → 2.49) Mistake. d4 was best. } { [%eval 2.49] } (12. d4) 12... dxe5?? { (2.49 → Mate in 11) Checkmate is now unavoidable. fxe5 was best. } { [%eval #11] } (12... fxe5 13. d4) 13. g5 { [%eval #11] } 13... fxg5 { [%eval #10] } 14. Nc3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. f4 was best. } { [%eval #-8] } (14. f4 gxf4 15. exf4 exf4 16. d4 Nxd4 17. Rg1 Nxc2 18. Rg2 Nxa1 19. Rc2 Nxc2) 14... Nd4?? { (Mate in 8 → 3.87) Lost forced checkmate sequence. e4 was best. } { [%eval 3.87] } (14... e4 15. Nxe4 Ke7 16. Nxg5 f5 17. Nxh7 Kf6 18. Nxf6 Nd4 19. exd4 Re8 20. Nxe8) 15. exd4 { [%eval 4.45] } 15... exd4 { [%eval 4.33] } 16. f3?? { (4.33 → 1.30) Blunder. d3 was best. } { [%eval 1.3] } (16. d3 dxc3) 16... dxc3 { [%eval 1.2] } 17. dxc3 { [%eval 0.77] } 17... Rd8?? { (0.77 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #7] } (17... g4 18. fxg4) 18. Kd1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-7] } (18. Kd2 Rxd2 19. h3 Rxc2 20. a4 Rxc3 21. a5 Rxf3 22. Rhb1 Rxh3 23. Rb3 Rxb3) 18... Rxd1 { [%eval #-7] } 19. Rhxd1 { [%eval #-6] } 19... Kd7 { [%eval #-6] } 20. Rxd7 { [%eval #-5] } 20... g4?? { (Mate in 5 → Mate in 17) Lost forced checkmate sequence. f5 was best. } { [%eval #17] } (20... f5 21. Rxh7 c6 22. Rxa7 a5 23. Rxa5 c5 24. Rxc5 f4 25. Rxg5#) 21. fxg4?? { (Mate in 17 → Mate in 5) Lost forced checkmate sequence. Rxf7 was best. } { [%eval #-5] } (21. Rxf7 gxf3 22. Rxf3 a5 23. Rf8 a4 24. Rb1 c6 25. c4 c5 26. Rd8 a6) 21... a5 { [%eval #-5] } 22. Rxf7 { [%eval #-4] } 22... a4 { [%eval #-4] } 23. Rxh7 { [%eval #-2] } 23... a3 { [%eval #-21] } 24. Rxc7 { [%eval -5.43] } 24... a5 { [%eval -4.36] } 25. Rb7 { [%eval #-16] } 25... a4 { [%eval #-16] } 26. Rb2 { [%eval #-15] } 26... axb2 { [%eval #-15] } 27. c4 { [%eval #-16] } 27... bxa1=N { [%eval -4.7] } 28. c3?? { (-4.70 → Mate in 5) Checkmate is now unavoidable. g5 was best. } { [%eval #-5] } (28. g5 Nxc2) 28... a3 { [%eval #-5] } 29. g5 { [%eval #-2] } 29... Nb3 { [%eval #-4] } 30. axb3 { [%eval #-3] } 30... a2 { [%eval #-3] } 31. g6 { [%eval #-2] } 31... a1=B?? { (Mate in 2 → 0.26) Lost forced checkmate sequence. a1=R was best. } { [%eval 0.26] } (31... a1=R 32. c5 Ra4 33. bxa4#) 32. h4 { [%eval 0.32] } 32... Bxc3 { [%eval 0.0] } 33. h5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #-14] } (33. c5 Be5 34. c6 Bf4 35. h5 Be5 36. b4 Bc7 37. b5 Be5 38. c7 Bxc7) 33... Bg7?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Be5 was best. } { [%eval 0.0] } (33... Be5 34. b4 Bf6 35. b5 Be5 36. g7 Bxg7 37. c5 Bf6 38. c6 Be5 39. c7) 34. c5 { [%eval 0.0] } 34... Be5 { [%eval 0.0] } 35. g7?? { (0.00 → Mate in 12) Checkmate is now unavoidable. c6 was best. } { [%eval #-12] } (35. c6 Bf6 36. b4 Bd4 37. b5 Be5 38. c7 Bxc7 39. g7 Bd6 40. g8=B Be5) 35... Bxg7 { [%eval #-12] } 36. h6 { [%eval #-10] } 36... Bxh6 { [%eval #-10] } 37. c6 { [%eval #-9] } 37... Bg5 { [%eval #-9] } 38. b4 { [%eval #-8] } 38... Bd8 { [%eval #-8] } 39. c7 { [%eval #-3] } 39... Bxc7 { [%eval #-3] } 40. b5 { [%eval #-2] } 40... Bb8 { [%eval #-2] } 41. b6 { [%eval #-1] } 41... Ba7 { [%eval #-1] } 42. bxa7# { Game ends by variant rule. } 0-1
