FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/QZIiqYzL"]
[Date "2026.02.20"]
[Round "-"]
[White "gizlihesap1"]
[Black "LC-Racing"]
[Result "1-0"]
[GameId "QZIiqYzL"]
[UTCDate "2026.02.20"]
[UTCTime "18:59:19"]
[WhiteElo "1959"]
[BlackElo "2227"]
[WhiteRatingDiff "+177"]
[BlackRatingDiff "-7"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kh3? { (0.00 → -1.16) Mistake. Kg3 was best. } { [%eval -1.16] } (2. Kg3 Kb3 3. Kf4 Kc4 4. Ke5 Qa6 5. Bxb2 Rxb2 6. Qh8 Rb7) 2... Kb3? { (-1.16 → 0.00) Mistake. Nxf1 was best. } { [%eval 0.0] } (2... Nxf1 3. Kg4 Kb3 4. Qh5 Kc4 5. Qe5 Be3 6. Rxf1 Bxg2 7. Nxg2) 3. Bxb2? { (0.00 → -1.51) Mistake. Ng3 was best. } { [%eval -1.51] } (3. Ng3 Nxf1 4. Nxe4 Rxg2 5. Bxa1 Rxg1 6. Qxg1 Kc4 7. Kg4 Kb5) 3... Bxb2 { [%eval -3.33] } 4. Kh4?! { (-3.33 → -5.09) Inaccuracy. Ng3 was best. } { [%eval -5.09] } (4. Ng3 Bd5 5. Rxd2 Bxh1 6. Rxh1 Qa5 7. Kg4 Qxd2 8. Kf5 Qd6) 4... Nxf1?? { (-5.09 → -0.85) Blunder. Kc4 was best. } { [%eval -0.85] } (4... Kc4 5. Nd3 Ne3 6. Rg6 Bxh1 7. Rxh1 Qa5 8. Bg2 Kxd3 9. Rg5) 5. Rxf1?? { (-0.85 → -4.03) Blunder. Kh5 was best. } { [%eval -4.03] } (5. Kh5 Kc4) 5... Ne3?? { (-4.03 → -0.16) Blunder. Kc4 was best. } { [%eval -0.16] } (5... Kc4 6. Rf6 Ne3 7. Nf3 Nd5 8. Rf7 Kc5 9. Kh5 Kd6 10. Kh6) 6. Rff2?? { (-0.16 → -2.86) Blunder. Rf4 was best. } { [%eval -2.86] } (6. Rf4) 6... Kc4 { [%eval -3.87] } 7. Kh5? { (-3.87 → -7.01) Mistake. Nc2 was best. } { [%eval -7.01] } (7. Nc2 Bxc2 8. Rg5 Bf6 9. Nd4 Bxd4 10. Qxb1 Qxb1 11. Kh5 Qb8 12. Rf7) 7... Nxg2 { [%eval -6.15] } 8. Rxg2?! { (-6.15 → -11.14) Inaccuracy. Qxg2 was best. } { [%eval -11.14] } (8. Qxg2 Kd5) 8... Rxe1 { [%eval -7.46] } 9. Qh4 { [%eval -10.14] } 9... Kd5 { [%eval -10.49] } 10. Kh6 { [%eval -15.44] } 10... Qa7 { [%eval -12.38] } 11. Rg7 { [%eval -15.21] } 11... Qd7 { [%eval -11.59] } 12. Qxe1?! { (-11.59 → Mate in 6) Checkmate is now unavoidable. Qf4 was best. } { [%eval #-6] } (12. Qf4 Kc6 13. Qb8 Rxe2 14. Rg8 Rg2 15. Rxg2 Bxg2 16. Kg6 Qe7 17. Qxb2 Kc7) 12... Kd6?? { (Mate in 6 → -3.44) Lost forced checkmate sequence. Kc6 was best. } { [%eval -3.44] } (12... Kc6 13. Qb4 Kc7 14. Qf8 Bf6 15. Re7 Qxe7 16. Ng3 Qd8 17. Qa3 Kb8#) 13. Qa5 { [%eval -3.61] } 13... Qe7 { [%eval -3.36] } 14. Qa7 { [%eval -3.37] } 14... Qxa7?? { (-3.37 → -0.49) Blunder. Ke6 was best. } { [%eval -0.49] } (14... Ke6 15. Ng3 Bc2 16. Nf1 Qf8 17. Nd2 Bf5 18. Nc4 Bf6 19. Qc7 Be7 20. Qa7) 15. Rxa7 { [%eval -0.28] } 15... Bf6 { [%eval 0.0] } 16. Ng3 { [%eval 0.0] } 16... Bf5 { [%eval 0.0] } 17. Nh5 { [%eval 0.0] } 17... Bd7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Bd4 was best. } { [%eval #6] } (17... Bd4 18. Nf4 Bxa7 19. Kg7 Kd7 20. Kh8 Kd8) 18. Nxf6 { [%eval #5] } 18... Ke7 { [%eval #5] } 19. Ra8 { [%eval #4] } 19... Be8 { [%eval #2] } 20. Kg7 { [%eval #1] } 20... Bd7 { [%eval #1] } 21. Kh8# { Game ends by variant rule. } 1-0

