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[Event "rated variant:antichess game"] [Site "https://lichess.org/Qc6EGFAq"] [Date "2019.04.24"] [Round "-"] [White "selena0"] [Black "Moriaarty"] [Result "1-0"] [GameId "Qc6EGFAq"] [UTCDate "2019.04.24"] [UTCTime "13:58:05"] [WhiteElo "1568"] [BlackElo "1561"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.05] } 1... b5 { [%eval 1.12] } 2. Bxb5 { [%eval 0.58] } 2... g6?? { (0.58 → 6.60) Blunder. e6 was best. } { [%eval 6.6] } (2... e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2 8. Qxg7 Qxh1 9. Qxg8) 3. Bxd7 { [%eval 4.62] } 3... Qxd7?? { (4.62 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (3... Kxd7) 4. Qh5?? { (Mate in 14 → 4.55) Lost forced checkmate sequence. g4 was best. } { [%eval 4.55] } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Nf3 Bxf3 7. d4 Bxh1 8. e4 Bxe4 9. a3 Bxc2 10. Ra2 Bxb1) 4... Qxd2?? { (4.55 → Mate in 15) Checkmate is now unavoidable. gxh5 was best. } { [%eval #15] } (4... gxh5 5. h4) 5. Kxd2 { [%eval #15] } 5... gxh5 { [%eval #14] } 6. g4 { [%eval #14] } 6... hxg4 { [%eval #14] } 7. Nf3 { [%eval 14.22] } 7... gxf3 { [%eval 11.4] } 8. Ke2?? { (11.40 → -2.70) Blunder. a4 was best. } { [%eval -2.7] } (8. a4) 8... fxe2 { [%eval -2.44] } 9. Rd1? { (-2.44 → -4.87) Mistake. Nd2 was best. } { [%eval -4.87] } (9. Nd2 e1=Q) 9... exd1=Q { [%eval -3.1] } 10. b4?? { (-3.10 → -8.00) Blunder. c4 was best. } { [%eval -8.0] } (10. c4) 10... Qxc1?? { (-8.00 → Mate in 8) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #8] } (10... Qxc2) 11. Na3?? { (Mate in 8 → -8.47) Lost forced checkmate sequence. Nd2 was best. } { [%eval -8.47] } (11. Nd2 Qxc2 12. Rh1 Qxd2 13. e4 Qxf2 14. Rd1 Qxh2 15. Rd6 Qxa2 16. Rd2 Qxd2 17. e5 Qxb4) 11... Qxe3?! { (-8.47 → -5.47) Inaccuracy. Qxa3 was best. } { [%eval -5.47] } (11... Qxa3) 12. fxe3 { [%eval -5.42] } 12... c5 { [%eval -4.47] } 13. bxc5 { [%eval -5.01] } 13... f6?? { (-5.01 → Mate in 7) Checkmate is now unavoidable. Kd7 was best. } { [%eval #7] } (13... Kd7) 14. c6 { [%eval #7] } 14... Nxc6 { [%eval #6] } 15. h3 { [%eval #6] } 15... Bxh3 { [%eval #5] } 16. Rf1 { [%eval #5] } 16... Bxf1 { [%eval #4] } 17. Nc4 { [%eval #4] } 17... Bxc4 { [%eval #3] } 18. e4 { [%eval #3] } 18... Bxa2 { [%eval #2] } 19. c4 { [%eval #2] } 19... Bxc4 { [%eval #1] } 20. e5 { [%eval #1] } 20... fxe5# { Game ends by variant rule. } 1-0