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[Event "rated variant:antichess game"] [Site "https://lichess.org/QpDtRCt0"] [Date "2023.07.17"] [Round "-"] [White "Mithrandir82"] [Black "vezirvedasi"] [Result "1-0"] [GameId "QpDtRCt0"] [UTCDate "2023.07.17"] [UTCTime "10:11:06"] [WhiteElo "1612"] [BlackElo "2056"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. Qg4?? { (2.69 → -3.12) Blunder. b4 was best. } { [%eval -3.12] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Ba3 { [%eval -0.87] } 3. Nxa3 { [%eval -0.84] } 3... b5 { [%eval -0.33] } 4. Bxb5 { [%eval -0.44] } 4... Qg5 { [%eval 0.0] } 5. Qxe6 { [%eval 0.07] } 5... dxe6? { (0.07 → 1.68) Mistake. fxe6 was best. } { [%eval 1.68] } (5... fxe6 6. Bxd7 Bxd7 7. Nb1 Qxg2 8. Ke2 Qxg1 9. Rxg1 h6 10. Rxg7 Nc6 11. Rxg8 Rxg8 12. Kf3) 6. Bxe8 { [%eval 2.15] } 6... Qxg2 { [%eval 1.92] } 7. Bxf7 { [%eval 1.76] } 7... Qxf2?? { (1.76 → Mate in 16) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #16] } (7... Qxh2 8. Bxe6 Qxg1 9. Rxg1 Bxe6 10. Rxg7 Bxa2 11. Rxg8 Rxg8 12. Rxa2 Nd7 13. Kf1 Rg3 14. fxg3) 8. Bxg8?? { (Mate in 16 → 2.16) Lost forced checkmate sequence. Kxf2 was best. } { [%eval 2.16] } (8. Kxf2 Nd7 9. Bxe6 Ngf6 10. Bxd7 Nxd7 11. e4 h6 12. e5 Nxe5 13. Nh3 Bxh3 14. Kg2 Bxg2) 8... Qxe1 { [%eval 1.76] } 9. Bxh7 { [%eval 0.99] } 9... Qxg1 { [%eval 1.67] } 10. Rxg1 { [%eval 1.15] } 10... Rxh7 { [%eval 1.17] } 11. Rxg7 { [%eval 1.23] } 11... Rxg7 { [%eval 3.23] } 12. d3?? { (3.23 → 0.46) Blunder. e4 was best. } { [%eval 0.46] } (12. e4 Nd7 13. b4 Nf8 14. d3 Re7 15. Be3 c5 16. bxc5 Re8 17. e5 Nh7 18. Bg5 Nxg5) 12... Nd7?? { (0.46 → 2.64) Blunder. Rf7 was best. } { [%eval 2.64] } (12... Rf7 13. d4) 13. c4 { [%eval 1.76] } 13... Nb6 { [%eval 1.84] } 14. Bd2 { [%eval 1.77] } 14... Nxc4 { [%eval 1.62] } 15. dxc4 { [%eval 1.77] } 15... Bd7?? { (1.77 → Mate in 7) Checkmate is now unavoidable. Rg3 was best. } { [%eval #7] } (15... Rg3 16. hxg3) 16. Rg1 { [%eval #7] } 16... Rxg1 { [%eval #6] } 17. Bc1 { [%eval #6] } 17... Rxc1 { [%eval #5] } 18. Nc2 { [%eval #6] } 18... Rxc2 { [%eval #5] } 19. h4?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (19. e4 Rxc4 20. h3 Rxe4 21. h4 Rxh4 22. b4 Rxb4 23. a4 Bxa4#) 19... Rxc4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rxb2 was best. } { [%eval #4] } (19... Rxb2 20. c5 Rxa2 21. c6 Bxc6 22. e4 Bxe4 23. h5 Bc6 24. h6 Rf2 25. h7 Rg8 26. hxg8=K) 20. a3 { [%eval #4] } 20... Rxh4 { [%eval #3] } 21. e4 { [%eval #3] } 21... Rxe4 { [%eval #2] } 22. a4 { [%eval #2] } 22... Rxa4 { [%eval #1] } 23. b4 { [%eval #1] } 23... Rxb4# { Game ends by variant rule. } 1-0