FEN
[Event "casual variant:atomic game"]
[Site "https://lichess.org/R1LC7qn2"]
[Date "2022.09.23"]
[Round "-"]
[White "KEspinosa"]
[Black "Speyerleahm"]
[Result "1-0"]
[GameId "R1LC7qn2"]
[UTCDate "2022.09.23"]
[UTCTime "15:40:56"]
[WhiteElo "1279"]
[BlackElo "1098"]
[WhiteTitle "WFM"]
[Variant "Atomic"]
[TimeControl "60+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 1.65] } 2. e4?! { (1.65 → 0.83) Inaccuracy. e3 was best. } { [%eval 0.83] } (2. e3 e6 3. Nd4 f5 4. Qh5+ g6 5. Nb5 Qh4 6. Qxh4 a6) 2... d5 { [%eval 0.87] } 3. e5? { (0.87 → -0.64) Mistake. Nc3 was best. } { [%eval -0.64] } (3. Nc3 b5 4. d4 Nh6 5. g4 Bxg4 6. h3 e6 7. Bd3 Bb4) 3... e6?! { (-0.64 → 0.17) Inaccuracy. Nh6 was best. } { [%eval 0.17] } (3... Nh6 4. Bb5+ c6 5. Ng5 Ng4 6. f4 Bf5 7. d3 Ne3 8. Bxe3) 4. exf6?? { (0.17 → Mate in 6) Checkmate is now unavoidable. d4 was best. } { [%eval #-6] } (4. d4 Nc6 5. Bb5 Nh6 6. Bxh6 Ba3 7. Nxa3 O-O 8. O-O fxe5) 4... Bb4?? { (Mate in 6 → -6.46) Lost forced checkmate sequence. Nf6 was best. } { [%eval -6.46] } (4... Nf6 5. Bb5+ Nc6 6. Ng5 Ne4 7. Nxe4 Qh4 8. g3 Qd4 9. d3 Qxf2#) 5. c3 { [%eval -7.1] } 5... Bc5?? { (-7.10 → 1.51) Blunder. Nf6 was best. } { [%eval 1.51] } (5... Nf6) 6. d4 { [%eval 1.3] } 6... Bb6?? { (1.30 → 7.07) Blunder. Nf6 was best. } { [%eval 7.07] } (6... Nf6 7. Bg5) 7. Bg5?! { (7.07 → 5.38) Inaccuracy. Ba6 was best. } { [%eval 5.38] } (7. Ba6 bxa6) 7... Nf6 { [%eval 5.82] } 8. Ne5?? { (5.82 → 1.14) Blunder. Ba6 was best. } { [%eval 1.14] } (8. Ba6) 8... Bxd4 { [%eval 1.6] } 9. Qd4 { [%eval 1.66] } 9... Nc6?? { (1.66 → 4.23) Blunder. Na6 was best. } { [%eval 4.23] } (9... Na6) 10. Qc5 { [%eval 4.48] } 10... Qd6 { [%eval 4.1] } 11. Qxd6?? { (4.10 → -0.61) Blunder. Qxd5 was best. } { [%eval -0.61] } (11. Qxd5 e5 12. f3 b5 13. Nd2 Bb7 14. O-O-O Rd8 15. Bd3 Kf8 16. Nb3 c5 17. Rhe1 h6) 11... Bd7? { (-0.61 → 0.57) Mistake. h6 was best. } { [%eval 0.57] } (11... h6 12. f3 e5 13. Na3 b5 14. Nc2 c5 15. O-O-O Ng4 16. Be7 Nf2 17. Re1 Nd3+ 18. Bxd3) 12. Bxf6? { (0.57 → -1.07) Mistake. Bd3 was best. } { [%eval -1.07] } (12. Bd3 Ng4) 12... Bb5? { (-1.07 → 0.35) Mistake. e5 was best. } { [%eval 0.35] } (12... e5 13. f3) 13. Bxb5 { [%eval 0.07] } 13... Rf8 { [%eval 0.24] } 14. Kd1?? { (0.24 → -2.19) Blunder. f3 was best. } { [%eval -2.19] } (14. f3 e5) 14... Rf5?? { (-2.19 → 0.15) Blunder. d4 was best. } { [%eval 0.15] } (14... d4 15. Kc1) 15. Nd2 { [%eval -0.29] } 15... Re5 { [%eval 0.0] } 16. Ne4 { [%eval 0.0] } 16... Rd8? { (0.00 → 1.58) Mistake. dxe4 was best. } { [%eval 1.58] } (16... dxe4 17. Ke2 Rd8 18. f4 Rd2+ 19. Ke1 Rd1+ 20. Kf2 Rf1+ 21. Ke2 Re1+ 22. Kd2 Re3 23. Kd1) 17. Kc2?? { (1.58 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-7] } (17. Ke2) 17... Rf5?? { (Mate in 7 → 3.35) Lost forced checkmate sequence. dxe4 was best. } { [%eval 3.35] } (17... dxe4 18. Kb3 Rd2 19. Kb4 a5+ 20. Kb5 Rd5+ 21. Ka4 b5+ 22. Ka3 Rd2 23. h4 Rxb2#) 18. Rad1? { (3.35 → 1.97) Mistake. Nf6+ was best. } { [%eval 1.97] } (18. Nf6+ Rxf6 19. f4 c5 20. Rad1 d4 21. Kc1 d3 22. Kd2 Kd7 23. Rhf1 c4 24. f5 e5) 18... Rh5? { (1.97 → 3.53) Mistake. Rf3 was best. } { [%eval 3.53] } (18... Rf3 19. Kb1 Rd3 20. Ng5 a5 21. h4 Ra8 22. b3 b5 23. a3 Rd2 24. Rxd2 Ra6 25. Nf7) 19. Rhe1 { [%eval 3.09] } 19... Kf8 { [%eval 3.57] } 20. Nc5 { [%eval 4.01] } 20... b6?? { (4.01 → 9.99) Blunder. d4 was best. } { [%eval 9.99] } (20... d4) 21. Nxe6?? { (9.99 → -0.16) Blunder. Rd3 was best. } { [%eval -0.16] } (21. Rd3) 21... Re5 { [%eval 0.0] } 22. Rxe5 { [%eval -0.39] } 22... Re8 { [%eval -0.16] } 23. Re1 { [%eval -0.3] } 23... Rxe1 { [%eval 0.17] } 24. Kd3?! { (0.17 → -0.65) Inaccuracy. f4 was best. } { [%eval -0.65] } (24. f4) 24... Ke7 { [%eval -0.46] } 25. Ke3 { [%eval -0.65] } 25... Ke6?! { (-0.65 → -0.06) Inaccuracy. c5 was best. } { [%eval -0.06] } (25... c5 26. c4) 26. c4 { [%eval 0.08] } 26... dxc4 { [%eval 0.2] } 27. f4 { [%eval -0.27] } 27... Kd5?? { (-0.27 → 2.76) Blunder. g5 was best. } { [%eval 2.76] } (27... g5) 28. Kd4?? { (2.76 → 0.52) Blunder. f5 was best. } { [%eval 0.52] } (28. f5) 28... c5 { [%eval 0.46] } 29. b4?! { (0.46 → -0.17) Inaccuracy. Kc3 was best. } { [%eval -0.17] } (29. Kc3 c4 30. a4 g6 31. f5 gxf5 32. g4 Ke6 33. g5 Ke7 34. h4 Kf8 35. h5 h6) 29... c4?? { (-0.17 → 3.22) Blunder. b5 was best. } { [%eval 3.22] } (29... b5 30. Kd3) 30. Kc3 { [%eval 3.11] } 30... Kd4? { (3.11 → 5.56) Mistake. b5 was best. } { [%eval 5.56] } (30... b5 31. f5) 31. b5 { [%eval 6.02] } 31... g6 { [%eval 6.79] } 32. g4 { [%eval 6.57] } 32... g5 { [%eval 7.47] } 33. f5 { [%eval 7.52] } 33... a5?! { (7.52 → 17.52) Inaccuracy. h5 was best. } { [%eval 17.52] } (33... h5 34. gxh5) 34. f6 { [%eval 24.0] } 34... Kd3 { [%eval 20.25] } 35. f7 { [%eval 26.47] } 35... Kc2 { [%eval 17.59] } 36. f8=Q { [%eval 24.25] } 36... Kb3 { [%eval 30.57] } 37. Qa3 { [%eval 21.53] } 37... Kc2 { [%eval 27.89] } 38. Qc1 { [%eval 38.46] } 38... Kb3?! { (38.46 → Mate in 3) Checkmate is now unavoidable. Kd3 was best. } { [%eval #3] } (38... Kd3 39. h4) 39. Kd4+ { [%eval #2] } 39... Kc3 { [%eval #2] } 40. Kd5+?! { (Mate in 2 → 23.50) Lost forced checkmate sequence. Ke4+ was best. } { [%eval 23.5] } (40. Ke4+ Kd3 41. Qxc4#) 40... Kd4 { [%eval 29.31] } 41. Kc6 { [%eval 10.71] } 41... Kc5?! { (10.71 → Mate in 1) Checkmate is now unavoidable. Ke5 was best. } { [%eval #1] } (41... Ke5 42. Qc3+) 42. Qxc4# { Game ends by variant rule. } 1-0
