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[Event "rated variant:antichess game"] [Site "https://lichess.org/R2GYqOKO"] [Date "2024.06.04"] [Round "-"] [White "Loopie9"] [Black "laceneiop"] [Result "1-0"] [GameId "R2GYqOKO"] [UTCDate "2024.06.04"] [UTCTime "00:27:51"] [WhiteElo "1083"] [BlackElo "904"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-53"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?! { (0.15 → -0.91) Inaccuracy. e3 was best. } { [%eval -0.91] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d6?? { (-0.91 → Mate in 18) Checkmate is now unavoidable. e5 was best. } { [%eval #18] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. d3) 2. d4?? { (Mate in 18 → Mate in 16) Lost forced checkmate sequence. Ne5 was best. } { [%eval #-16] } (2. Ne5 dxe5 3. g4 Bxg4 4. Rg1 Bxe2 5. Kxe2 Qxd2 6. Rxg7 Bxg7 7. Bxd2 Bh6) 2... Bh3 { [%eval #-15] } 3. gxh3 { [%eval #-14] } 3... Qd7?? { (Mate in 14 → 4.62) Lost forced checkmate sequence. e5 was best. } { [%eval 4.62] } (3... e5 4. dxe5 dxe5 5. Nxe5 Qxd1 6. Kxd1 Kd8 7. Nxf7 Bb4 8. Nxd8 Nf6 9. Nxb7) 4. Bh6?? { (4.62 → 0.96) Blunder. Rg1 was best. } { [%eval 0.96] } (4. Rg1) 4... Qxh3?? { (0.96 → 6.01) Blunder. Nxh6 was best. } { [%eval 6.01] } (4... Nxh6 5. Rg1) 5. Bxg7?! { (6.01 → 4.36) Inaccuracy. Bxh3 was best. } { [%eval 4.36] } (5. Bxh3 Nxh6) 5... Qxf1?? { (4.36 → Mate in 12) Checkmate is now unavoidable. Bxg7 was best. } { [%eval #12] } (5... Bxg7 6. Bxh3) 6. Bxf8?? { (Mate in 12 → -1.66) Lost forced checkmate sequence. Rxf1 was best. } { [%eval -1.66] } (6. Rxf1 Bxg7 7. d5 Bxb2 8. c4 Bxa1 9. c5 dxc5 10. Ne5 Bxe5 11. Qd2 Bxh2) 6... Kxf8?? { (-1.66 → 0.07) Blunder. Qxh1 was best. } { [%eval 0.07] } (6... Qxh1 7. Bxe7 Qxf3 8. exf3 Kxe7 9. f4 d5 10. c4 dxc4 11. Qd3 cxd3 12. Nd2) 7. Kxf1 { [%eval 0.07] } 7... Nf6?? { (0.07 → 4.15) Blunder. h5 was best. } { [%eval 4.15] } (7... h5 8. Kg2 h4 9. Nxh4 Rxh4 10. Kh3 Rxd4 11. Qxd4 b6 12. Qxd6 cxd6 13. Nd2) 8. e4?? { (4.15 → 0.24) Blunder. d5 was best. } { [%eval 0.24] } (8. d5 Nxd5) 8... Nxe4 { [%eval 0.52] } 9. Ng5?? { (0.52 → -1.49) Blunder. d5 was best. } { [%eval -1.49] } (9. d5 Nxf2) 9... Nxf2 { [%eval -1.48] } 10. Nxh7 { [%eval -1.53] } 10... Rxh7 { [%eval -1.27] } 11. Kxf2 { [%eval -1.43] } 11... Rxh2 { [%eval -1.31] } 12. Rxh2 { [%eval -1.81] } 12... Nc6?? { (-1.81 → Mate in 8) Checkmate is now unavoidable. Nd7 was best. } { [%eval #8] } (12... Nd7 13. Qc1) 13. Qh5 { [%eval #9] } 13... Nxd4 { [%eval #8] } 14. Qxf7 { [%eval #8] } 14... Nxc2 { [%eval #7] } 15. Qxe7 { [%eval #7] } 15... Nxa1 { [%eval #5] } 16. Qxd6 { [%eval #9] } 16... cxd6 { [%eval #8] } 17. Rh4?? { (Mate in 8 → -0.89) Lost forced checkmate sequence. a3 was best. } { [%eval -0.89] } (17. a3 Nb3 18. Nd2 Nxd2 19. Kf3 Nxf3 20. Rd2 Nxd2 21. b3 Nxb3 22. a4 b5) 17... Nb3 { [%eval -1.06] } 18. axb3 { [%eval -0.4] } 18... Kg7?? { (-0.40 → 1.68) Blunder. Ke7 was best. } { [%eval 1.68] } (18... Ke7 19. Rh8) 19. Rh6? { (1.68 → 0.00) Mistake. Rc4 was best. } { [%eval 0.0] } (19. Rc4 Kf6) 19... Kxh6 { [%eval 0.15] } 20. Nd2 { [%eval -0.14] } 20... a5?! { (-0.14 → 0.86) Inaccuracy. Kg6 was best. } { [%eval 0.86] } (20... Kg6 21. b4) 21. b4?! { (0.86 → 0.00) Inaccuracy. Ke3 was best. } { [%eval 0.0] } (21. Ke3) 21... axb4 { [%eval 0.06] } 22. Nb3?? { (0.06 → Mate in 4) Checkmate is now unavoidable. b3 was best. } { [%eval #-4] } (22. b3 Kg6 23. Nf3 d5 24. Ng5 Kxg5 25. Kf3 Ra4 26. bxa4 d4 27. a5 b6) 22... Ra3?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Ra5 was best. } { [%eval #4] } (22... Ra5 23. Nxa5 Kg6 24. Nxb7 Kf5 25. Nxd6 b3 26. Nxf5#) 23. bxa3 { [%eval #4] } 23... bxa3 { [%eval #3] } 24. Nc5 { [%eval #3] } 24... dxc5 { [%eval #2] } 25. Ke2 { [%eval #4] } 25... a2 { [%eval #2] } 26. Kd2 { [%eval #3] } 26... c4 { [%eval #1] } 27. Kd3 { [%eval #1] } 27... cxd3# { Game ends by variant rule. } 1-0