FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/SDf7QDX5"]
[Date "2022.08.06"]
[Round "-"]
[White "Student_E_Chess"]
[Black "mayer24"]
[Result "1-0"]
[GameId "SDf7QDX5"]
[UTCDate "2022.08.06"]
[UTCTime "09:24:28"]
[WhiteElo "1376"]
[BlackElo "1276"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a4? { (0.15 → -1.33) Mistake. e3 was best. } { [%eval -1.33] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6?? { (-1.33 → 1.09) Blunder. b5 was best. } { [%eval 1.09] } (1... b5 2. axb5 g6 3. Rxa7 Rxa7 4. b4 Ra5 5. bxa5 Ba6 6. bxa6) 2. h4?? { (1.09 → -3.05) Blunder. e3 was best. } { [%eval -3.05] } (2. e3 c5) 2... b5 { [%eval -4.83] } 3. axb5 { [%eval -4.3] } 3... Na6?? { (-4.30 → 1.23) Blunder. h6 was best. } { [%eval 1.23] } (3... h6 4. Rxa7 Rxa7 5. h5 Ra3 6. bxa3 Ba6 7. bxa6 Nxa6 8. Nf3 Nb4 9. axb4 c5 10. bxc5) 4. Rxa6 { [%eval 1.61] } 4... Bxa6 { [%eval 1.15] } 5. bxa6 { [%eval 1.13] } 5... c6?? { (1.13 → 3.17) Blunder. Qb8 was best. } { [%eval 3.17] } (5... Qb8 6. Rh3 Qxb2 7. Bxb2 Kd8 8. Bxf6 Nxf6 9. e4 Nxe4 10. Qg4 Nxf2 11. Kxf2 Rg8 12. Qxg7) 6. d4?? { (3.17 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #-13] } (6. e4 f5) 6... Qa5?? { (Mate in 13 → 5.62) Lost forced checkmate sequence. g5 was best. } { [%eval 5.62] } (6... g5 7. Bxg5 fxg5 8. hxg5 c5 9. Rxh7 Rxh7 10. dxc5 Qb8 11. Qxd7 Qxb2 12. Qxa7 Qxc2 13. Qxa8) 7. b4 { [%eval 5.24] } 7... Qxb4 { [%eval 5.79] } 8. Nc3?? { (5.79 → 2.46) Blunder. Bh6 was best. } { [%eval 2.46] } (8. Bh6 gxh6 9. Na3 Qxd4 10. Qxd4 c5 11. Qxc5 Rd8 12. Qxe7 Kxe7 13. Nf3 Ra8 14. g3 d6) 8... Qxd4?? { (2.46 → Mate in 15) Checkmate is now unavoidable. Qxc3 was best. } { [%eval #15] } (8... Qxc3 9. d5) 9. Qxd4 { [%eval #15] } 9... d5 { [%eval #11] } 10. Qxa7 { [%eval #14] } 10... Rxa7 { [%eval #13] } 11. Nxd5 { [%eval #13] } 11... Rxa6 { [%eval #12] } 12. Nxe7?? { (Mate in 12 → 5.29) Lost forced checkmate sequence. Nxf6 was best. } { [%eval 5.29] } (12. Nxf6 exf6 13. Kd2 g6 14. Ba3 Bxa3 15. Kc1 Bxc1 16. f4 Bxf4 17. Rh2 Bxh2 18. e3 Bxg1) 12... Bxe7?? { (5.29 → Mate in 10) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #10] } (12... Nxe7 13. Bh6) 13. Ba3?? { (Mate in 10 → -3.92) Lost forced checkmate sequence. Bg5 was best. } { [%eval -3.92] } (13. Bg5 fxg5 14. hxg5 Bxg5 15. Rxh7 Rxh7 16. f4 Bxf4 17. g3 Bxg3 18. Kf2 Bxf2 19. Bg2 Bxg1) 13... Rxa3?? { (-3.92 → 0.66) Blunder. Bxa3 was best. } { [%eval 0.66] } (13... Bxa3 14. c4 c5 15. Rh3 Rc6 16. Rxa3 Ne7 17. Ra6 Rxa6 18. h5 g5 19. hxg6 hxg6 20. Kd2) 14. c3 { [%eval 0.28] } 14... Rxc3 { [%eval 0.37] } 15. e3?? { (0.37 → Mate in 11) Checkmate is now unavoidable. Rh3 was best. } { [%eval #-11] } (15. Rh3) 15... Rxe3 { [%eval #-11] } 16. fxe3 { [%eval #-10] } 16... Ba3?? { (Mate in 10 → -0.46) Lost forced checkmate sequence. h6 was best. } { [%eval -0.46] } (16... h6 17. Bb5 cxb5 18. Nf3 g5 19. hxg5 hxg5 20. Rxh8 Bd6 21. Nxg5 fxg5 22. Rxg8 Kf7 23. Rxg5) 17. Bb5? { (-0.46 → -1.73) Mistake. Ne2 was best. } { [%eval -1.73] } (17. Ne2 Bc1 18. Nxc1 c5 19. Bd3 h6 20. Bh7 Rxh7 21. Rg1 Ne7 22. Ne2 Kd7 23. Kd2 Nc6) 17... cxb5 { [%eval -1.16] } 18. Rh3?? { (-1.16 → -5.58) Blunder. Ne2 was best. } { [%eval -5.58] } (18. Ne2 Bc1) 18... g5?? { (-5.58 → -2.53) Blunder. Ne7 was best. } { [%eval -2.53] } (18... Ne7 19. Nf3) 19. hxg5 { [%eval -2.74] } 19... fxg5 { [%eval -2.75] } 20. Rxh7 { [%eval -2.47] } 20... Rxh7 { [%eval -2.12] } 21. Nh3?! { (-2.12 → -3.18) Inaccuracy. Ne2 was best. } { [%eval -3.18] } (21. Ne2 Bf8) 21... Rxh3 { [%eval -1.9] } 22. gxh3 { [%eval -3.45] } 22... g4 { [%eval -3.05] } 23. hxg4 { [%eval -3.17] } 23... Kf7 { [%eval -3.32] } 24. Kf2 { [%eval -2.53] } 24... Ke6 { [%eval -2.62] } 25. Ke2 { [%eval -3.26] } 25... Ne7?? { (-3.26 → -0.75) Blunder. b4 was best. } { [%eval -0.75] } (25... b4 26. e4 Kd7 27. g5 b3 28. e5 b2 29. Kf1 Ke8 30. e6 Bf8 31. e7 Kxe7 32. Ke1) 26. Kd3?! { (-0.75 → -1.87) Inaccuracy. e4 was best. } { [%eval -1.87] } (26. e4) 26... Nf5?? { (-1.87 → Mate in 2) Checkmate is now unavoidable. b4 was best. } { [%eval #2] } (26... b4 27. Kd4 Ng8 28. Ke5 Kxe5 29. e4 Kxe4 30. g5 Nh6 31. gxh6 b3 32. h7 Bd6 33. h8=K) 27. gxf5 { [%eval #2] } 27... Kxf5 { [%eval #1] } 28. Ke4 { [%eval #1] } 28... Kxe4# { Game ends by variant rule. } 1-0