FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/SHZh1VuD"]
[Date "2022.09.04"]
[Round "-"]
[White "NoQuit"]
[Black "alexlele"]
[Result "1-0"]
[GameId "SHZh1VuD"]
[UTCDate "2022.09.04"]
[UTCTime "03:05:33"]
[WhiteElo "1212"]
[BlackElo "1500"]
[WhiteRatingDiff "+45"]
[BlackRatingDiff "-530"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... Nf6?? { (-0.14 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. e4 { [%eval #16] } 2... Nxe4 { [%eval #15] } 3. Qh5?? { (Mate in 15 → 5.17) Lost forced checkmate sequence. Qg4 was best. } { [%eval 5.17] } (3. Qg4 Nxf2 4. Qxg7 Bxg7 5. Kxf2 Bxa1 6. d4 Bxd4 7. h3 Bxf2 8. Rh2 Bxg1 9. b4 Bxh2) 3... Nxf2 { [%eval 4.59] } 4. Qxf7?? { (4.59 → 1.71) Blunder. Qxh7 was best. } { [%eval 1.71] } (4. Qxh7 Rxh7) 4... Kxf7 { [%eval 1.97] } 5. Kxf2 { [%eval 2.06] } 5... g6?? { (2.06 → 9.59) Blunder. b5 was best. } { [%eval 9.59] } (5... b5 6. Bxb5 Bb7 7. Bxd7 Bxg2 8. Kxg2 Nxd7 9. Nc3 Qc8 10. Kf3 Qb7 11. Nge2 Qxb3 12. cxb3) 6. Ba6 { [%eval 9.38] } 6... bxa6 { [%eval 9.69] } 7. Ba3?! { (9.69 → 5.62) Inaccuracy. a4 was best. } { [%eval 5.62] } (7. a4 Rg8) 7... Bb7?! { (5.62 → 10.27) Inaccuracy. d6 was best. } { [%eval 10.27] } (7... d6 8. Bxd6) 8. Bxe7 { [%eval 9.22] } 8... Bxe7? { (9.22 → Mate in 9) Checkmate is now unavoidable. Bxg2 was best. } { [%eval #9] } (8... Bxg2 9. Kxg2) 9. g3 { [%eval #9] } 9... Bxh1 { [%eval #8] } 10. Nf3?? { (Mate in 8 → 5.47) Lost forced checkmate sequence. Na3 was best. } { [%eval 5.47] } (10. Na3 Bxa3 11. b4 Bxb4 12. a4 Bxd2 13. c3 Bxc3 14. Nh3 Bxa1 15. Kf3 Bxf3 16. g4 Bxg4) 10... Bxf3 { [%eval 5.12] } 11. Kxf3 { [%eval 5.46] } 11... Nc6?? { (5.46 → Mate in 8) Checkmate is now unavoidable. Ba3 was best. } { [%eval #8] } (11... Ba3 12. Nxa3 Qh4 13. gxh4 g5 14. hxg5 d6 15. h4 Nd7 16. Kf4 d5 17. g6 Kxg6 18. h5) 12. b4 { [%eval #8] } 12... Nxb4 { [%eval #7] } 13. a4 { [%eval #7] } 13... Nxc2 { [%eval #6] } 14. Na3?? { (Mate in 6 → -0.01) Lost forced checkmate sequence. g4 was best. } { [%eval -0.01] } (14. g4 Nxa1 15. Na3 Bxa3 16. g5 Qxg5 17. Ke4 Qxd2 18. Ke5 Qxh2 19. a5 Qxe5#) 14... Nxa3?? { (-0.01 → 1.68) Blunder. Bxa3 was best. } { [%eval 1.68] } (14... Bxa3 15. Rxa3 Nxa3 16. g4 Qf8 17. a5 Rb8 18. Kg3 Rb1 19. h3 Rb8 20. Kg2 Rb6 21. axb6) 15. Rxa3 { [%eval 1.36] } 15... Bxa3 { [%eval 1.09] } 16. Ke4?? { (1.09 → Mate in 18) Checkmate is now unavoidable. a5 was best. } { [%eval #-18] } (16. a5 Rb8) 16... d6?? { (Mate in 18 → Mate in 4) Lost forced checkmate sequence. Qh4 was best. } { [%eval #4] } (16... Qh4 17. gxh4 d5 18. Kxd5 c6 19. Kxc6 Bd6 20. Kxd6 Ke7 21. Kxe7 g5 22. hxg5 Rae8 23. Kxe8) 17. Ke5 { [%eval #4] } 17... dxe5 { [%eval #3] } 18. d4?? { (Mate in 3 → -2.30) Lost forced checkmate sequence. d3 was best. } { [%eval -2.3] } (18. d3 Qxd3 19. h4 Qxg3 20. a5 Qxh4#) 18... exd4 { [%eval -2.34] } 19. h4 { [%eval -1.17] } 19... Qxh4 { [%eval -1.5] } 20. gxh4 { [%eval -1.38] } 20... Rab8?? { (-1.38 → Mate in 3) Checkmate is now unavoidable. h5 was best. } { [%eval #3] } (20... h5 21. a5 g5 22. hxg5 Ke8 23. g6 d3 24. g7 Bc5 25. gxh8=K Bb6 26. axb6 axb6 27. Kg7) 21. h5 { [%eval #3] } 21... gxh5 { [%eval #2] } 22. a5 { [%eval #2] } 22... Rb6 { [%eval #1] } 23. axb6 { [%eval #1] } 23... cxb6# { Game ends by variant rule. } 1-0