FEN
[Event "Daily Racing Kings Arena"]
[Site "https://lichess.org/Ss4OoHCJ"]
[Date "2022.07.11"]
[Round "-"]
[White "apg1980"]
[Black "DesinduAc1"]
[Result "1-0"]
[GameId "Ss4OoHCJ"]
[UTCDate "2022.07.11"]
[UTCTime "03:32:57"]
[WhiteElo "1701"]
[BlackElo "2068"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-17"]
[BlackBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Bd4 { [%eval 0.16] } 1... Be4 { [%eval 0.53] } 2. Kh3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Bxb2?! { (0.00 → -0.90) Inaccuracy. Kh4 was best. } { [%eval -0.9] } (3. Kh4 Nxf1 4. Kh5 Kc4 5. Bxb2 Qxb2 6. Nxc1 Qxc1 7. Rg5 Rb6) 3... Bxb2?! { (-0.90 → 0.00) Inaccuracy. Rxb2 was best. } { [%eval 0.0] } (3... Rxb2 4. Kh4 Kc4 5. Kh5 Rb7 6. Rg6 Bxh1 7. Rxh1 Ne3 8. Nd3) 4. Kh4?? { (0.00 → -3.32) Blunder. Ng3 was best. } { [%eval -3.32] } (4. Ng3 Kb4 5. Nxe4 Nxe4 6. Kg4 Kc5 7. Qh7 Kc6 8. Kh5 Be5) 4... Kc4 { [%eval -2.87] } 5. Qh3 { [%eval -2.91] } 5... Kd5 { [%eval -3.53] } 6. Kg5?? { (-3.53 → -23.30) Blunder. Rg6 was best. } { [%eval -23.3] } (6. Rg6) 6... Kd6 { [%eval -16.87] } 7. Qc8 { [%eval -15.77] } 7... Ke7 { [%eval -8.33] } 8. Kh6 { [%eval -8.54] } 8... Qa8?? { (-8.54 → -2.23) Blunder. Ne3 was best. } { [%eval -2.23] } (8... Ne3 9. Rg8) 9. Rg8?? { (-2.23 → -5.31) Blunder. Qxa8 was best. } { [%eval -5.31] } (9. Qxa8 Bxa8) 9... Qxc8 { [%eval -4.84] } 10. Rxc8 { [%eval -4.98] } 10... Ra1 { [%eval -4.21] } 11. Rgg8 { [%eval -4.21] } 11... Nxf1 { [%eval -4.52] } 12. Ng3? { (-4.52 → -7.68) Mistake. Nf3 was best. } { [%eval -7.68] } (12. Nf3 Kf7) 12... Bf5?? { (-7.68 → -2.62) Blunder. Nxg3 was best. } { [%eval -2.62] } (12... Nxg3) 13. Nc2?? { (-2.62 → -11.03) Blunder. Rcf8 was best. } { [%eval -11.03] } (13. Rcf8 Be6) 13... Nxg3 { [%eval -8.77] } 14. Nxa1 { [%eval -10.13] } 14... Bxa1 { [%eval -11.33] } 15. Rgf8?! { (-11.33 → Mate in 7) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-7] } (15. Rc1 Kf7) 15... Ne3?? { (Mate in 7 → 7.21) Lost forced checkmate sequence. Bxc8 was best. } { [%eval 7.21] } (15... Bxc8 16. Rxc8 Kf7 17. Ra8 Ne4 18. Kh7 Nd6 19. Rg8 Bg7 20. Rd8 Ne8 21. Rd2 Kf8#) 16. Rxf5 { [%eval 7.12] } 16... Nh5? { (7.12 → Mate in 3) Checkmate is now unavoidable. Nd5 was best. } { [%eval #3] } (16... Nd5 17. Rff8) 17. Rff8 { [%eval #2] } 17... Nd5 { [%eval #2] } 18. Kh7 { [%eval #1] } 18... Ng7 { [%eval #1] } 19. Kg8# { Game ends by variant rule. } 1-0
