FEN
[Event "casual variant:threeCheck game"]
[Site "https://lichess.org/TGg6iKiu"]
[Date "2026.02.21"]
[Round "-"]
[White "FB1907CB"]
[Black "CombativeEnemy"]
[Result "0-1"]
[GameId "TGg6iKiu"]
[UTCDate "2026.02.21"]
[UTCTime "11:58:54"]
[WhiteElo "952"]
[BlackElo "1851"]
[BlackTitle "FM"]
[Variant "Three-check"]
[TimeControl "300+0"]
[ECO "C00"]
[Opening "French Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 2.07] } 1... e6 { [%eval 2.49] } { C00 French Defense } 2. Bc4?? { (2.49 → -0.41) Blunder. Nc3 was best. } { [%eval -0.41] } (2. Nc3 c5 3. e5 Nc6 4. Nf3 d5 5. exd6 Qxd6 6. Bb5 Bd7) 2... Bc5 { [%eval -0.07] } 3. d4?? { (-0.07 → -4.84) Blunder. Nh3 was best. } { [%eval -4.84] } (3. Nh3 Nf6 4. O-O Nc6 5. c3 d5 6. d4 dxc4 7. e5 Nxe5) 3... Bb4+ { [%eval -4.94] } 4. Kf1 { [%eval -4.92] } 4... Qf6?? { (-4.92 → -1.90) Blunder. Qh4 was best. } { [%eval -1.9] } (4... Qh4 5. Qe2 Nf6 6. g3 Qxe4 7. Qxe4 Nxe4 8. c3 Nxg3+ 9. hxg3) 5. Nf3 { [%eval -1.57] } 5... h6? { (-1.57 → 0.10) Mistake. Nh6 was best. } { [%eval 0.1] } (5... Nh6 6. Bxh6 Qxh6 7. a3 Ba5 8. b4 b5 9. Bd3 Bb6 10. Qd2) 6. d5?? { (0.10 → -2.99) Blunder. c3 was best. } { [%eval -2.99] } (6. c3 Be7 7. Bd3 Qg6 8. Ne5 Qf6 9. Ng4 Qxf2+ 10. Nxf2 Nc6 11. Na3 a6) 6... Ne7 { [%eval -2.43] } 7. dxe6?? { (-2.43 → -5.39) Blunder. Bd3 was best. } { [%eval -5.39] } (7. Bd3 exd5 8. exd5 Nxd5 9. Qe2+ Kd8 10. Qe5 Qxe5 11. Nxe5 Ne3+ 12. Bxe3 Ke8) 7... fxe6 { [%eval -4.15] } 8. e5?? { (-4.15 → -11.62) Blunder. h4 was best. } { [%eval -11.62] } (8. h4 Bc5) 8... Qf7 { [%eval -8.75] } 9. c3 { [%eval -11.85] } 9... Ba5?! { (-11.85 → -6.12) Inaccuracy. Nf5 was best. } { [%eval -6.12] } (9... Nf5 10. Bd3) 10. b4?! { (-6.12 → -10.77) Inaccuracy. Bd3 was best. } { [%eval -10.77] } (10. Bd3 Bb6) 10... Bb6 { [%eval -8.01] } 11. Nbd2? { (-8.01 → Mate in 8) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-8] } (11. Qc2 Qf5) 11... Nf5 { [%eval -32.3] } 12. Ba3?! { (-32.30 → Mate in 3) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-3] } (12. Ne4) 12... Ne3+ { [%eval #-2] } 13. fxe3 { [%eval #-1] } 13... Qxf3# { Game ends by variant rule. } 0-1
