FEN
[Event "Lose yo pieces Arena"]
[Site "https://lichess.org/TkizhIpl"]
[Date "2024.01.10"]
[Round "-"]
[White "Tofusotoe"]
[Black "ChessWithLiza"]
[Result "1-0"]
[GameId "TkizhIpl"]
[UTCDate "2024.01.10"]
[UTCTime "03:44:58"]
[WhiteElo "1500"]
[BlackElo "998"]
[BlackTitle "WCM"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... c5?? { (Mate in 15 → 0.81) Lost forced checkmate sequence. b5 was best. } { [%eval 0.81] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. Ba6 { [%eval 0.87] } 2... bxa6 { [%eval 0.74] } 3. d4?? { (0.74 → -1.75) Blunder. a4 was best. } { [%eval -1.75] } (3. a4 a5) 3... cxd4 { [%eval -1.96] } 4. Qxd4 { [%eval -1.63] } 4... Qb6?? { (-1.63 → 4.78) Blunder. g5 was best. } { [%eval 4.78] } (4... g5 5. Bxg5) 5. Qxb6 { [%eval 6.37] } 5... axb6 { [%eval 5.76] } 6. Bh6 { [%eval 7.52] } 6... gxh6 { [%eval 7.54] } 7. Nf3?? { (7.54 → Mate in 14) Checkmate is now unavoidable. e5 was best. } { [%eval #-14] } (7. e5 a5 8. Nd2 Na6 9. e6 dxe6 10. b4 axb4 11. Nb3 Nf6 12. c4 bxc3 13. Na5 bxa5) 7... e5 { [%eval #-14] } 8. Nxe5 { [%eval #-13] } 8... Bb7?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. d5 was best. } { [%eval #11] } (8... d5 9. Nxf7 Kxf7 10. exd5 Nc6 11. dxc6 Bb7 12. cxb7 Bd6 13. bxa8=Q Bxh2 14. Qxg8 Kxg8 15. Rxh2) 9. Nxd7 { [%eval #11] } 9... Kxd7 { [%eval #9] } 10. Ke2 { [%eval #10] } 10... Bxe4 { [%eval #9] } 11. f3?? { (Mate in 9 → -1.90) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.9] } (11. Nc3 Bxc2 12. Nb5 axb5 13. Rhb1 Rxa2 14. Rxa2 Bxb1 15. h4 Bxa2 16. b4 Bxb4 17. Ke1 Bxe1) 11... Bxc2 { [%eval -1.93] } 12. Kd1?? { (-1.93 → Mate in 12) Checkmate is now unavoidable. b3 was best. } { [%eval #-12] } (12. b3 Bxb1 13. Raxb1 Kd6 14. Kd3 Nd7 15. a3 a5 16. h4 a4 17. bxa4 Rxa4 18. Rxb6 Rxa3) 12... Bxd1 { [%eval #-12] } 13. Rxd1 { [%eval #-11] } 13... Nf6?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Nc6 was best. } { [%eval #8] } (13... Nc6 14. Rxd7 Na5 15. Rxf7 Bg7 16. Rxg7 Nb3 17. axb3 Rc8 18. Rxa6 Nf6 19. Rxb6 Rc7 20. Rxc7) 14. Rxd7 { [%eval #8] } 14... Nfxd7 { [%eval #7] } 15. Nc3?? { (Mate in 7 → -7.24) Lost forced checkmate sequence. b4 was best. } { [%eval -7.24] } (15. b4 Bxb4 16. Nd2 Bxd2 17. f4 Bxf4 18. Rb1 Bxh2 19. Rxb6 Nxb6 20. a4 Nxa4 21. g3 Bxg3#) 15... b5?? { (-7.24 → Mate in 6) Checkmate is now unavoidable. Ba3 was best. } { [%eval #6] } (15... Ba3) 16. Nxb5 { [%eval #6] } 16... axb5 { [%eval #5] } 17. a4?? { (Mate in 5 → Mate in 18) Lost forced checkmate sequence. Rh1 was best. } { [%eval #-18] } (17. Rh1 Rxa2 18. h4 Rxb2 19. Re1 Rxg2 20. Re5 Nxe5 21. h5 Nxf3#) 17... Rxa4 { [%eval #-19] } 18. Rxa4 { [%eval #-19] } 18... bxa4 { [%eval -12.42] } 19. b3 { [%eval -10.23] } 19... axb3 { [%eval -10.7] } 20. f4 { [%eval -10.17] } 20... f5?? { (-10.17 → -0.93) Blunder. b2 was best. } { [%eval -0.93] } (20... b2 21. h3) 21. g4 { [%eval -0.71] } 21... fxg4 { [%eval -3.35] } 22. h3 { [%eval -0.51] } 22... gxh3 { [%eval -0.82] } 23. f5 { [%eval -0.52] } 23... Nf6# { Game ends by variant rule. } 1-0
