FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Tsd4ZHkT"]
[Date "2025.08.21"]
[Round "-"]
[White "Diegoorhi24"]
[Black "pots_pots"]
[Result "1-0"]
[GameId "Tsd4ZHkT"]
[UTCDate "2025.08.21"]
[UTCTime "11:50:44"]
[WhiteElo "1510"]
[BlackElo "1829"]
[WhiteRatingDiff "+75"]
[BlackRatingDiff "-15"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Nf6 { [%eval #-15] } 3. Bxd7 { [%eval #-13] } 3... Nxe4 { [%eval #-13] } 4. Bxe8 { [%eval #-12] } 4... Nxf2 { [%eval #-13] } 5. Bxf7 { [%eval #-11] } 5... Nxd1 { [%eval #-11] } 6. Kxd1 { [%eval #-10] } 6... Qxd2 { [%eval #-10] } 7. Bxd2 { [%eval #-9] } 7... e5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Bh3 was best. } { [%eval #10] } (7... Bh3 8. gxh3 Rg8 9. Bxg8 e5 10. Bxh7 Bb4 11. Bxb4 g6 12. Bxg6) 8. Bh6 { [%eval #10] } 8... gxh6 { [%eval #9] } 9. Bg6 { [%eval #10] } 9... hxg6 { [%eval #9] } 10. g4 { [%eval #9] } 10... Bxg4 { [%eval #8] } 11. c3 { [%eval #9] } 11... Bxd1 { [%eval #8] } 12. Ne2 { [%eval #8] } 12... Bxe2 { [%eval #7] } 13. Rf1 { [%eval #7] } 13... Bxf1 { [%eval #6] } 14. c4 { [%eval #7] } 14... Bxc4 { [%eval #6] } 15. a4?? { (Mate in 6 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (15. b4 Bxb4 16. Nd2 Bxa2 17. Rxa2 Bxd2 18. Rxa7 Rxa7 19. h4 g5 20. hxg5 hxg5#) 15... Ba2?? { (Mate in 15 → -3.58) Lost forced checkmate sequence. Ba3 was best. } { [%eval -3.58] } (15... Ba3 16. bxa3 Be2 17. a5 c5 18. h4 h5 19. a6 Nxa6 20. a4 c4 21. Nc3) 16. Rxa2 { [%eval -3.45] } 16... Ba3 { [%eval -3.46] } 17. Rxa3?! { (-3.46 → -4.35) Inaccuracy. Nxa3 was best. } { [%eval -4.35] } (17. Nxa3 Nd7 18. Ra1 e4 19. Nc2 Nf6 20. Ne1 e3 21. b4 Rae8 22. b5 Nd5) 17... Nd7 { [%eval -3.67] } 18. Rb3?! { (-3.67 → -4.78) Inaccuracy. Nd2 was best. } { [%eval -4.78] } (18. Nd2 Rh7) 18... Nb6?? { (-4.78 → Mate in 6) Checkmate is now unavoidable. Rab8 was best. } { [%eval #6] } (18... Rab8 19. Rxb8) 19. Rxb6 { [%eval #6] } 19... cxb6 { [%eval #5] } 20. a5 { [%eval #5] } 20... bxa5 { [%eval #4] } 21. b4 { [%eval #4] } 21... axb4 { [%eval #3] } 22. Nc3 { [%eval #3] } 22... bxc3 { [%eval #2] } 23. h4 { [%eval #2] } 23... g5 { [%eval #1] } 24. hxg5 { [%eval #1] } 24... hxg5# { Game ends by variant rule. } 1-0
