FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/TtHhKuZd"]
[Date "2023.09.16"]
[Round "-"]
[White "Christian64"]
[Black "smiley_58"]
[Result "0-1"]
[GameId "TtHhKuZd"]
[UTCDate "2023.09.16"]
[UTCTime "09:35:42"]
[WhiteElo "1820"]
[BlackElo "1507"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+55"]
[Variant "Three-check"]
[TimeControl "300+7"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3?! { (0.15 → -0.74) Inaccuracy. Nc3 was best. } { [%eval -0.74] } { A00 Van't Kruijs Opening } (1. Nc3 e6 2. Nf3 Nc6 3. e4 Bb4 4. a3 Bxc3 5. dxc3 h6) 1... e6?? { (-0.74 → 0.91) Blunder. Nf6 was best. } { [%eval 0.91] } (1... Nf6 2. Nc3 Nc6 3. d4 e5 4. d5 Bc5 5. dxc6 bxc6 6. Nf3) 2. a3 { [%eval 0.4] } 2... Nc6 { [%eval 0.2] } 3. Nf3 { [%eval 0.06] } 3... b6?? { (0.06 → 1.79) Blunder. d5 was best. } { [%eval 1.79] } (3... d5 4. b4 Nf6 5. Bb2 Bd6 6. c4 Ne4 7. cxd5 exd5 8. Nc3) 4. Nc3 { [%eval 1.9] } 4... Bb7 { [%eval 2.23] } 5. Bd3?? { (2.23 → -0.29) Blunder. d4 was best. } { [%eval -0.29] } (5. d4 Nf6 6. Bd3 Bd6 7. e4 e5 8. Nb5 O-O 9. Nxd6 cxd6 10. d5 Ne7 11. O-O Ng6) 5... Nf6 { [%eval -0.15] } 6. h3?! { (-0.15 → -0.93) Inaccuracy. Be2 was best. } { [%eval -0.93] } (6. Be2 a6) 6... g6 { [%eval -0.69] } 7. b3?! { (-0.69 → -1.61) Inaccuracy. Be2 was best. } { [%eval -1.61] } (7. Be2 Bg7) 7... Bg7 { [%eval -1.66] } 8. Bb2 { [%eval -1.45] } 8... O-O { [%eval -1.92] } 9. Rb1 { [%eval -1.74] } 9... d6 { [%eval -1.61] } 10. Ne2?! { (-1.61 → -2.53) Inaccuracy. O-O was best. } { [%eval -2.53] } (10. O-O Ne5 11. Nxe5 dxe5 12. Qe1 Nh5 13. Be4 Bxe4 14. Nxe4 f5 15. Ng3 f4 16. Nxh5 f3) 10... Nd7? { (-2.53 → -1.12) Mistake. Ne5 was best. } { [%eval -1.12] } (10... Ne5 11. Nxe5) 11. Bxg7 { [%eval -1.12] } 11... Kxg7 { [%eval -1.38] } 12. Ng3 { [%eval -1.92] } 12... Kg8?! { (-1.92 → -0.97) Inaccuracy. Kh8 was best. } { [%eval -0.97] } (12... Kh8 13. O-O f5 14. Qc1 Nce5 15. Nxe5 dxe5 16. f3 Qg5 17. Qe1 Rad8 18. b4 c5 19. Kh1) 13. h4?! { (-0.97 → -2.14) Inaccuracy. O-O was best. } { [%eval -2.14] } (13. O-O f5 14. Bc4 d5 15. Be2 Nce5 16. Nxe5 Nxe5 17. d4 Nf7 18. f4 Nd6 19. a4 Qe7) 13... Nde5?! { (-2.14 → -1.29) Inaccuracy. f5 was best. } { [%eval -1.29] } (13... f5 14. Bc4) 14. Be4?? { (-1.29 → -5.32) Blunder. Nxe5 was best. } { [%eval -5.32] } (14. Nxe5 Nxe5 15. Be4 Bxe4 16. Nxe4 f5 17. Ng5 f4 18. Qe2 Qf6 19. f3 Rae8 20. Kd1 d5) 14... Nxf3+ { [%eval -5.08] } 15. Qxf3?! { (-5.08 → -9.00) Inaccuracy. Bxf3 was best. } { [%eval -9.0] } (15. Bxf3 d5) 15... Ne5? { (-9.00 → -4.67) Mistake. d5 was best. } { [%eval -4.67] } (15... d5 16. O-O dxe4 17. Qxe4 Qf6 18. Qf4 Qxf4 19. exf4 Nd4 20. d3 Rad8 21. Rbd1 Nf3+ 22. gxf3) 16. Qf4 { [%eval -5.4] } 16... Nf3+?? { (-5.40 → -1.97) Blunder. Bxe4 was best. } { [%eval -1.97] } (16... Bxe4 17. Nxe4) 17. Qxf3?? { (-1.97 → -13.05) Blunder. Bxf3 was best. } { [%eval -13.05] } (17. Bxf3 Bxf3 18. gxf3 Qe8 19. Qf6 Qb5 20. c4 Qe5 21. Qxe5 dxe5 22. h5 Rad8 23. Rd1 h6) 17... Bxe4?! { (-13.05 → -6.84) Inaccuracy. d5 was best. } { [%eval -6.84] } (17... d5 18. Qg4) 18. Nxe4 { [%eval -7.23] } 18... f5 { [%eval -6.96] } 19. Ng5 { [%eval -8.0] } 19... Qf6?! { (-8.00 → -5.85) Inaccuracy. d5 was best. } { [%eval -5.85] } (19... d5 20. b4 Qe7 21. Qh3 e5 22. O-O Rae8 23. Rbe1 a5 24. Qg3 axb4 25. axb4 Rf6 26. c3) 20. Qc6?? { (-5.85 → Mate in 6) Checkmate is now unavoidable. Qf4 was best. } { [%eval #-6] } (20. Qf4 h6) 20... f4?? { (Mate in 6 → 8.38) Lost forced checkmate sequence. Qe5 was best. } { [%eval 8.38] } (20... Qe5 21. Ne4 fxe4 22. Qd5 Rxf2 23. Qxa8+ Kg7 24. Qf8+ Rxf8 25. c4 Rf1#) 21. e4?? { (8.38 → Mate in 2) Checkmate is now unavoidable. Qd7 was best. } { [%eval #-2] } (21. Qd7) 21... d5?? { (Mate in 2 → 14.21) Lost forced checkmate sequence. Qd4 was best. } { [%eval 14.21] } (21... Qd4 22. Qxc7 Qxd2#) 22. Qxe6+?? { (14.21 → -21.15) Blunder. Qxc7 was best. } { [%eval -21.15] } (22. Qxc7) 22... Qxe6 { [%eval -19.42] } 23. Nxe6 { [%eval -22.3] } 23... Rfe8 { [%eval -14.34] } 24. exd5?! { (-14.34 → Mate in 1) Checkmate is now unavoidable. O-O was best. } { [%eval #-1] } (24. O-O Rxe6) 24... Rxe6# { Game ends by variant rule. } 0-1