FEN
[Event "casual rapid game"]
[Site "https://lichess.org/TxlOAzLb"]
[Date "2026.04.26"]
[Round "-"]
[White "MashPotatoOperaGM"]
[Black "VoicelessFeather"]
[Result "1/2-1/2"]
[GameId "TxlOAzLb"]
[UTCDate "2026.04.26"]
[UTCTime "21:02:54"]
[WhiteElo "2118"]
[BlackElo "2092"]
[BlackTitle "NM"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "C47"]
[Opening "Four Knights Game: Scotch Variation Accepted, Main Line"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nf6 { [%eval 0.34] } 3. Nc3 { [%eval 0.08] } 3... Nc6 { [%eval 0.07] } 4. d4 { [%eval 0.06] } 4... exd4 { [%eval 0.09] } 5. Nxd4 { [%eval 0.06] } 5... Bb4 { [%eval 0.06] } 6. Nxc6 { [%eval 0.07] } 6... bxc6 { [%eval 0.08] } 7. Bd3 { [%eval 0.0] } 7... d5 { [%eval 0.08] } 8. exd5 { [%eval 0.12] } 8... O-O { [%eval 0.15] } 9. O-O { [%eval 0.13] } { C47 Four Knights Game: Scotch Variation Accepted, Main Line } 9... cxd5 { [%eval 0.11] } 10. Bg5 { [%eval 0.08] } 10... c6 { [%eval 0.07] } 11. Qf3 { [%eval 0.06] } 11... Bd6 { [%eval 0.07] } 12. h3 { [%eval 0.05] } 12... Be6 { [%eval 0.2] } 13. Ne2 { [%eval 0.19] } 13... Rb8 { [%eval 0.38] } 14. b3 { [%eval 0.22] } 14... Be5 { [%eval 0.43] } 15. Bf4 { [%eval -0.06] } 15... Bxa1 { [%eval -0.07] } 16. Bxb8 { [%eval -0.07] } 16... Qxb8 { [%eval -0.02] } 17. Rxa1 { [%eval 0.03] } 17... Qe5 { [%eval 0.04] } 18. Rb1 { [%eval -0.01] } 18... c5 { [%eval 0.01] } 19. Qf4 { [%eval 0.0] } 19... Nd7 { [%eval 0.31] } 20. Qxe5 { [%eval 0.07] } 20... Nxe5 { [%eval 0.06] } 21. Nf4 { [%eval 0.01] } 21... Nxd3 { [%eval 0.39] } 22. Nxd3 { [%eval 0.0] } 22... Rc8 { [%eval -0.08] } 23. Nf4 { [%eval -0.35] } 23... Kf8 { [%eval 0.0] } 24. Rd1 { [%eval 0.0] } 24... Rd8 { [%eval 0.0] } 25. Kf1 { [%eval -0.11] } 25... Ke7 { [%eval -0.05] } 26. Ke2 { [%eval -0.1] } 26... g5 { [%eval 0.0] } 27. Nxe6 { [%eval -0.03] } 27... fxe6 { [%eval 0.0] } 28. Kf3 { [%eval -0.49] } 28... Rf8+ { [%eval -0.52] } 29. Ke3 { [%eval -0.6] } 29... Kd6 { [%eval -0.69] } 30. f3 { [%eval -0.75] } 30... a5 { [%eval -0.66] } 31. h4 { [%eval -1.21] } 31... gxh4?! { (-1.21 → -0.56) Inaccuracy. d4+ was best. } { [%eval -0.56] } (31... d4+ 32. Ke2 gxh4 33. Rh1 Rf4 34. Kd3 e5 35. a3 Kd5 36. Rh3 e4+ 37. fxe4+) 32. Rh1 { [%eval -0.68] } 32... d4+ { [%eval -0.5] } 33. Ke2 { [%eval -0.52] } 33... Rf4 { [%eval -0.58] } 34. g3 { [%eval -0.62] } 34... hxg3 { [%eval -0.79] } 35. Rxh7 { [%eval -0.47] } 35... a4 { [%eval -0.54] } 36. Rg7 { [%eval -0.61] } 36... Rh4 { [%eval -0.67] } 37. Rxg3 { [%eval -0.72] } 37... Rh2+ { [%eval -0.46] } 38. Kd3 { [%eval -0.8] } 38... a3 { [%eval -0.79] } 39. Rg8 { [%eval -0.87] } 39... Rf2 { [%eval -0.91] } 40. Ra8 { [%eval -1.09] } 40... Rxf3+ { [%eval -1.29] } 41. Kd2?! { (-1.29 → -2.31) Inaccuracy. Ke2 was best. } { [%eval -2.31] } (41. Ke2 Rc3 42. Kd1 e5 43. Ra6+ Kd5 44. Rxa3 e4 45. Ra5 Kd6 46. b4 cxb4) 41... Rf2+ { [%eval -1.7] } 42. Kd3 { [%eval -2.18] } 42... e5 { [%eval -1.81] } 43. Rxa3? { (-1.81 → -3.36) Mistake. Rd8+ was best. } { [%eval -3.36] } (43. Rd8+ Kc7 44. Ra8 Rf3+ 45. Ke4 Rc3 46. Rxa3 Rxc2 47. Kxe5 d3 48. Ra7+ Kc6) 43... Kd5 { [%eval -2.93] } 44. c4+ { [%eval -2.99] } 44... Ke6 { [%eval -2.43] } 45. Ra8 { [%eval -2.89] } 45... Rf3+ { [%eval -2.94] } 46. Ke2 { [%eval -2.79] } 46... e4 { [%eval -2.32] } 47. Re8+ { [%eval -2.03] } 47... Kf5 { [%eval -3.16] } 48. Rf8+ { [%eval -2.79] } 48... Kg4 { [%eval -2.63] } 49. Rg8+ { [%eval -2.73] } 49... Kh5 { [%eval -2.65] } 50. Re8?! { (-2.65 → -3.78) Inaccuracy. Rh8+ was best. } { [%eval -3.78] } (50. Rh8+ Kg6 51. Rg8+ Kf7 52. Rd8 d3+ 53. Ke1 Ke6 54. a3 Kf5 55. b4 Kf4) 50... Re3+?? { (-3.78 → -0.46) Blunder. d3+ was best. } { [%eval -0.46] } (50... d3+ 51. Kd2 Rf2+ 52. Kd1 Re2 53. Re5+ Kg4 54. Rxc5 Kf4 55. Rd5 Rxa2 56. Rd8) 51. Kd2 { [%eval -0.6] } 51... Rd3+ { [%eval -0.86] } 52. Ke2 { [%eval -1.72] } 52... Re3+ { [%eval -0.8] } 53. Kd2 { [%eval -1.75] } 53... Rd3+?? { (-1.75 → 0.00) Blunder. Kg4 was best. } { [%eval 0.0] } (53... Kg4 54. b4 cxb4 55. c5 Kf4 56. c6 Rc3 57. Rf8+ Ke5 58. Re8+ Kd5 59. Rd8+) 54. Ke2 { [%eval 0.0] } 54... Re3+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2