FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/UJAAzymA"]
[Date "2022.12.05"]
[Round "-"]
[White "ChessBEGINNER2012"]
[Black "HoliAliOli"]
[Result "1-0"]
[GameId "UJAAzymA"]
[UTCDate "2022.12.05"]
[UTCTime "15:02:19"]
[WhiteElo "1093"]
[BlackElo "1252"]
[WhiteRatingDiff "+143"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.09] } 2... Nc6?? { (1.09 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. e4 Qxf2 6. Nxf2 Na6 7. Qh5) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #13] } 4. Qh5?? { (Mate in 13 → 3.08) Lost forced checkmate sequence. Qg4 was best. } { [%eval 3.08] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. Rb1 Bxb1) 4... Qxd2 { [%eval 3.82] } 5. Qxf7?? { (3.82 → -0.48) Blunder. Kxd2 was best. } { [%eval -0.48] } (5. Kxd2 Be6 6. Qxf7 Bxa2 7. Rxa2 Kxf7 8. Rxa7 Rxa7 9. e4 Kg6) 5... Qxf2?? { (-0.48 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #12] } (5... Qxe1 6. Qxe8 Qxf2 7. Qxc6 Qxg1 8. Qxc7 Qxg2 9. Qxa7 Qxc2 10. Qxa8) 6. Qxg7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-11] } (6. Kxf2 Kxf7 7. g4 Bxg4 8. Nh3 Bxh3 9. Kg2 Bxg2 10. h4 Bxh1 11. e4 Bxe4 12. Nc3 Bxc2) 6... Qxg2?? { (Mate in 11 → 0.23) Lost forced checkmate sequence. Bxg7 was best. } { [%eval 0.23] } (6... Bxg7 7. Kxf2 Bxb2 8. Bxb2 e6 9. Bxh8 e5 10. Bxe5 Bg4 11. Bxc7 Be2 12. Nxe2 Rb8 13. Bxb8) 7. Qxh7?? { (0.23 → Mate in 12) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-12] } (7. Qxf8) 7... Qxg1 { [%eval #-12] } 8. Qxe7 { [%eval #-11] } 8... Qxh2 { [%eval #-11] } 9. Qxc7 { [%eval #-8] } 9... Qxc2 { [%eval #-16] } 10. Qxc6 { [%eval #-8] } 10... Qxb1?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qxc6 was best. } { [%eval #8] } (10... Qxc6 11. Rxh8 Qxc1 12. Rxg8 Qxb2 13. Rxf8 Qxa1 14. Rxe8 Qxb1 15. Rxc8 Qxa2 16. Rxa8 Qb2 17. Rxa7) 11. Qxc8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-8] } (11. Rxb1 Rxh1 12. Qxc8 Rxe1 13. Qxa8 Rxe3 14. Qxe8 Rxe8 15. Be3 Rxe3 16. Re1 Rxe1 17. b4 Bxb4) 11... Qxb2 { [%eval #-12] } 12. Qxe8 { [%eval #-6] } 12... Qxc1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #6] } (12... Qxa1 13. Qxa8 Qxa2 14. Rxh8 Ne7 15. Rxf8 Qc4 16. Qxa7 Qxc1 17. Qxe7 Qxe3 18. Qxe3#) 13. Qxf8 { [%eval #6] } 13... Qxe3 { [%eval #5] } 14. Qxg8 { [%eval #11] } 14... Qxe1 { [%eval #10] } 15. Qxa8 { [%eval #10] } 15... Qxh1 { [%eval #3] } 16. Qxa7 { [%eval #3] } 16... Qxa1 { [%eval #2] } 17. Qg1?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Qd7 was best. } { [%eval #-5] } (17. Qd7 Qxa2 18. Qh3 Rxh3#) 17... Qxg1 { [%eval #-5] } 18. a4 { [%eval #-3] } 18... Rb8 { [%eval #-4] } 19. a5 { [%eval #-3] } 19... Rb6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rb7 was best. } { [%eval #1] } (19... Rb7 20. a6 Qg8 21. axb7 Qc8 22. bxc8=K#) 20. axb6 { [%eval #1] } 20... Qxb6# { Game ends by variant rule. } 1-0