FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/UUeHBFgS"]
[Date "2026.03.19"]
[Round "-"]
[White "Vampire_Lord"]
[Black "WoodyWoodMocker"]
[Result "0-1"]
[GameId "UUeHBFgS"]
[UTCDate "2026.03.19"]
[UTCTime "06:58:59"]
[WhiteElo "2049"]
[BlackElo "2334"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+13"]
[Variant "King of the Hill"]
[TimeControl "60+0"]
[ECO "C21"]
[Opening "Danish Gambit Declined: Sörensen Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... e5 { [%eval 0.98] } 2. d4 { [%eval 0.88] } 2... exd4 { [%eval 0.81] } 3. c3? { (0.81 → -0.60) Mistake. Qxd4 was best. } { [%eval -0.6] } (3. Qxd4 Nc6 4. Qd3 f5 5. Nc3 Nf6 6. Bg5 fxe4 7. Bxf6 exd3) 3... d5 { [%eval -0.46] } { C21 Danish Gambit Declined: Sörensen Defense } 4. Qxd4? { (-0.46 → -2.00) Mistake. exd5 was best. } { [%eval -2.0] } (4. exd5 Qxd5 5. cxd4 Nc6 6. Bd2 Be6 7. Nc3 Qa5 8. Bb5 O-O-O) 4... dxe4 { [%eval -1.14] } 5. Qxe4+ { [%eval -1.68] } 5... Be6? { (-1.68 → -0.51) Mistake. Qe7 was best. } { [%eval -0.51] } (5... Qe7 6. Qxe7+) 6. Bc4 { [%eval -0.53] } 6... Nf6 { [%eval -0.98] } 7. Qxb7?? { (-0.98 → -7.95) Blunder. Qe2 was best. } { [%eval -7.95] } (7. Qe2 Qe7 8. Bxe6 fxe6 9. Nf3 Nc6 10. Bg5 e5 11. Nbd2 O-O-O 12. Ne4 Qf7) 7... Nbd7?? { (-7.95 → 1.51) Blunder. Bxc4 was best. } { [%eval 1.51] } (7... Bxc4 8. Nf3) 8. Bxe6 { [%eval 1.15] } 8... fxe6 { [%eval 1.09] } 9. Nf3 { [%eval 1.07] } 9... Nc5?? { (1.07 → 6.07) Blunder. Rb8 was best. } { [%eval 6.07] } (9... Rb8 10. Qc6 Rb6 11. Qc4 Qa8 12. Be3 Rc6 13. Qa4 Bc5 14. Ke2 Bxe3 15. Kxe3) 10. Qc6+ { [%eval 5.63] } 10... Kf7 { [%eval 6.0] } 11. Ne5+ { [%eval 5.62] } 11... Kg8 { [%eval 5.39] } 12. O-O?? { (5.39 → 0.94) Blunder. Ke2 was best. } { [%eval 0.94] } (12. Ke2) 12... Bd6?? { (0.94 → 3.93) Blunder. Qd5 was best. } { [%eval 3.93] } (12... Qd5) 13. Bf4? { (3.93 → 1.92) Mistake. f4 was best. } { [%eval 1.92] } (13. f4) 13... h6?! { (1.92 → 3.00) Inaccuracy. Bxe5 was best. } { [%eval 3.0] } (13... Bxe5 14. Bxe5 Qd5 15. Qxc7 Nd3 16. f4 Rd8 17. Nd2 Qd7 18. Qxd7 Rxd7 19. g4) 14. Nd2 { [%eval 2.9] } 14... g5?! { (2.90 → 4.25) Inaccuracy. Nd5 was best. } { [%eval 4.25] } (14... Nd5 15. Bg3) 15. Bg3 { [%eval 3.15] } 15... Kg7?! { (3.15 → 4.56) Inaccuracy. Qe8 was best. } { [%eval 4.56] } (15... Qe8 16. Qxe8+ Rxe8 17. f3 Rd8 18. Ndc4 Bxe5 19. Bxe5 Kf7 20. Kf2 Rd5 21. b4) 16. Ndf3?? { (4.56 → 1.85) Blunder. f4 was best. } { [%eval 1.85] } (16. f4 Rf8 17. fxg5 hxg5 18. b4 Ncd7 19. Ndc4 Nb6 20. Nxd6 cxd6 21. Qb7+ Nbd7) 16... Re8? { (1.85 → 3.38) Mistake. Qe8 was best. } { [%eval 3.38] } (16... Qe8 17. Nd4) 17. Rad1 { [%eval 3.15] } 17... Rb8 { [%eval 3.81] } 18. b4 { [%eval 3.76] } 18... Rb6 { [%eval 3.64] } 19. Qxb6?? { (3.64 → -2.01) Blunder. Qxc5 was best. } { [%eval -2.01] } (19. Qxc5 Bxc5) 19... axb6 { [%eval -2.37] } 20. bxc5 { [%eval -2.23] } 20... bxc5 { [%eval -2.3] } 21. Nc4 { [%eval -2.12] } 21... Ne4 { [%eval -2.08] } 22. Nxd6?? { (-2.08 → -4.54) Blunder. Be5+ was best. } { [%eval -4.54] } (22. Be5+ Kg6 23. Rfe1 Qa8 24. Re3 Qa4 25. Rde1 Qxc4 26. Rxe4 Qxa2 27. g4 Qa8) 22... cxd6 { [%eval -4.41] } 23. Rfe1 { [%eval -4.45] } 23... d5?! { (-4.45 → -3.17) Inaccuracy. Nxg3 was best. } { [%eval -3.17] } (23... Nxg3 24. fxg3) 24. Rxe4?? { (-3.17 → -9.21) Blunder. c4 was best. } { [%eval -9.21] } (24. c4 Qa8) 24... dxe4 { [%eval -8.0] } 25. Rxd8 { [%eval -8.62] } 25... Rxd8 { [%eval -7.68] } 26. Kf1? { (-7.68 → Mate in 8) Checkmate is now unavoidable. Ne1 was best. } { [%eval #-8] } (26. Ne1 Kf6 27. f3 e3 28. c4 Kf5 29. Bc7 g4 30. h3 gxf3 31. gxf3 Rd1) 26... exf3 { [%eval #-7] } 27. gxf3 { [%eval -16.23] } 27... Kf6 { [%eval -20.93] } 28. Ke2?! { (-20.93 → Mate in 6) Checkmate is now unavoidable. Bc7 was best. } { [%eval #-6] } (28. Bc7 c4 29. Ke2 Rd3 30. h4 gxh4 31. f4 e5) 28... e5 { [%eval #-5] } 29. Ke3 { [%eval #-5] } 29... Kf5 { [%eval #-4] } 30. c4 { [%eval #-4] } 30... Rd4 { [%eval #-3] } 31. h4 { [%eval #-3] } 31... gxh4 { [%eval #-3] } 32. f4 { [%eval #-3] } 32... hxg3 { [%eval #-3] } 33. fxg3 { [%eval #-3] } 33... exf4+ { [%eval #-2] } 34. gxf4 { [%eval #-2] } 34... Rxf4 { [%eval #-1] } 35. Kd3 { [%eval #-1] } 35... Ke5# { Game ends by variant rule. } 0-1
