FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/UaToYpnv"]
[Date "2024.01.23"]
[Round "-"]
[White "Sasha2015"]
[Black "Romulik02"]
[Result "1-0"]
[GameId "UaToYpnv"]
[UTCDate "2024.01.23"]
[UTCTime "14:25:27"]
[WhiteElo "1360"]
[BlackElo "1242"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-61"]
[Variant "King of the Hill"]
[TimeControl "1200+0"]
[ECO "C20"]
[Opening "Bongcloud Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.57] } 1... e5 { [%eval 0.69] } 2. Ke2?? { (0.69 → -2.58) Blunder. Nc3 was best. } { [%eval -2.58] } { C20 Bongcloud Attack } (2. Nc3 Bc5 3. Nf3 Nc6 4. Nd5 Nge7 5. c3 O-O 6. Bc4 Nxd5) 2... d5 { [%eval -2.59] } 3. f3?! { (-2.59 → -3.48) Inaccuracy. d3 was best. } { [%eval -3.48] } (3. d3 Nc6 4. Nf3 f5 5. Nc3 Nf6 6. Bg5 Be6 7. exf5 Bxf5 8. d4 exd4 9. Nxd4 Qe7+) 3... Ke7?? { (-3.48 → -0.78) Blunder. Nc6 was best. } { [%eval -0.78] } (3... Nc6 4. d3) 4. Ke3?? { (-0.78 → -3.84) Blunder. d4 was best. } { [%eval -3.84] } (4. d4 Nc6) 4... f5 { [%eval -4.57] } 5. d3 { [%eval -4.63] } 5... b6?! { (-4.63 → -3.58) Inaccuracy. Nc6 was best. } { [%eval -3.58] } (5... Nc6 6. Ke2) 6. Nc3?! { (-3.58 → -5.48) Inaccuracy. Kf2 was best. } { [%eval -5.48] } (6. Kf2 Nf6) 6... Bb7?? { (-5.48 → -2.26) Blunder. d4+ was best. } { [%eval -2.26] } (6... d4+) 7. f4?? { (-2.26 → -7.68) Blunder. d4 was best. } { [%eval -7.68] } (7. d4 dxe4) 7... dxe4 { [%eval -6.39] } 8. fxe5 { [%eval -7.99] } 8... Ke6?? { (-7.99 → -0.90) Blunder. Nc6 was best. } { [%eval -0.9] } (8... Nc6 9. d4 Nxe5 10. g4 c5 11. d5 Nf6 12. gxf5 g6 13. Ke2 gxf5 14. Bf4 Ng6 15. Nh3) 9. d4 { [%eval -0.91] } 9... c5?? { (-0.91 → 4.84) Blunder. Ne7 was best. } { [%eval 4.84] } (9... Ne7) 10. g4?? { (4.84 → Mate in 6) Checkmate is now unavoidable. Bc4+ was best. } { [%eval #-6] } (10. Bc4+ Ke7) 10... cxd4+ { [%eval #-5] } 11. Qxd4 { [%eval #-5] } 11... Bc5? { (Mate in 5 → -9.17) Lost forced checkmate sequence. f4+ was best. } { [%eval -9.17] } (11... f4+ 12. Kxf4 Qxd4 13. Bc4+ Qxc4 14. h3 e3+ 15. Kxe3 Kxe5#) 12. gxf5+ { [%eval -8.54] } 12... Kxf5 { [%eval -8.52] } 13. Bh3+ { [%eval -7.07] } 13... Kg6 { [%eval -5.88] } 14. Nxe4?? { (-5.88 → Mate in 8) Checkmate is now unavoidable. Qxc5 was best. } { [%eval #-8] } (14. Qxc5 bxc5) 14... Bxd4+?! { (Mate in 8 → -32.66) Lost forced checkmate sequence. Qxd4+ was best. } { [%eval -32.66] } (14... Qxd4+ 15. Ke2 Qxe4+ 16. Kd1 Qxe5 17. Ne2 Qd6+ 18. Nd4 Kf6 19. Bf4 Qxd4+ 20. Ke2 Qxf4 21. Kd3) 15. Kf4?! { (-32.66 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (15. Ke2 Qd5) 15... Bc8?? { (Mate in 5 → -4.65) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -4.65] } (15... Qh4+ 16. Bg4 Nh6 17. h3 Rf8+ 18. Nf6 Bf2 19. Nf3 Qg3#) 16. Bxc8?? { (-4.65 → -29.39) Blunder. Nf3 was best. } { [%eval -29.39] } (16. Nf3 Qf8+) 16... Qxc8 { [%eval -28.44] } 17. Nd6 { [%eval -25.93] } 17... Qc6 { [%eval -18.26] } 18. Nf3 { [%eval -17.44] } 18... Nd7?! { (-17.44 → -7.75) Inaccuracy. Nh6 was best. } { [%eval -7.75] } (18... Nh6) 19. b4? { (-7.75 → Mate in 4) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #-4] } (19. Nxd4 Rf8+) 19... Ngf6?! { (Mate in 4 → -12.93) Lost forced checkmate sequence. Rf8+ was best. } { [%eval -12.93] } (19... Rf8+ 20. Nf5 Rxf5+ 21. Kg4 Qxf3+ 22. Kh4 Bf2#) 20. b5?! { (-12.93 → Mate in 5) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #-5] } (20. Nxd4 Qg2) 20... Qd5?! { (Mate in 5 → -28.88) Lost forced checkmate sequence. Nh5+ was best. } { [%eval -28.88] } (20... Nh5+ 21. Kg4 Ndf6+ 22. exf6 Qd7+ 23. Nf5 Qxf5+ 24. Kh4 Bf2#) 21. Nh4+?! { (-28.88 → Mate in 12) Checkmate is now unavoidable. exf6 was best. } { [%eval #-12] } (21. exf6 Nxf6) 21... Kh5 { [%eval -40.02] } 22. Re1?! { (-40.02 → Mate in 4) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-4] } (22. Rg1 Bxe5+) 22... g5+ { [%eval #-3] } 23. Kf5 { [%eval #-3] } 23... gxh4 { [%eval #-4] } 24. c4 { [%eval #-4] } 24... Qxe5+?! { (Mate in 4 → -21.08) Lost forced checkmate sequence. Qf3+ was best. } { [%eval -21.08] } (24... Qf3+ 25. Ke6 Nc5+ 26. Kf7 Raf8+ 27. Kg7 Ne6#) 25. Rxe5 { [%eval -19.78] } 25... Nxe5 { [%eval -9.3] } 26. Kxf6 { [%eval -34.65] } 26... Rhf8+?? { (-34.65 → Mate in 2) Checkmate is now unavoidable. Rae8 was best. } { [%eval #2] } (26... Rae8) 27. Ke6 { [%eval #1] } 27... Nxc4 { [%eval #1] } 28. Kd5# { Game ends by variant rule. } 1-0
