FEN
[Event "aprendiendo reyes en carrera Arena"]
[Site "https://lichess.org/UbW8ynDA"]
[Date "2026.03.16"]
[Round "-"]
[White "fcyalico_soubac"]
[Black "A380thepeque"]
[Result "1/2-1/2"]
[GameId "UbW8ynDA"]
[UTCDate "2026.03.16"]
[UTCTime "22:27:59"]
[WhiteElo "1709"]
[BlackElo "1564"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+9"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.02] } 1... Nxf2 { [%eval 0.0] } 2. Nxa1 { [%eval 0.0] } 2... Nxh1 { [%eval 0.0] } 3. Rxh1 { [%eval 0.0] } 3... Rxa1 { [%eval 0.0] } 4. Kg3 { [%eval 0.0] } 4... Kb3 { [%eval 0.0] } 5. Kf4 { [%eval 0.0] } 5... Kc4 { [%eval 0.0] } 6. Rh5?! { (0.00 → -0.76) Inaccuracy. Rg6 was best. } { [%eval -0.76] } (6. Rg6 Kd5 7. Rh7 Rb8 8. Nxc1 Rxc1 9. Kg5 Nxf1 10. Kh6 Rc6) 6... Rb5?! { (-0.76 → 0.00) Inaccuracy. Rb6 was best. } { [%eval 0.0] } (6... Rb6 7. Rgg5 Bb2 8. Bg2 Re1 9. Ng3 Nb3 10. Ne4 Rd1 11. Rf5) 7. Rgg5 { [%eval -0.64] } 7... Raa5?! { (-0.64 → 0.00) Inaccuracy. Rc5 was best. } { [%eval 0.0] } (7... Rc5 8. Bg2 Bb2 9. Rh6 Kb5 10. Kg4 Nb3 11. Kh5 Ra7 12. Rg6) 8. Rf5 { [%eval 0.0] } 8... Bb2 { [%eval 0.0] } 9. Kg5 { [%eval 0.0] } 9... Rc5?! { (0.00 → 0.65) Inaccuracy. Nxf1 was best. } { [%eval 0.65] } (9... Nxf1 10. Kg6 Rxf5 11. Kh7 Rg5 12. Rxg5 Rxg5 13. Nf4 Kb5 14. Ne6 Kc6 15. Nxg5) 10. Kg6?? { (0.65 → -3.69) Blunder. Bg2 was best. } { [%eval -3.69] } (10. Bg2) 10... Kb5?? { (-3.69 → 9.60) Blunder. Rxf5 was best. } { [%eval 9.6] } (10... Rxf5) 11. Kf7 { [%eval 9.73] } 11... Ra8 { [%eval 9.05] } 12. Bg2 { [%eval 7.5] } 12... Kb6 { [%eval 7.69] } 13. Bxa8?? { (7.69 → 0.00) Blunder. Rxc5 was best. } { [%eval 0.0] } (13. Rxc5 Rb8 14. Nf4 Ba3 15. Rc2 Nb3 16. Ne6 Nc5 17. Rcxc5 Bxc5) 13... Kc7 { [%eval 0.0] } 14. Rh8 { [%eval 0.0] } 14... Rb5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bxh8 was best. } { [%eval #2] } (14... Bxh8 15. Kg8 Kc8) 15. Rxb5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Re8 was best. } { [%eval 0.0] } (15. Re8 Ba3 16. Kg8#) 15... Bxh8 { [%eval 0.0] } 16. Kg8 { [%eval 0.0] } 16... Kc8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2

