FEN
[Event "Incremental Antichess Arena"]
[Site "https://lichess.org/UmXJ4uYY"]
[Date "2026.03.17"]
[Round "-"]
[White "Kotov_Syndrome"]
[Black "ykv72"]
[Result "1-0"]
[GameId "UmXJ4uYY"]
[UTCDate "2026.03.17"]
[UTCTime "13:36:06"]
[WhiteElo "2245"]
[BlackElo "2019"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6 { [%eval 0.0] } 2. a4 { [%eval 0.48] } 2... Nh6?! { (0.48 → 1.04) Inaccuracy. c6 was best. } { [%eval 1.04] } (2... c6 3. a5 Qxa5 4. Rxa5 Bg7 5. Rxa7 Bxb2 6. Rxa8 Bxc1 7. Rxb8) 3. Na3 { [%eval 0.12] } 3... c6 { [%eval 0.53] } 4. b3?! { (0.53 → -0.02) Inaccuracy. g3 was best. } { [%eval -0.02] } (4. g3 b5 5. Nxb5 cxb5 6. cxb5 Ng4 7. Qc2 Nxf2 8. Kxf2 Qb6 9. Qxc8 Qxf2) 4... Ng4?! { (-0.02 → 0.58) Inaccuracy. d5 was best. } { [%eval 0.58] } (4... d5 5. cxd5 Qxd5 6. g4 Nxg4 7. a5 Qxa5 8. Nh3 Nxf2 9. Kxf2 Bxh3 10. Bxh3) 5. h3?! { (0.58 → -0.22) Inaccuracy. e3 was best. } { [%eval -0.22] } (5. e3 Nxf2) 5... Nxf2 { [%eval -0.38] } 6. Kxf2 { [%eval 0.43] } 6... d5?! { (0.43 → 1.19) Inaccuracy. b5 was best. } { [%eval 1.19] } (6... b5 7. Nxb5 cxb5 8. cxb5 Qc7 9. b6 Qxb6 10. Qc2 Qxf2 11. Qxc8 Qxg2 12. Qxe8) 7. cxd5 { [%eval 0.82] } 7... Qxd5 { [%eval 1.38] } 8. a5? { (1.38 → 0.07) Mistake. e3 was best. } { [%eval 0.07] } (8. e3 Qxd2 9. Qxd2 Bxh3 10. gxh3 b5 11. Bxb5 cxb5 12. Nxb5 Nd7 13. Nxa7 Rxa7) 8... Qxg2?? { (0.07 → Mate in 14) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #14] } (8... Bxh3 9. gxh3 Qxb3 10. Qxb3 Na6 11. Qxf7 Kxf7 12. Bg2 b6 13. Bxc6 bxa5 14. Bxa8) 9. Kxg2?? { (Mate in 14 → 1.31) Lost forced checkmate sequence. Bxg2 was best. } { [%eval 1.31] } (9. Bxg2 Bxh3 10. Bxh3 Rg8 11. a6 bxa6 12. Nb5 axb5 13. Rxa7 Rxa7 14. Ba3 Rxa3) 9... Bxh3 { [%eval 0.82] } 10. Rxh3 { [%eval 0.05] } 10... Bh6?? { (0.05 → 5.64) Blunder. Rg8 was best. } { [%eval 5.64] } (10... Rg8) 11. Rxh6 { [%eval 5.07] } 11... Rf8? { (5.07 → 10.90) Mistake. Rg8 was best. } { [%eval 10.9] } (11... Rg8 12. Rxg6 hxg6 13. e3 g5 14. a6 Nxa6 15. Bxa6 bxa6 16. Ne2 Rf8 17. Qe1) 12. Rxg6 { [%eval 3.61] } 12... fxg6 { [%eval 3.17] } 13. a6 { [%eval #12] } 13... bxa6 { [%eval #10] } 14. Nb5 { [%eval #11] } 14... Rxf1 { [%eval #10] } 15. Rxa6?? { (Mate in 10 → -5.23) Lost forced checkmate sequence. Qxf1 was best. } { [%eval -5.23] } (15. Qxf1 cxb5 16. Rxa6 Nxa6 17. Qf5 gxf5 18. e4 fxe4 19. d3 exd3 20. b4 Nxb4) 15... Nxa6?? { (-5.23 → 1.62) Blunder. Rxd1 was best. } { [%eval 1.62] } (15... Rxd1) 16. Kxf1 { [%eval 1.52] } 16... cxb5 { [%eval 1.76] } 17. b4 { [%eval 1.85] } 17... Nxb4 { [%eval 1.44] } 18. Qc2 { [%eval 1.9] } 18... Nxc2 { [%eval 1.53] } 19. d4 { [%eval 1.46] } 19... Nxd4 { [%eval 1.27] } 20. Ba3?! { (1.27 → 0.54) Inaccuracy. Be3 was best. } { [%eval 0.54] } (20. Be3 Nxe2) 20... Nxe2 { [%eval 1.32] } 21. Bxe7 { [%eval 0.24] } 21... Kxe7?! { (0.24 → 1.23) Inaccuracy. Nxg1 was best. } { [%eval 1.23] } (21... Nxg1 22. Kxg1 Kxe7 23. Kf2 Rc8 24. Ke3 Rc5 25. Kf3 a5 26. Ke3 b4 27. Kd2) 22. Nxe2 { [%eval 0.69] } 22... h5?! { (0.69 → 1.30) Inaccuracy. Rd8 was best. } { [%eval 1.3] } (22... Rd8 23. Ng3) 23. Kf2 { [%eval 0.16] } 23... Kd6?? { (0.16 → Mate in 6) Checkmate is now unavoidable. Rd8 was best. } { [%eval #6] } (23... Rd8 24. Ke3 Rb8 25. Ke4 Kd7 26. Ng3 g5 27. Nxh5 b4 28. Ke3 b3 29. Ng3) 24. Ke3 { [%eval #7] } 24... a5 { [%eval #5] } 25. Ke4 { [%eval #6] } 25... Kc7 { [%eval #5] } 26. Kd4 { [%eval #5] } 26... Rc8 { [%eval #3] } 27. Kd3 { [%eval #5] } 27... Ra8 { [%eval #4] } 28. Kc2 { [%eval #6] } 28... Rc8 { [%eval #4] } 29. Kb2 { [%eval #9] } 29... a4 { [%eval #8] } 30. Kc2 { [%eval #10] } 30... Rb8 { [%eval #4] } 31. Kd3 { [%eval #6] } 31... Rc8 { [%eval #3] } 32. Nc1 { [%eval #3] } 32... a3 { [%eval #2] } 33. Ne2?? { (Mate in 2 → 1.69) Lost forced checkmate sequence. Kc4 was best. } { [%eval 1.69] } (33. Kc4 bxc4 34. Nd3 cxd3#) 33... b4?? { (1.69 → Mate in 4) Checkmate is now unavoidable. Rg8 was best. } { [%eval #4] } (33... Rg8 34. Nc1 a2 35. Nxa2 b4 36. Nxb4 Kc6 37. Nxc6 Rb8 38. Nxb8 g5 39. Nc6) 34. Nc3 { [%eval #4] } 34... bxc3 { [%eval #3] } 35. Kxc3 { [%eval #3] } 35... a2 { [%eval #2] } 36. Kc2 { [%eval #2] } 36... a1=B { [%eval #1] } 37. Kb2 { [%eval #1] } 37... Bxb2# { Game ends by variant rule. } 1-0