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[Event "rated variant:atomic game"] [Site "https://lichess.org/V505uzZR"] [Date "2018.06.29"] [Round "-"] [White "r2d2bb8"] [Black "ACSF"] [Result "1-0"] [GameId "V505uzZR"] [UTCDate "2018.06.29"] [UTCTime "01:29:30"] [WhiteElo "1581"] [BlackElo "1545"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-14"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.95] } 1... f6 { [%eval 2.11] } 2. e3 { [%eval 2.03] } 2... Nc6?? { (2.03 → Mate in 5) Checkmate is now unavoidable. e6 was best. } { [%eval #5] } (2... e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. f4 d5 7. Nc7+) 3. Bc4?? { (Mate in 5 → -1.13) Lost forced checkmate sequence. Ne5 was best. } { [%eval -1.13] } (3. Ne5 fxe5 4. Qh5+ g6 5. Qd5 d6 6. Qf7+ Kd7 7. Qxe7#) 3... e6 { [%eval -0.91] } 4. Bd3?! { (-0.91 → -1.85) Inaccuracy. Bb5 was best. } { [%eval -1.85] } (4. Bb5 Bb4 5. Nc3 Kf8 6. Bxc6 d5 7. Ne5 fxe5 8. Qg4 Ke8 9. Qg5 Qxg5 10. O-O Nf6) 4... g6 { [%eval -1.76] } 5. c3 { [%eval -1.92] } 5... Nh6?? { (-1.92 → 0.82) Blunder. Ne5 was best. } { [%eval 0.82] } (5... Ne5 6. Nxe5 d5 7. Na3 b5 8. Bb1 d4 9. f3 Ne7 10. O-O d3 11. h4 Nf5 12. g3) 6. h3?? { (0.82 → -2.58) Blunder. Bxg6 was best. } { [%eval -2.58] } (6. Bxg6 Ne5 7. Nxe5 h5 8. d4 d5 9. Na3 b5 10. e4 c5 11. e5 Bh6 12. Bg5 Bxg5) 6... Ng4 { [%eval -2.37] } 7. hxg4 { [%eval -2.45] } 7... h5?! { (-2.45 → -1.40) Inaccuracy. d5 was best. } { [%eval -1.4] } (7... d5 8. Bb5 e5 9. d4 e4 10. f3 Bh6 11. b3 O-O 12. Ba3 Nb4 13. Bd7 Nxa2 14. Bxc8) 8. Na3? { (-1.40 → -2.66) Mistake. Bb5 was best. } { [%eval -2.66] } (8. Bb5 Bh6 9. f4 d5 10. d4 e5 11. f5 Kf8 12. b3 Nb4 13. Bd7 Nd3+ 14. Qxd3 Qe7) 8... Nb4?? { (-2.66 → 1.54) Blunder. Ne5 was best. } { [%eval 1.54] } (8... Ne5 9. Be2 b5 10. d4 d5 11. e4 Bh6 12. Bxh6 Nf3+ 13. Bxf3 Bb7 14. g3 c5 15. O-O) 9. cxb4?? { (1.54 → -17.15) Blunder. Nb5 was best. } { [%eval -17.15] } (9. Nb5) 9... Bb4 { [%eval -16.65] } 10. O-O { [%eval -17.16] } 10... Bxd2 { [%eval -16.75] } 11. Rad1 { [%eval -17.58] } 11... d6 { [%eval -16.72] } 12. e4?! { (-16.72 → Mate in 14) Checkmate is now unavoidable. Rd4 was best. } { [%eval #-14] } (12. Rd4 e5) 12... h4?! { (Mate in 14 → -17.06) Lost forced checkmate sequence. f5 was best. } { [%eval -17.06] } (12... f5 13. g3 h4 14. g4 fxg4 15. f4 h3 16. Rf3 h2+ 17. Kh1 Qh4 18. Rg3 b6 19. Rf1) 13. e5?! { (-17.06 → Mate in 9) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-9] } (13. Kh1 h3) 13... fxe5 { [%eval #-9] } 14. f4 { [%eval #-9] } 14... Qf6 { [%eval #-9] } 15. f5 { [%eval #-8] } 15... Qf8?! { (Mate in 8 → -22.78) Lost forced checkmate sequence. h3 was best. } { [%eval -22.78] } (15... h3 16. g3 h2+ 17. Kh1 Qd4 18. Rxd4 b6 19. Rf3 Bb7 20. a4 Rh3 21. a5 bxa5 22. g4) 16. Kh1 { [%eval -22.5] } 16... h3 { [%eval -19.91] } 17. g3 { [%eval -19.63] } 17... b6 { [%eval -19.08] } 18. fxe6?! { (-19.08 → Mate in 7) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-7] } (18. Kh2 Bb7 19. Rc1 e5 20. Rc4 Bg2 21. Rf2 e4 22. g4 c5 23. fxg6 Bf3 24. g5 O-O-O) 18... Qxf1 { [%eval #-12] } 19. Re1+ { [%eval #-9] } 19... Kd7?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. Be6 was best. } { [%eval #2] } (19... Be6 20. Rf1 O-O-O 21. Rc1 c5 22. b4 Rdf8 23. bxc5+ Bc4 24. g4 h2 25. g5 Rf1+ 26. Kg2) 20. Re7+ { [%eval #1] } 20... Kc6 { [%eval #1] } 21. Rxc7# { Game ends by variant rule. } 1-0