FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/VEHJiPty"]
[Date "2026.02.03"]
[Round "-"]
[White "Salmon_on_butter"]
[Black "Oo0oOO00oo0ooO0O0ooo"]
[Result "0-1"]
[GameId "VEHJiPty"]
[UTCDate "2026.02.03"]
[UTCTime "16:59:16"]
[WhiteElo "2463"]
[BlackElo "1988"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. b3?! { (0.49 → -0.35) Inaccuracy. Na3 was best. } { [%eval -0.35] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... Bb4? { (-0.35 → 1.02) Mistake. Ba3 was best. } { [%eval 1.02] } (4... Ba3 5. Nxa3 Qh4 6. Nb5 Bxb5 7. Ne2 Qxf2 8. Kxf2 Bxe2 9. Kxe2) 5. a4 { [%eval 1.31] } 5... Bxd2 { [%eval 1.36] } 6. Bxd2 { [%eval 1.56] } 6... Bxa4 { [%eval 1.55] } 7. bxa4?! { (1.55 → 0.69) Inaccuracy. Rxa4 was best. } { [%eval 0.69] } (7. Rxa4) 7... Qxd2 { [%eval 1.05] } 8. Kxd2 { [%eval 0.9] } 8... c5?? { (0.90 → 3.40) Blunder. Nc6 was best. } { [%eval 3.4] } (8... Nc6 9. Kc3) 9. c4?! { (3.40 → 2.48) Inaccuracy. Nc3 was best. } { [%eval 2.48] } (9. Nc3 e5) 9... Nc6 { [%eval 2.99] } 10. e4 { [%eval 3.46] } 10... Nce7 { [%eval 3.28] } 11. Qh5 { [%eval 2.61] } 11... Kd7? { (2.61 → 4.72) Mistake. g6 was best. } { [%eval 4.72] } (11... g6 12. Qxc5) 12. Qxh7 { [%eval 4.41] } 12... Rxh7 { [%eval 4.95] } 13. Na3?? { (4.95 → Mate in 9) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-9] } (13. Nc3) 13... Rxh2 { [%eval #-9] } 14. Rxh2 { [%eval #-8] } 14... Nd5 { [%eval #-8] } 15. exd5 { [%eval #-7] } 15... exd5 { [%eval #-7] } 16. cxd5 { [%eval #-6] } 16... c4 { [%eval #-6] } 17. Nxc4 { [%eval #-5] } 17... Kd6 { [%eval #-5] } 18. Nxd6 { [%eval #-4] } 18... g5 { [%eval #-4] } 19. Nxf7 { [%eval #-3] } 19... Rb8 { [%eval #-4] } 20. Nxg5 { [%eval #-3] } 20... Nh6 { [%eval #-3] } 21. Rxh6 { [%eval #-2] } 21... a6 { [%eval #-2] } 22. Rxa6 { [%eval #-1] } 22... Rb5 { [%eval #-1] } 23. axb5# { Game ends by variant rule. } 0-1

