FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/VNCZ8dj5"]
[Date "2019.03.17"]
[Round "-"]
[White "sea__________des"]
[Black "Thulp"]
[Result "0-1"]
[GameId "VNCZ8dj5"]
[UTCDate "2019.03.17"]
[UTCTime "19:11:30"]
[WhiteElo "2286"]
[BlackElo "1868"]
[WhiteRatingDiff "-23"]
[BlackRatingDiff "+293"]
[Variant "King of the Hill"]
[TimeControl "60+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.67] } 1... d5 { [%eval 0.62] } 2. e3?! { (0.62 → 0.07) Inaccuracy. c4 was best. } { [%eval 0.07] } (2. c4 e6 3. Bf4 Bb4+ 4. Nc3 c5 5. e3 Nf6 6. dxc5 O-O) 2... Nf6 { [%eval 0.17] } { D00 Queen's Pawn Game } 3. f4?! { (0.17 → -0.67) Inaccuracy. c4 was best. } { [%eval -0.67] } (3. c4 Bf5 4. Nc3 e6 5. Nf3 Bb4 6. Bd2 O-O 7. Rc1 Nbd7) 3... Bg4?! { (-0.67 → -0.01) Inaccuracy. Bf5 was best. } { [%eval -0.01] } (3... Bf5) 4. c3?? { (-0.01 → -7.80) Blunder. Be2 was best. } { [%eval -7.8] } (4. Be2 Bxe2 5. Qxe2 e6 6. Nf3 c5 7. c4 Nc6 8. Nc3 Bd6 9. O-O O-O 10. dxc5 Bxc5) 4... Bxd1 { [%eval -7.73] } 5. Kxd1 { [%eval -7.77] } 5... e6 { [%eval -7.55] } 6. Ke2 { [%eval -8.47] } 6... Ne4 { [%eval -8.22] } 7. Kd3 { [%eval -10.02] } 7... f5 { [%eval -9.6] } 8. Nh3 { [%eval -10.44] } 8... Nd7 { [%eval -9.24] } 9. Nd2 { [%eval -9.34] } 9... Ndf6 { [%eval -9.35] } 10. Nf3 { [%eval -10.6] } 10... Bd6 { [%eval -10.44] } 11. Kc2 { [%eval -10.58] } 11... c5 { [%eval -10.36] } 12. Nhg5 { [%eval -10.52] } 12... Qe7 { [%eval -9.26] } 13. Bb5+ { [%eval -9.14] } 13... Kf8 { [%eval -9.13] } 14. dxc5 { [%eval -9.32] } 14... Bxc5 { [%eval -8.95] } 15. a4 { [%eval -9.91] } 15... a6 { [%eval -9.74] } 16. Be2 { [%eval -9.74] } 16... h6 { [%eval -9.18] } 17. Ne5 { [%eval -11.39] } 17... hxg5 { [%eval -10.97] } 18. Ng6+ { [%eval -11.39] } 18... Kf7 { [%eval -11.17] } 19. Nxe7 { [%eval -11.27] } 19... Kxe7 { [%eval -11.19] } 20. b4 { [%eval -11.11] } 20... Bb6 { [%eval -9.87] } 21. a5 { [%eval -11.14] } 21... Ba7 { [%eval -10.24] } 22. c4 { [%eval -12.8] } 22... Rac8 { [%eval -11.21] } 23. Kd3 { [%eval -29.39] } 23... Rxc4 { [%eval -29.77] } 24. Bb2?! { (-29.77 → Mate in 5) Checkmate is now unavoidable. Bh5 was best. } { [%eval #-5] } (24. Bh5 Kd6 25. Bf3 Rc3+ 26. Ke2 d4 27. Bxe4 fxe4 28. g4 gxf4 29. exf4 d3+ 30. Kd1 Nxg4) 24... Kd6?! { (Mate in 5 → -17.25) Lost forced checkmate sequence. d4 was best. } { [%eval -17.25] } (24... d4 25. Bf3 Kd6 26. Bxe4 fxe4+ 27. Kxc4 Rc8+ 28. Kb3 Kd5#) 25. Be5+ { [%eval -16.54] } 25... Kd7 { [%eval -16.11] } 26. Rhc1 { [%eval -17.64] } 26... Rhc8 { [%eval -16.92] } 27. Bxf6 { [%eval -38.75] } 27... gxf6 { [%eval -34.41] } 28. Rxc4?! { (-34.41 → Mate in 7) Checkmate is now unavoidable. Bg4 was best. } { [%eval #-7] } (28. Bg4) 28... Rxc4 { [%eval -36.87] } 29. Bf3?! { (-36.87 → Mate in 5) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-5] } (29. Ra3 Kd6) 29... Rc3+ { [%eval #-4] } 30. Ke2 { [%eval #-4] } 30... Rxe3+ { [%eval #-4] } 31. Kd1 { [%eval #-4] } 31... Rc3?! { (Mate in 4 → -40.22) Lost forced checkmate sequence. Kd6 was best. } { [%eval -40.22] } (31... Kd6 32. g3 d4 33. Bxe4 fxe4 34. Kc2 Kd5#) 32. Rc1?! { (-40.22 → Mate in 4) Checkmate is now unavoidable. g3 was best. } { [%eval #-4] } (32. g3 Kd6) 32... Rxc1+ { [%eval #-4] } 33. Kxc1 { [%eval #-4] } 33... Kd6 { [%eval #-3] } 34. g3 { [%eval #-3] } 34... gxf4 { [%eval #-3] } 35. Bxe4 { [%eval #-1] } 35... dxe4 { [%eval #-1] } 36. gxf4 { [%eval #-1] } 36... Kd5# { Game ends by variant rule. } 0-1
