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[Event "New Year Arena"] [Site "https://lichess.org/VNcB4svv"] [Date "2025.01.01"] [Round "-"] [White "Bassomo"] [Black "invictus_master-2905"] [Result "1-0"] [GameId "VNcB4svv"] [UTCDate "2025.01.01"] [UTCTime "16:38:56"] [WhiteElo "1584"] [BlackElo "1669"] [WhiteRatingDiff "+52"] [BlackRatingDiff "-45"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.44] } 2. Bh3?? { (0.44 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (2. c4 d5 3. cxd5 Qxd5 4. Bh3 Qxh1 5. Bxc8 Qxg1 6. Qa4 Qxf2) 2... d6?? { (Mate in 16 → 0.01) Lost forced checkmate sequence. Bb7 was best. } { [%eval 0.01] } (2... Bb7 3. Bxd7 Bxh1 4. Bxe8 Qxd2 5. Bxf7 Qxe1 6. Qxe1 Bf3 7. exf3) 3. Bxc8 { [%eval -0.29] } 3... Qxc8 { [%eval 0.01] } 4. Nh3 { [%eval -0.32] } 4... Qxh3 { [%eval -1.64] } 5. Rf1 { [%eval -1.46] } 5... Qxg3?! { (-1.46 → -0.38) Inaccuracy. Qxh2 was best. } { [%eval -0.38] } (5... Qxh2 6. b3 Qxf2 7. Rxf2 Nd7 8. Rxf7 Kxf7 9. Kf2 c5 10. Na3 c4 11. Nxc4) 6. fxg3 { [%eval -0.53] } 6... f5 { [%eval -0.85] } 7. Rxf5 { [%eval -0.61] } 7... Kd7?! { (-0.61 → 0.42) Inaccuracy. Nd7 was best. } { [%eval 0.42] } (7... Nd7 8. Rxf8 Kxf8 9. d3 e5 10. Bh6 gxh6 11. Nd2 e4 12. dxe4 d5 13. exd5) 8. Rxf8 { [%eval 0.0] } 8... Nh6?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (8... Nc6 9. Rxg8) 9. Rxb8 { [%eval #12] } 9... Raxb8 { [%eval #11] } 10. g4 { [%eval #11] } 10... Nxg4 { [%eval #10] } 11. e4 { [%eval #10] } 11... Nxh2 { [%eval #9] } 12. Qg4 { [%eval #10] } 12... Nxg4 { [%eval #9] } 13. Kf2 { [%eval #9] } 13... Nxf2 { [%eval #8] } 14. b4?? { (Mate in 8 → -4.97) Lost forced checkmate sequence. e5 was best. } { [%eval -4.97] } (14. e5 dxe5 15. d4 exd4 16. Be3 dxe3 17. Nd2 exd2 18. Rd1 Nxd1 19. c4 Nxb2) 14... Nxe4 { [%eval -4.0] } 15. Bb2 { [%eval -4.62] } 15... Nxd2 { [%eval -3.56] } 16. Bxg7 { [%eval -3.51] } 16... Nxb1 { [%eval -5.43] } 17. Bxh8 { [%eval -4.19] } 17... Rxh8 { [%eval -5.08] } 18. Rxb1 { [%eval -3.55] } 18... a5?? { (-3.55 → Mate in 6) Checkmate is now unavoidable. Rb8 was best. } { [%eval #6] } (18... Rb8 19. b5) 19. bxa5 { [%eval #6] } 19... bxa5 { [%eval #5] } 20. Rb6?? { (Mate in 5 → -2.50) Lost forced checkmate sequence. Rb4 was best. } { [%eval -2.5] } (20. Rb4 axb4 21. a4 bxa3 22. c4 d5 23. cxd5 Kc8 24. d6 exd6#) 20... cxb6 { [%eval -2.77] } 21. c4?! { (-2.77 → -4.20) Inaccuracy. a4 was best. } { [%eval -4.2] } (21. a4) 21... b5 { [%eval -2.91] } 22. cxb5 { [%eval -3.75] } 22... Kc6?? { (-3.75 → 0.00) Blunder. d5 was best. } { [%eval 0.0] } (22... d5 23. b6) 23. bxc6 { [%eval 0.0] } 23... a4?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Ra8 was best. } { [%eval #11] } (23... Ra8 24. c7 Ra6 25. c8=B h5 26. Bxa6 a4 27. Be2 h4 28. a3 h3 29. Bc4) 24. a3?? { (Mate in 11 → -0.90) Lost forced checkmate sequence. c7 was best. } { [%eval -0.9] } (24. c7 Rd8 25. cxd8=N e6 26. Nxe6 d5 27. Ng7 d4 28. Nh5 d3 29. Ng3 h5) 24... d5?? { (-0.90 → Mate in 9) Checkmate is now unavoidable. h6 was best. } { [%eval #9] } (24... h6 25. c7 Rh7 26. c8=K Rg7 27. Kc7 e6 28. Kxd6 h5 29. Kxe6 Rg1 30. Kd5) 25. c7 { [%eval #9] } 25... Rd8 { [%eval #8] } 26. cxd8=N?? { (Mate in 8 → -1.64) Lost forced checkmate sequence. cxd8=B was best. } { [%eval -1.64] } (26. cxd8=B e5 27. Be7 e4 28. Bh4 d4 29. Be1 d3 30. Bh4 h5 31. Bg3 h4) 26... e6 { [%eval -1.93] } 27. Nxe6 { [%eval -2.0] } 27... d4 { [%eval -1.87] } 28. Nxd4 { [%eval -1.78] } 28... h5?? { (-1.78 → Mate in 2) Checkmate is now unavoidable. h6 was best. } { [%eval #2] } (28... h6 29. Nb3 axb3 30. a4 b2 31. a5 b1=R 32. a6 Rb5 33. a7 Rf5 34. a8=K) 29. Nb3?? { (Mate in 2 → Mate in 23) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-23] } (29. Ne2 h4 30. Ng3 hxg3#) 29... axb3 { [%eval #-23] } 30. a4 { [%eval -151.05] } 30... h4 { [%eval #-22] } 31. a5 { [%eval #-21] } 31... h3 { [%eval #-21] } 32. a6 { [%eval #-20] } 32... h2?? { (Mate in 20 → Mate in 5) Lost forced checkmate sequence. b2 was best. } { [%eval #5] } (32... b2 33. a7 b1=Q 34. a8=K Qb8 35. Kxb8 h2 36. Kc7 h1=R 37. Kd6 Rh4 38. Ke6) 33. a7 { [%eval #5] } 33... h1=R { [%eval #4] } 34. a8=K?? { (Mate in 4 → -1.68) Lost forced checkmate sequence. a8=R was best. } { [%eval -1.68] } (34. a8=R Rh8 35. Rxh8 b2 36. Rc8 b1=N 37. Rc3 Nxc3#) 34... Rh6 { [%eval -6.89] } 35. Kb8?? { (-6.89 → Mate in 14) Checkmate is now unavoidable. Kb7 was best. } { [%eval #-14] } (35. Kb7 Rh3) 35... b2 { [%eval #-19] } 36. Kc8 { [%eval #-13] } 36... b1=N?? { (Mate in 13 → -0.68) Lost forced checkmate sequence. Rh4 was best. } { [%eval -0.68] } (36... Rh4 37. Kc7 b1=B 38. Kb6 Ba2 39. Kb7 Rh5 40. Ka7 Bf7 41. Kb8 Bc4 42. Kc7) 37. Kd8?? { (-0.68 → Mate in 8) Checkmate is now unavoidable. Kd7 was best. } { [%eval #-8] } (37. Kd7 Rh3 38. Ke6 Nd2 39. Kf6 Ra3 40. Ke6 Rb3 41. Kd7 Rb5 42. Kc8 Ra5) 37... Nc3 { [%eval #-8] } 38. Kc8 { [%eval #-7] } 38... Ne4 { [%eval #-7] } 39. Kd8 { [%eval #-6] } 39... Ra6 { [%eval #-7] } 40. Kc8 { [%eval #-5] } 40... Nc5?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Re6 was best. } { [%eval #1] } (40... Re6 41. Kb8 Rd6 42. Ka8 Rc6 43. Kb8 Rc7 44. Kxc7 Nd6 45. Kxd6#) 41. Kb7 { [%eval #1] } 41... Nxb7# { Game ends by variant rule. } 1-0