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[Event "12k Members Arena"] [Site "https://lichess.org/VRImvk1W"] [Date "2024.07.21"] [Round "-"] [White "guazun"] [Black "VICTORIAFUNMI"] [Result "0-1"] [GameId "VRImvk1W"] [UTCDate "2024.07.21"] [UTCTime "16:10:44"] [WhiteElo "2083"] [BlackElo "2169"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.07] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... a5?? { (0.48 → 2.76) Blunder. e6 was best. } { [%eval 2.76] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 2.07] } 3... Nxd7?? { (2.07 → Mate in 17) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #17] } (3... Kxd7) 4. c4?? { (Mate in 17 → 2.11) Lost forced checkmate sequence. b4 was best. } { [%eval 2.11] } (4. b4 axb4 5. Qg4 Rxa2 6. Qxb4 Rxc2 7. Qxe7 Nxe7 8. Ra6 Bxa6 9. d3 Rxf2) 4... e6 { [%eval 2.76] } 5. b4 { [%eval 2.21] } 5... Bxb4?? { (2.21 → 7.37) Blunder. axb4 was best. } { [%eval 7.37] } (5... axb4 6. c5) 6. e4 { [%eval 6.65] } 6... Bxd2 { [%eval 5.36] } 7. Nxd2?? { (5.36 → Mate in 14) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-14] } (7. Kxd2 Qg5 8. e5 Qxg2 9. Nc3 Nxe5 10. Rb1 Nxc4 11. Qg4 Qxh1 12. Qxc4 Qxg1) 7... Qh4?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. a4 was best. } { [%eval #15] } (7... a4 8. Qxa4 Rxa4 9. h4 Rxc4 10. Nxc4 Qxh4 11. Rxh4 Ne5 12. Nxe5 Kd8 13. Nxf7) 8. c5?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. e5 was best. } { [%eval #-12] } (8. e5 Nxe5 9. Nb1 Qxc4 10. Bh6 Qxa2 11. Rxa2 Nxh6 12. Rxa5 Rxa5 13. Na3 Rxa3) 8... Qxe4 { [%eval #-12] } 9. Nxe4 { [%eval #-11] } 9... Nxc5 { [%eval #-11] } 10. Nxc5 { [%eval #-10] } 10... g5 { [%eval #-10] } 11. Nxe6 { [%eval #-9] } 11... fxe6 { [%eval #-9] } 12. Bxg5 { [%eval #-8] } 12... Nf6 { [%eval #-8] } 13. Bxf6 { [%eval #-7] } 13... Rb8 { [%eval #-7] } 14. Bxh8 { [%eval #-6] } 14... Rb1 { [%eval #-6] } 15. Rxb1 { [%eval #-5] } 15... Bb7 { [%eval #-5] } 16. Rxb7 { [%eval #-4] } 16... Ke7 { [%eval #-4] } 17. Rxc7 { [%eval #-3] } 17... Ke8 { [%eval #-4] } 18. Rxh7 { [%eval #-3] } 18... a4 { [%eval #-3] } 19. Qxa4 { [%eval #-2] } 19... Ke7 { [%eval #-2] } 20. Rxe7 { [%eval #-1] } 20... e5 { [%eval #-1] } 21. Rxe5# { Game ends by variant rule. } 0-1