FEN
[Event "academyqueenside Arena"]
[Site "https://lichess.org/VTy4hmY8"]
[Date "2026.02.20"]
[Round "-"]
[White "udithsandes"]
[Black "speedmap"]
[Result "1-0"]
[GameId "VTy4hmY8"]
[UTCDate "2026.02.20"]
[UTCTime "13:53:20"]
[WhiteElo "1152"]
[BlackElo "1223"]
[WhiteRatingDiff "+117"]
[BlackRatingDiff "-131"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Nc6 { [%eval 0.95] } 2. d4 { [%eval 0.83] } 2... Nxd4 { [%eval 0.69] } 3. exd4?? { (0.69 → Mate in 15) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-15] } (3. Qxd4 b5 4. Bxb5 Rb8 5. Bxd7 Bxd7 6. Qxd7 Kxd7 7. b4 Rxb4) 3... a6?? { (Mate in 15 → 2.15) Lost forced checkmate sequence. e5 was best. } { [%eval 2.15] } (3... e5 4. dxe5 Qg5 5. Bxg5 Nf6 6. exf6 gxf6 7. Bxf6 b6 8. Bxh8 f6 9. Bxf6) 4. Bxa6 { [%eval 1.43] } 4... bxa6 { [%eval 0.98] } 5. Bh6 { [%eval 1.46] } 5... gxh6 { [%eval 1.97] } 6. Qd2?? { (1.97 → 0.18) Blunder. Qh5 was best. } { [%eval 0.18] } (6. Qh5 Rb8 7. Qxf7 Rxb2 8. Qxf8 Rxc2 9. Qxe8 Qxe8 10. Na3 Rxf2 11. Kxf2 a5) 6... c5?? { (0.18 → 2.81) Blunder. e5 was best. } { [%eval 2.81] } (6... e5) 7. Qxh6 { [%eval 2.12] } 7... Bxh6 { [%eval 2.74] } 8. dxc5 { [%eval 2.13] } 8... d6?? { (2.13 → Mate in 12) Checkmate is now unavoidable. Qa5 was best. } { [%eval #12] } (8... Qa5 9. c6) 9. cxd6 { [%eval #12] } 9... exd6 { [%eval #10] } 10. Nc3?? { (Mate in 10 → 1.60) Lost forced checkmate sequence. g4 was best. } { [%eval 1.6] } (10. g4 Bxg4 11. Nf3 Bxf3 12. Na3 Bxh1 13. Rc1 Bxc1 14. Nb1 Bxb2 15. Na3 Bxa3) 10... Bh3 { [%eval 1.66] } 11. gxh3 { [%eval 2.17] } 11... Bd2 { [%eval 1.87] } 12. Kxd2 { [%eval 1.76] } 12... Qe7?? { (1.76 → Mate in 10) Checkmate is now unavoidable. Qf6 was best. } { [%eval #10] } (12... Qf6 13. Na4 Qxb2 14. Nxb2 Nf6 15. Nd3 Nd7 16. Ne2 f5 17. Ke3 f4 18. Kxf4) 13. Nb5 { [%eval #10] } 13... axb5 { [%eval #9] } 14. c4 { [%eval #10] } 14... bxc4 { [%eval #9] } 15. Kd3 { [%eval #9] } 15... cxd3 { [%eval #8] } 16. Ne2 { [%eval #8] } 16... dxe2 { [%eval #6] } 17. Rhf1 { [%eval #7] } 17... exf1=K { [%eval #6] } 18. Rxf1 { [%eval #6] } 18... Rxa2 { [%eval #5] } 19. Re1?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Rc1 was best. } { [%eval #-12] } (19. Rc1 Rxb2 20. Ra1 Rxf2 21. Rb1 Rxh2 22. Rd1 Rxh3 23. Rxd6 Qxd6#) 19... Qxe1?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Rxb2 was best. } { [%eval #4] } (19... Rxb2 20. Rxe7 Rxf2 21. Rxf7 Rxf7 22. h4 Ne7 23. h5 Kd7 24. h6 Ke6 25. h4) 20. h4?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. f4 was best. } { [%eval #-13] } (20. f4 Rxb2 21. h4 Rxh2 22. h5 Rxh5 23. f5 Rxf5#) 20... Rxb2?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #3] } (20... Qxf2 21. b3 Qxh2 22. h5 Qxh5 23. b4 Qg4 24. b5 Ra7 25. b6 Rc7 26. bxc7) 21. h5?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. f4 was best. } { [%eval #-12] } (21. f4 Rxh2 22. f5 Qxh4 23. f6 Nxf6#) 21... Rxf2 { [%eval #-12] } 22. h6 { [%eval #-11] } 22... Nxh6 { [%eval #-11] } 23. h3 { [%eval #-10] } 23... Rh2?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Rg8 was best. } { [%eval #1] } (23... Rg8 24. h4 Rg5 25. hxg5 Qg1 26. gxh6 Qg7 27. hxg7 f6 28. g8=K Rg2 29. Kxh7) 24. h4 { [%eval #1] } 24... Qxh4# { Game ends by variant rule. } 1-0