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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Vb7xcwaL"] [Date "2024.02.09"] [Round "-"] [White "PappDeliMarcell"] [Black "Andrey-2015-pr"] [Result "0-1"] [GameId "Vb7xcwaL"] [UTCDate "2024.02.09"] [UTCTime "15:33:14"] [WhiteElo "1310"] [BlackElo "1241"] [WhiteRatingDiff "-38"] [BlackRatingDiff "+34"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.22] } 1... e5?? { (-0.22 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. f4?? { (Mate in 17 → 0.88) Lost forced checkmate sequence. b4 was best. } { [%eval 0.88] } (2. b4 Bxb4 3. Nf3 Bxd2 4. Nxe5 Bxe1 5. Qxd7 Kxd7 6. Nxd7 Qxd7 7. Na3 Bxf2 8. Rg1 Bxg1) 2... exf4 { [%eval 0.24] } 3. g3?? { (0.24 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qh5 exd2) 3... fxg3 { [%eval #-16] } 4. hxg3 { [%eval -22.1] } 4... Qh4 { [%eval #-15] } 5. Rxh4 { [%eval #-14] } 5... Ba3 { [%eval #-14] } 6. Rxh7 { [%eval #-12] } 6... Bxc1?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #13] } (6... Rxh7 7. Nxa3 b5 8. Nxb5 a5 9. Nxc7 Ra7 10. Nxe8 Rh5 11. Nxg7 Bb7 12. Nxh5 Bg2 13. Bxg2) 7. Rxh8?? { (Mate in 13 → -2.36) Lost forced checkmate sequence. Rxg7 was best. } { [%eval -2.36] } (7. Rxg7 Bxd2 8. Rxg8 Rxg8 9. Kxd2 Rxg3 10. b4 Rxg1 11. Ke3 Rxf1 12. Qxd7 Rxb1 13. Qxc7 Rxb4) 7... Bxd2 { [%eval -2.5] } 8. Rxg8 { [%eval -2.53] } 8... Bxe1 { [%eval -1.55] } 9. Rxg7 { [%eval -2.42] } 9... Bxg3 { [%eval -2.45] } 10. Rxg3 { [%eval -2.59] } 10... d5?? { (-2.59 → 1.00) Blunder. Ke7 was best. } { [%eval 1.0] } (10... Ke7 11. Qxd7 Nxd7 12. Nh3 Kf6 13. Rg7 Kxg7 14. Nf4 Kf6 15. Ng2 Ne5 16. c4 Nxc4 17. bxc4) 11. Qxd5 { [%eval 0.98] } 11... Kd8?? { (0.98 → Mate in 10) Checkmate is now unavoidable. b6 was best. } { [%eval #10] } (11... b6 12. Qxf7 Kxf7 13. Bh3 Bxh3 14. Rxh3 Kg7 15. Rh8 Kxh8 16. Nd2 Nd7 17. e4 Kg7 18. Ne2) 12. Qxb7 { [%eval #10] } 12... Bxb7 { [%eval #9] } 13. e4 { [%eval #9] } 13... Bxe4 { [%eval #8] } 14. Rf3?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. b4 was best. } { [%eval #-7] } (14. b4 Bxc2 15. Ba6 Bxb1 16. Rxb1 Nxa6 17. Re1 Nxb4 18. Rb1 Nxa2 19. Rc1 Nxc1 20. Ne2 Nxe2) 14... Bxc2 { [%eval #-7] } 15. Rxf7 { [%eval #-6] } 15... Bxb1 { [%eval #-6] } 16. Rxc7 { [%eval #-5] } 16... Bxa2 { [%eval #-9] } 17. Rxa7 { [%eval #-4] } 17... Bxb3 { [%eval #-4] } 18. Rxa8 { [%eval #-3] } 18... Ba2 { [%eval #-4] } 19. Rxb8 { [%eval #-2] } 19... Bb3?? { (Mate in 2 → 1.77) Lost forced checkmate sequence. Bd5 was best. } { [%eval 1.77] } (19... Bd5 20. Rxd8 Ba2 21. Rxa2#) 20. Rxd8?? { (1.77 → Mate in 1) Checkmate is now unavoidable. Rxb3 was best. } { [%eval #-1] } (20. Rxb3) 20... Ba2 { [%eval #-1] } 21. Rxa2# { Game ends by variant rule. } 0-1