FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/VmKK6WPx"]
[Date "2025.01.29"]
[Round "-"]
[White "BlunderMaster01"]
[Black "AleksandrLipinskij"]
[Result "1-0"]
[GameId "VmKK6WPx"]
[UTCDate "2025.01.29"]
[UTCTime "05:12:38"]
[WhiteElo "1679"]
[BlackElo "2001"]
[WhiteRatingDiff "+58"]
[BlackRatingDiff "-68"]
[Variant "King of the Hill"]
[TimeControl "60+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Symmetrical Variation, Pseudo-Catalan"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.64] } 1... Nf6 { [%eval 0.81] } 2. Nf3 { [%eval 0.71] } 2... d5 { [%eval 0.84] } 3. g3? { (0.84 → -0.75) Mistake. c4 was best. } { [%eval -0.75] } { D02 Queen's Pawn Game: Symmetrical Variation, Pseudo-Catalan } (3. c4 Bf5 4. Nc3 e6 5. cxd5 exd5 6. Bf4 Bd6 7. e3 Bxf4) 3... b6?? { (-0.75 → 1.25) Blunder. c5 was best. } { [%eval 1.25] } (3... c5 4. e3) 4. Bg2 { [%eval 1.16] } 4... Bb7 { [%eval 1.02] } 5. O-O { [%eval 1.07] } 5... g6?! { (1.07 → 1.71) Inaccuracy. e6 was best. } { [%eval 1.71] } (5... e6 6. c4 Nbd7 7. cxd5 exd5 8. Nc3 h6 9. Bh3 Bd6 10. Bf4 O-O 11. Kg2) 6. c3?! { (1.71 → 0.61) Inaccuracy. c4 was best. } { [%eval 0.61] } (6. c4 c6) 6... Bg7 { [%eval 0.65] } 7. Nbd2?! { (0.65 → -0.37) Inaccuracy. c4 was best. } { [%eval -0.37] } (7. c4 e6) 7... O-O?! { (-0.37 → 0.45) Inaccuracy. c5 was best. } { [%eval 0.45] } (7... c5) 8. Re1?! { (0.45 → -0.50) Inaccuracy. e4 was best. } { [%eval -0.5] } (8. e4 Nxe4 9. Nxe4 dxe4 10. Ng5 h6 11. Nxe4 Bd5 12. g4 Nc6 13. g5 hxg5) 8... c5 { [%eval -0.43] } 9. e4?! { (-0.43 → -1.04) Inaccuracy. b4 was best. } { [%eval -1.04] } (9. b4 cxb4 10. cxb4 Nbd7 11. e3 Ne4 12. Bb2 Rc8 13. a4 e6 14. b5 Rc7) 9... cxd4?! { (-1.04 → -0.30) Inaccuracy. Nxe4 was best. } { [%eval -0.3] } (9... Nxe4 10. Ne5) 10. e5 { [%eval 0.0] } 10... Ne4?? { (0.00 → 2.29) Blunder. dxc3 was best. } { [%eval 2.29] } (10... dxc3 11. bxc3) 11. cxd4? { (2.29 → 0.54) Mistake. Nxe4 was best. } { [%eval 0.54] } (11. Nxe4 dxe4) 11... Nc6? { (0.54 → 1.92) Mistake. f6 was best. } { [%eval 1.92] } (11... f6 12. Qc2) 12. Nxe4 { [%eval 1.84] } 12... dxe4 { [%eval 2.23] } 13. Ng5?? { (2.23 → 0.06) Blunder. Rxe4 was best. } { [%eval 0.06] } (13. Rxe4 Na5 14. Ng5 h6 15. Nh3 Bxe4 16. Bxe4 Nc4 17. Be3 f5 18. Bxa8 Qxa8) 13... Nxd4? { (0.06 → 1.50) Mistake. Qxd4 was best. } { [%eval 1.5] } (13... Qxd4 14. Bf4 Bxe5 15. Bxe4 Bxf4 16. Qxd4 Nxd4 17. gxf4 Bxe4 18. Rxe4 Rad8 19. Kg2) 14. Nxe4?? { (1.50 → -1.44) Blunder. Bxe4 was best. } { [%eval -1.44] } (14. Bxe4 Rb8 15. f4 f6 16. Be3 fxg5 17. Qxd4 gxf4 18. Qc4+ Kh8 19. Rad1 Qxd1) 14... Rc8?? { (-1.44 → 0.43) Blunder. Bxe5 was best. } { [%eval 0.43] } (14... Bxe5 15. Bh6 Bg7 16. Bxg7 Kxg7 17. Nc3 Bxg2 18. Kxg2 Qd6 19. f4 Rad8 20. Qd3) 15. Be3?? { (0.43 → -2.00) Blunder. Nc3 was best. } { [%eval -2.0] } (15. Nc3 Bxg2) 15... Nc2 { [%eval -1.65] } 16. Qxd8?? { (-1.65 → -4.08) Blunder. Nc3 was best. } { [%eval -4.08] } (16. Nc3 Qxd1) 16... Rfxd8 { [%eval -4.08] } 17. Rac1?! { (-4.08 → -6.45) Inaccuracy. Ng5 was best. } { [%eval -6.45] } (17. Ng5) 17... Nxe1 { [%eval -5.67] } 18. Rxc8? { (-5.67 → -12.45) Mistake. Rxe1 was best. } { [%eval -12.45] } (18. Rxe1 Bxe4) 18... Bxc8 { [%eval -11.96] } 19. Kf1 { [%eval -18.27] } 19... Nxg2 { [%eval -18.61] } 20. Kxg2 { [%eval -18.05] } 20... Bb7 { [%eval -17.88] } 21. Kf3 { [%eval -23.91] } 21... f5 { [%eval -23.37] } 22. exf6?! { (-23.37 → Mate in 4) Checkmate is now unavoidable. e6 was best. } { [%eval #-4] } (22. e6 fxe4+) 22... exf6 { [%eval #-6] } 23. Kf4 { [%eval #-4] } 23... Re8?! { (Mate in 4 → -24.15) Lost forced checkmate sequence. Kf7 was best. } { [%eval -24.15] } (23... Kf7 24. Nc5 bxc5 25. h3 Ke6 26. Bxc5 Kd5#) 24. Nd6 { [%eval -18.37] } 24... g5+ { [%eval -16.82] } 25. Kf5 { [%eval -19.79] } 25... Re5+ { [%eval -19.44] } 26. Kg4 { [%eval -18.69] } 26... Bd5 { [%eval -18.17] } 27. Bd4 { [%eval -18.21] } 27... Re6 { [%eval -18.24] } 28. Nf5 { [%eval -21.85] } 28... Re4+ { [%eval -20.68] } 29. Kf3?! { (-20.68 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #-7] } (29. f4 Kf7) 29... Rxd4+ { [%eval #-8] } 30. Ke3 { [%eval #-8] } 30... Re4+ { [%eval #-7] } 31. Kd3 { [%eval #-7] } 31... Bf8?! { (Mate in 7 → -20.75) Lost forced checkmate sequence. Kf7 was best. } { [%eval -20.75] } (31... Kf7 32. f4 gxf4 33. Nd4 f5 34. Kc3 Rxd4 35. h4 fxg3 36. b4 Ke6 37. Kb2) 32. f3 { [%eval -23.76] } 32... Rb4 { [%eval -23.04] } 33. a3 { [%eval -22.76] } 33... Rc4 { [%eval -22.57] } 34. b3 { [%eval -21.29] } 34... b5?? { (-21.29 → Mate in 3) Checkmate is now unavoidable. Bc5 was best. } { [%eval #3] } (34... Bc5) 35. bxc4 { [%eval #2] } 35... Bxc4+ { [%eval #1] } 36. Kd4# { Game ends by variant rule. } 1-0
